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20 #ifndef INCLUDED_SVX_SVDMRKV_HXX
21 #define INCLUDED_SVX_SVDMRKV_HXX
23 #include <svx/svdmark.hxx>
24 #include <svx/svdhdl.hxx>
25 #include <svx/svdsnpv.hxx>
26 #include <svx/svdtypes.hxx>
27 #include <svx/svxdllapi.h>
30 // The following is not yet implemented, or just particially:
31 #define SDRSEARCH_DEEP 0x0001 /* recursive into group objects */
32 #define SDRSEARCH_ALSOONMASTER 0x0002 /* MasterPages are also scanned */
33 #define SDRSEARCH_WHOLEPAGE 0x0004 /* Not just the ObjList of PageView */
34 #define SDRSEARCH_TESTMARKABLE 0x0008 /* just markable Objekte/Punkte/Handles/... */
35 #define SDRSEARCH_TESTMACRO 0x0010 /* Just objects with macro */
36 #define SDRSEARCH_TESTTEXTEDIT 0x0020 /* Just TextEdit-enabed objects */
37 #define SDRSEARCH_WITHTEXT 0x0040 /* Just objects with text */
38 #define SDRSEARCH_TESTTEXTAREA 0x0080 /* The textarea of objects with text (TextEditHit) */
39 #define SDRSEARCH_BACKWARD 0x0100 /* Backwards search */
40 #define SDRSEARCH_NEXT 0x0200 /* Search starts behind the transfered object/point/... */
41 #define SDRSEARCH_MARKED 0x0400 /* Just marked objects/points/... */
42 #define SDRSEARCH_PASS2BOUND 0x0800 /* In case of empty search results, then 2nd. try with BoundRectHit */
43 #define SDRSEARCH_PASS3NEAREST 0x1000 /* In case of empty search results, then new 3rd. Try with NearestBoundRectHit */
44 #define SDRSEARCH_BEFOREMARK 0x2000 /* if one marked one found, ignore all behind that */
46 #define SDRSEARCH_PICKMARKABLE (SDRSEARCH_TESTMARKABLE)
47 #define SDRSEARCH_PICKTEXTEDIT (SDRSEARCH_DEEP|SDRSEARCH_TESTMARKABLE|SDRSEARCH_TESTTEXTEDIT)
48 #define SDRSEARCH_PICKMACRO (SDRSEARCH_DEEP|SDRSEARCH_ALSOONMASTER|SDRSEARCH_WHOLEPAGE|SDRSEARCH_TESTMACRO)
50 // SDRSEARCHPASS_... is return parameter value at PickObj().
51 #define SDRSEARCHPASS_DIRECT 0x0000 /* Object is hit by 'direct hit' */
52 #define SDRSEARCHPASS_INACTIVELIST 0x0001 /* Obj is on the page, but not in the AktGroup (at WHOLEPAGE) */
53 #define SDRSEARCHPASS_MASTERPAGE 0x0002 /* Object was found on the MasterPage */
54 #define SDRSEARCHPASS_BOUND 0x0010 /* Object found, butjust after Bound-Check gefunden */
55 #define SDRSEARCHPASS_NEAREST 0x0020 /* Object found, but just after Nearest-Check */
57 enum SdrHitKind {SDRHIT_NONE, // No hit
58 SDRHIT_OBJECT, // Hit
59 SDRHIT_BOUNDRECT, // Hit at BoundRect
60 SDRHIT_BOUNDTL, // Hit at BoundRect TopLeft
61 SDRHIT_BOUNDTC, // Hit at BoundRect TopCenter
62 SDRHIT_BOUNDTR, // Hit at BoundRect TopRight
63 SDRHIT_BOUNDCL, // Hit at BoundRect CenterLeft
64 SDRHIT_BOUNDCR, // Hit at BoundRect CenterRight
65 SDRHIT_BOUNDBL, // Hit at BoundRect BottomLeft
66 SDRHIT_BOUNDBC, // Hit at BoundRect BottomCenter
67 SDRHIT_BOUNDBR,/*,*/ // Hit at BoundRect BottomRight
68 /*SDRHIT_REFPOINT*/ // Reference point (Rotation axis, axis of reflextion) hit
69 SDRHIT_HANDLE, // Marking handle
70 SDRHIT_HELPLINE, // Reference line
71 SDRHIT_GLUEPOINT, // Glue point
72 SDRHIT_TEXTEDIT, // Open OutlinerView was hit
73 SDRHIT_TEXTEDITOBJ, // Object for SdrBeginTextEdit (Textbereich)
74 SDRHIT_URLFIELD, // Field im TextObj was hit (while it is currently not edited)
75 SDRHIT_MACRO, // Object for BegMacroObj
76 SDRHIT_MARKEDOBJECT, // Marked object (e.g. for dragging)
77 SDRHIT_UNMARKEDOBJECT, // non-marked Object (e.g. for marking)
78 SDRHIT_CELL}; // hit on a cell inside a table shape (outside of the cells text area)
80 enum SdrViewEditMode {SDREDITMODE_EDIT, // Also known as arrow or pointer mode
81 SDREDITMODE_CREATE, // Tool for object creation
82 SDREDITMODE_GLUEPOINTEDIT}; // Glue point editing mode
84 #define IMPSDR_MARKOBJDESCRIPTION 0x0000
85 #define IMPSDR_POINTSDESCRIPTION 0x0001
86 #define IMPSDR_GLUEPOINTSDESCRIPTION 0x0002
89 class ImplMarkingOverlay;
91 class SVX_DLLPUBLIC SdrMarkView : public SdrSnapView
93 friend class SdrPageView;
95 // #114409#-3 Migrate selections
96 ImplMarkingOverlay* mpMarkObjOverlay;
97 ImplMarkingOverlay* mpMarkPointsOverlay;
98 ImplMarkingOverlay* mpMarkGluePointsOverlay;
100 protected:
101 SdrObject* pMarkedObj; // If not just one object ( i.e. More than one object ) is marked.
102 SdrPageView* pMarkedPV; // If all marked obects are situated on the same PageView.
104 Point aRef1; // Persistent - Rotation center / axis of reflection
105 Point aRef2; // Persistent
106 Point aLastCrookCenter; // Persistent
107 SdrHdlList aHdl;
108 sdr::ViewSelection* mpSdrViewSelection;
110 Rectangle aMarkedObjRect;
111 Rectangle aMarkedObjRectNoOffset;
112 Rectangle aMarkedPointsRect;
113 Rectangle aMarkedGluePointsRect;
115 sal_uInt16 nFrameHandlesLimit;
116 sal_uIntPtr mnInsPointNum; // Number of the InsPoint
117 sal_uIntPtr nMarkableObjCount;
119 SdrDragMode eDragMode; // Persistent
120 SdrViewEditMode eEditMode; // Persistent
121 SdrViewEditMode eEditMode0; // Persistent
123 //HMHbool bHdlShown : 1;
124 bool bRefHdlShownOnly : 1; // Axis of reflextion during dragging (ni)
125 bool bDesignMode : 1; // DesignMode for SdrUnoObj
126 bool bForceFrameHandles : 1; // Persistent - FrameDrag auch bei Einzelobjekten
127 bool bPlusHdlAlways : 1; // Persistent
128 bool bMarkHdlWhenTextEdit : 1; // Persistent, default=FALSE
129 bool bInsPolyPoint : 1; // at this time InsPolyPointDragging
130 bool bMarkedObjRectDirty : 1;
131 bool bMrkPntDirty : 1;
132 bool bMarkedPointsRectsDirty : 1;
133 bool bMarkableObjCountDirty : 1;
135 // flag to completely disable handles at the view
136 bool mbMarkHandlesHidden : 1;
138 private:
139 SVX_DLLPRIVATE void ImpClearVars();
140 SVX_DLLPRIVATE void ImpSetPointsRects() const;
141 void UndirtyMrkPnt() const;
143 protected:
144 virtual void Notify(SfxBroadcaster& rBC, const SfxHint& rHint) SAL_OVERRIDE;
145 virtual void ModelHasChanged() SAL_OVERRIDE; // Is called by the PaintView
146 virtual void SetMarkHandles(); // aHdl - fill (List of handles)
147 virtual void SetMarkRects(); // Rects at the PageViews
148 virtual void CheckMarked(); // Scan MarkList after Del and Lock Layer ...
