1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include "BubbleChart.hxx"
21 #include <PlottingPositionHelper.hxx>
22 #include <AbstractShapeFactory.hxx>
23 #include <CommonConverters.hxx>
24 #include <ViewDefines.hxx>
25 #include <ObjectIdentifier.hxx>
26 #include "Splines.hxx"
27 #include <LabelPositionHelper.hxx>
28 #include <Clipping.hxx>
31 #include <com/sun/star/chart2/Symbol.hpp>
32 #include <com/sun/star/chart/DataLabelPlacement.hpp>
33 #include <editeng/unoprnms.hxx>
34 #include <rtl/math.hxx>
35 #include <com/sun/star/drawing/DoubleSequence.hpp>
36 #include <com/sun/star/drawing/NormalsKind.hpp>
37 #include <com/sun/star/lang/XServiceName.hpp>
41 using namespace ::com::sun::star
;
42 using namespace ::rtl::math
;
43 using namespace ::com::sun::star::chart2
;
45 BubbleChart::BubbleChart( const uno::Reference
<XChartType
>& xChartTypeModel
46 , sal_Int32 nDimensionCount
)
47 : VSeriesPlotter( xChartTypeModel
, nDimensionCount
, false )
48 , m_fBubbleSizeScaling(1.0)
49 , m_fMaxLogicBubbleSize( 0.0 )
50 , m_fBubbleSizeFactorToScreen( 1.0 )
52 // We only support 2 dimensional bubble charts
53 assert(nDimensionCount
== 2);
55 if( !m_pMainPosHelper
)
56 m_pMainPosHelper
= new PlottingPositionHelper();
57 PlotterBase::m_pPosHelper
= m_pMainPosHelper
;
60 BubbleChart::~BubbleChart()
62 delete m_pMainPosHelper
;
65 void BubbleChart::calculateMaximumLogicBubbleSize()
67 double fMaxSize
= 0.0;
69 sal_Int32 nEndIndex
= VSeriesPlotter::getPointCount();
70 for( sal_Int32 nIndex
= 0; nIndex
< nEndIndex
; nIndex
++ )
72 for( auto const& rZSlot
: m_aZSlots
)
74 for( auto const& rXSlot
: rZSlot
)
76 for( VDataSeries
* pSeries
: rXSlot
.m_aSeriesVector
)
81 double fSize
= pSeries
->getBubble_Size( nIndex
);
82 if( fSize
> fMaxSize
)
89 m_fMaxLogicBubbleSize
= fMaxSize
;
92 void BubbleChart::calculateBubbleSizeScalingFactor()
95 drawing::Position3D
aSceneMinPos( m_pMainPosHelper
->transformLogicToScene( m_pMainPosHelper
->getLogicMinX(),m_pMainPosHelper
->getLogicMinY(),fLogicZ
, false ) );
96 drawing::Position3D
aSceneMaxPos( m_pMainPosHelper
->transformLogicToScene( m_pMainPosHelper
->getLogicMaxX(),m_pMainPosHelper
->getLogicMaxY(),fLogicZ
, false ) );
98 awt::Point
aScreenMinPos( LabelPositionHelper(m_nDimension
,m_xLogicTarget
,m_pShapeFactory
).transformSceneToScreenPosition( aSceneMinPos
) );
99 awt::Point
aScreenMaxPos( LabelPositionHelper(m_nDimension
,m_xLogicTarget
,m_pShapeFactory
).transformSceneToScreenPosition( aSceneMaxPos
) );
101 sal_Int32 nWidth
= abs( aScreenMaxPos
.X
- aScreenMinPos
.X
);
102 sal_Int32 nHeight
= abs( aScreenMaxPos
.Y
- aScreenMinPos
.Y
);
104 sal_Int32 nMinExtend
= std::min( nWidth
, nHeight
);
105 m_fBubbleSizeFactorToScreen
= nMinExtend
* 0.25;//max bubble size is 25 percent of diagram size
108 drawing::Direction3D
BubbleChart::transformToScreenBubbleSize( double fLogicSize
)
110 drawing::Direction3D
aRet(0,0,0);
112 if( ::rtl::math::isNan(fLogicSize
) || ::rtl::math::isInf(fLogicSize
) )
115 double fMaxSize
= m_fMaxLogicBubbleSize
;
117 double fMaxRadius
= sqrt( fMaxSize
/ F_PI
);
118 double fRaduis
= sqrt( fLogicSize
/ F_PI
);
120 aRet
.DirectionX
= m_fBubbleSizeScaling
* m_fBubbleSizeFactorToScreen
* fRaduis
/ fMaxRadius
;
121 aRet
.DirectionY
= aRet
.DirectionX
;
126 bool BubbleChart::isExpandIfValuesCloseToBorder( sal_Int32
/*nDimensionIndex*/ )
131 bool BubbleChart::isSeparateStackingForDifferentSigns( sal_Int32
/*nDimensionIndex*/ )
136 LegendSymbolStyle
BubbleChart::getLegendSymbolStyle()
138 return LegendSymbolStyle_CIRCLE
;
141 drawing::Direction3D
BubbleChart::getPreferredDiagramAspectRatio() const
143 return drawing::Direction3D(-1,-1,-1);
146 //better performance for big data
149 FormerPoint( double fX
, double fY
, double fZ
)
150 : m_fX(fX
), m_fY(fY
), m_fZ(fZ
)
154 ::rtl::math::setNan( &m_fX
);
155 ::rtl::math::setNan( &m_fY
);
156 ::rtl::math::setNan( &m_fZ
);
164 void BubbleChart::createShapes()
166 if( m_aZSlots
.empty() ) //no series
169 OSL_ENSURE(m_pShapeFactory
&&m_xLogicTarget
.is()&&m_xFinalTarget
.is(),"BubbleChart is not proper initialized");
170 if(!(m_pShapeFactory
&&m_xLogicTarget
.is()&&m_xFinalTarget
.is()))
173 //therefore create an own group for the texts and the error bars to move them to front
174 //(because the text group is created after the series group the texts are displayed on top)
175 uno::Reference
< drawing::XShapes
> xSeriesTarget(
176 createGroupShape( m_xLogicTarget
));
177 uno::Reference
< drawing::XShapes
> xTextTarget(
178 m_pShapeFactory
->createGroup2D( m_xFinalTarget
));
180 //update/create information for current group
181 double fLogicZ
= 1.0;//as defined
183 sal_Int32
const nStartIndex
= 0; // inclusive ;..todo get somehow from x scale
184 sal_Int32 nEndIndex
= VSeriesPlotter::getPointCount();
188 //better performance for big data
189 std::map
< VDataSeries
*, FormerPoint
> aSeriesFormerPointMap
;
190 m_bPointsWereSkipped
= false;
191 sal_Int32 nSkippedPoints
= 0;
192 sal_Int32 nCreatedPoints
= 0;
194 calculateMaximumLogicBubbleSize();
195 calculateBubbleSizeScalingFactor();
196 if( m_fMaxLogicBubbleSize
<= 0 || m_fBubbleSizeFactorToScreen
<= 0 )
199 //iterate through all x values per indices
200 for( sal_Int32 nIndex
= nStartIndex
; nIndex
< nEndIndex
; nIndex
++ )
202 for( auto const& rZSlot
: m_aZSlots
)
204 for( auto const& rXSlot
: rZSlot
)
206 //iterate through all series
207 for( VDataSeries
* pSeries
: rXSlot
.m_aSeriesVector
)
212 bool bHasFillColorMapping
= pSeries
->hasPropertyMapping("FillColor");
213 bool bHasBorderColorMapping
= pSeries
->hasPropertyMapping("LineColor");
215 uno::Reference
< drawing::XShapes
> xSeriesGroupShape_Shapes
= getSeriesGroupShape(pSeries
, xSeriesTarget
);
217 sal_Int32 nAttachedAxisIndex
= pSeries
->getAttachedAxisIndex();
218 PlottingPositionHelper
* pPosHelper
= &(getPlottingPositionHelper( nAttachedAxisIndex
));
220 pPosHelper
= m_pMainPosHelper
;
221 PlotterBase::m_pPosHelper
= pPosHelper
;
223 //collect data point information (logic coordinates, style ):
224 double fLogicX
= pSeries
->getXValue(nIndex
);
225 double fLogicY
= pSeries
->getYValue(nIndex
);
226 double fBubbleSize
= pSeries
->getBubble_Size( nIndex
);
228 if( fBubbleSize
<0.0 )
231 if( fBubbleSize
== 0.0 || ::rtl::math::isNan(fBubbleSize
) )
234 if( ::rtl::math::isNan(fLogicX
) || ::rtl::math::isInf(fLogicX
)
235 || ::rtl::math::isNan(fLogicY
) || ::rtl::math::isInf(fLogicY
) )
238 bool bIsVisible
= pPosHelper
->isLogicVisible( fLogicX
, fLogicY
, fLogicZ
);
240 drawing::Position3D
aUnscaledLogicPosition( fLogicX
, fLogicY
, fLogicZ
);
241 drawing::Position3D
aScaledLogicPosition(aUnscaledLogicPosition
);
242 pPosHelper
->doLogicScaling( aScaledLogicPosition
);
244 //transformation 3) -> 4)
245 drawing::Position3D
aScenePosition( pPosHelper
->transformLogicToScene( fLogicX
,fLogicY
,fLogicZ
, false ) );
247 //better performance for big data
248 FormerPoint
aFormerPoint( aSeriesFormerPointMap
[pSeries
] );
249 pPosHelper
->setCoordinateSystemResolution( m_aCoordinateSystemResolution
);
250 if( !pSeries
->isAttributedDataPoint(nIndex
)
252 pPosHelper
->isSameForGivenResolution( aFormerPoint
.m_fX
, aFormerPoint
.m_fY
, aFormerPoint
.m_fZ
253 , aScaledLogicPosition
.PositionX
, aScaledLogicPosition
.PositionY
, aScaledLogicPosition
.PositionZ
) )
256 m_bPointsWereSkipped
= true;
259 aSeriesFormerPointMap
[pSeries
] = FormerPoint(aScaledLogicPosition
.PositionX
, aScaledLogicPosition