149 virtual void AddDragModeHdl(SdrDragMode eMode);
150 virtual bool MouseMove(const MouseEvent& rMEvt, Window* pWin) SAL_OVERRIDE;
152 // add custom handles (used by other apps, e.g. AnchorPos)
153 virtual void AddCustomHdl();
155 void ForceRefToMarked();
156 void ForceUndirtyMrkPnt() const { if (bMrkPntDirty) UndirtyMrkPnt(); }
158 //HMHvoid ImpShowMarkHdl(bool bNoRefHdl);
159 virtual SdrObject* CheckSingleSdrObjectHit(const Point& rPnt, sal_uInt16 nTol, SdrObject* pObj, SdrPageView* pPV, sal_uIntPtr nOptions, const SetOfByte* pMVisLay) const;
160 virtual SdrObject* CheckSingleSdrObjectHit(const Point& rPnt, sal_uInt16 nTol, SdrObjList* pOL, SdrPageView* pPV, sal_uIntPtr nOptions, const SetOfByte* pMVisLay, SdrObject*& rpRootObj) const;
161 virtual SdrObject* CheckSingleSdrObjectHit(const Point& rPnt, sal_uInt16 nTol, SdrObjList* pOL, SdrPageView* pPV, sal_uIntPtr nOptions, const SetOfByte* pMVisLay, SdrObject*& rpRootObj,const SdrMarkList * pMarkList) const;
162 bool ImpIsFrameHandles() const;
163 void ImpTakeDescriptionStr(sal_uInt16 nStrCacheID, OUString& rStr, sal_uInt16 nVal=0, sal_uInt16 nOpt=0) const;
165 // Generates a string including degrees symbol, from an angel specification in 1/100deg
166 bool ImpMarkPoint(SdrHdl* pHdl, SdrMark* pMark, bool bUnmark);
167 virtual bool MarkPoints(const Rectangle* pRect, bool bUnmark);
168 bool MarkGluePoints(const Rectangle* pRect, bool bUnmark);
170 void SetMoveOutside(bool bOn);
172 protected:
173 // #i71538# make constructors of SdrView sub-components protected to avoid incomplete incarnations which may get casted to SdrView
174 SdrMarkView(SdrModel* pModel1, OutputDevice* pOut = 0L);
175 virtual ~SdrMarkView();
177 public:
178 virtual bool IsAction() const SAL_OVERRIDE;
179 virtual void MovAction(const Point& rPnt) SAL_OVERRIDE;
180 virtual void EndAction() SAL_OVERRIDE;
181 virtual void BckAction() SAL_OVERRIDE;
182 virtual void BrkAction() SAL_OVERRIDE;
183 virtual void TakeActionRect(Rectangle& rRect) const SAL_OVERRIDE;
185 virtual void ClearPageView() SAL_OVERRIDE;
186 virtual void HideSdrPage() SAL_OVERRIDE;
187 virtual bool IsObjMarkable(SdrObject* pObj, SdrPageView* pPV) const;
189 // Returns sal_True if objects, points or glue points are selected by drawing a frame
190 // (as long as the frame is drawn).
191 bool IsMarking() const { return IsMarkObj() || IsMarkPoints() || IsMarkGluePoints(); }
193 // Marking objects by drawing of a selection frame
194 bool BegMarkObj(const Point& rPnt, bool bUnmark = false);
195 void MovMarkObj(const Point& rPnt);
196 bool EndMarkObj();
197 void BrkMarkObj();
198 bool IsMarkObj() const { return (0L != mpMarkObjOverlay); }
200 // DragModes: SDRDRAG_CREATE,SDRDRAG_MOVE,SDRDRAG_RESIZE,SDRDRAG_ROTATE,SDRDRAG_MIRROR,SDRDRAG_SHEAR,SDRDRAG_CROOK
201 // Move==Resize
202 // The interface might maybe be changed in the future because of Ortho-Drag
203 void SetDragMode(SdrDragMode eMode);
204 SdrDragMode GetDragMode() const { return eDragMode; }
205 bool ChkDragMode(SdrDragMode eMode) const;
206 void SetFrameHandles(bool bOn);
207 bool IsFrameHandles() const { return bForceFrameHandles; }
209 sal_uIntPtr GetMarkableObjCount() const;
211 // Limit. Exceeding the limit causes an implicite switch to FrameHandles. default=50.
212 void SetFrameHandlesLimit(sal_uInt16 nAnz) { nFrameHandlesLimit=nAnz; }
213 sal_uInt16 GetFrameHandlesLimit() const { return nFrameHandlesLimit; }
215 void SetEditMode(SdrViewEditMode eMode);
216 SdrViewEditMode GetEditMode() const { return eEditMode; }
218 void SetEditMode(bool bOn=true) { SetEditMode(bOn?SDREDITMODE_EDIT:SDREDITMODE_CREATE); }
219 bool IsEditMode() const { return eEditMode==SDREDITMODE_EDIT; }
220 void SetCreateMode(bool bOn=true) { SetEditMode(bOn?SDREDITMODE_CREATE:SDREDITMODE_EDIT); }
221 bool IsCreateMode() const { return eEditMode==SDREDITMODE_CREATE; }
222 void SetGluePointEditMode(bool bOn=true) { SetEditMode(bOn?SDREDITMODE_GLUEPOINTEDIT:eEditMode0); }
223 bool IsGluePointEditMode() const { return eEditMode==SDREDITMODE_GLUEPOINTEDIT; }
225 void SetDesignMode(bool bOn = true);
226 bool IsDesignMode() const { return bDesignMode; }
228 void SetFrameDragSingles(bool bOn=true) { SetFrameHandles(bOn); }
229 bool IsFrameDragSingles() const { return IsFrameHandles(); }
231 bool HasMarkableObj() const;
234 // migrate selections
236 protected