.PositionY
, aScaledLogicPosition
.PositionZ
);
261 //create a single datapoint if point is visible
265 //create a group shape for this point and add to the series shape:
266 OUString aPointCID
= ObjectIdentifier::createPointCID(
267 pSeries
->getPointCID_Stub(), nIndex
);
268 uno::Reference
< drawing::XShapes
> xPointGroupShape_Shapes(
269 createGroupShape(xSeriesGroupShape_Shapes
,aPointCID
) );
270 uno::Reference
<drawing::XShape
> xPointGroupShape_Shape
=
271 uno::Reference
<drawing::XShape
>( xPointGroupShape_Shapes
, uno::UNO_QUERY
);
277 drawing::Direction3D aSymbolSize
= transformToScreenBubbleSize( fBubbleSize
);
278 uno::Reference
<drawing::XShape
> xShape
;
279 xShape
= m_pShapeFactory
->createCircle2D( xPointGroupShape_Shapes
280 , aScenePosition
, aSymbolSize
);
282 setMappedProperties( xShape
283 , pSeries
->getPropertiesOfPoint( nIndex
)
284 , PropertyMapper::getPropertyNameMapForFilledSeriesProperties() );
286 if(bHasFillColorMapping
)
288 double nPropVal
= pSeries
->getValueByProperty(nIndex
, "FillColor");
289 if(!rtl::math::isNan(nPropVal
))
291 uno::Reference
< beans::XPropertySet
> xProps( xShape
, uno::UNO_QUERY_THROW
);
292 xProps
->setPropertyValue("FillColor", uno::Any(static_cast<sal_Int32
>(nPropVal
)));
295 if(bHasBorderColorMapping
)
297 double nPropVal
= pSeries
->getValueByProperty(nIndex
, "LineColor");
298 if(!rtl::math::isNan(nPropVal
))
300 uno::Reference
< beans::XPropertySet
> xProps( xShape
, uno::UNO_QUERY_THROW
);
301 xProps
->setPropertyValue("LineColor", uno::Any(static_cast<sal_Int32
>(nPropVal
)));
305 ::chart::AbstractShapeFactory::setShapeName( xShape
, "MarkHandles" );
307 //create data point label
308 if( pSeries
->getDataPointLabelIfLabel(nIndex
) )
310 LabelAlignment eAlignment
= LABEL_ALIGN_TOP
;
311 drawing::Position3D
aScenePosition3D( aScenePosition
.PositionX
312 , aScenePosition
.PositionY
313 , aScenePosition
.PositionZ
+getTransformedDepth() );
315 sal_Int32 nLabelPlacement
= pSeries
->getLabelPlacement( nIndex
, m_xChartTypeModel
, pPosHelper
->isSwapXAndY() );
317 switch(nLabelPlacement
)
319 case css::chart::DataLabelPlacement::TOP
:
320 aScenePosition3D
.PositionY
-= (aSymbolSize
.DirectionY
/2+1);
321 eAlignment
= LABEL_ALIGN_TOP
;
323 case css::chart::DataLabelPlacement::BOTTOM
:
324 aScenePosition3D
.PositionY
+= (aSymbolSize
.DirectionY
/2+1);
325 eAlignment
= LABEL_ALIGN_BOTTOM
;
327 case css::chart::DataLabelPlacement::LEFT
:
328 aScenePosition3D
.PositionX
-= (aSymbolSize
.DirectionX
/2+1);
329 eAlignment
= LABEL_ALIGN_LEFT
;
331 case css::chart::DataLabelPlacement::RIGHT
:
332 aScenePosition3D
.PositionX
+= (aSymbolSize
.DirectionX
/2+1);
333 eAlignment
= LABEL_ALIGN_RIGHT
;
335 case css::chart::DataLabelPlacement::CENTER
:
336 eAlignment
= LABEL_ALIGN_CENTER
;
339 OSL_FAIL("this label alignment is not implemented yet");
340 aScenePosition3D
.PositionY
-= (aSymbolSize
.DirectionY
/2+1);
341 eAlignment
= LABEL_ALIGN_TOP
;
345 awt::Point
aScreenPosition2D( LabelPositionHelper(m_nDimension
,m_xLogicTarget
,m_pShapeFactory
)
346 .transformSceneToScreenPosition( aScenePosition3D
) );
347 sal_Int32 nOffset
= 0;
348 if(eAlignment
!=LABEL_ALIGN_CENTER
)
349 nOffset
= 100;//add some spacing //@todo maybe get more intelligent values
350 createDataLabel( xTextTarget
, *pSeries
, nIndex
351 , fBubbleSize
, fBubbleSize
, aScreenPosition2D
, eAlignment
, nOffset
);
355 //remove PointGroupShape if empty
356 if(!xPointGroupShape_Shapes
->getCount())
357 xSeriesGroupShape_Shapes
->remove(xPointGroupShape_Shape
);
359 }//next series in x slot (next y slot)
365 "skipped points: " << nSkippedPoints
<< " created points: "
371 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */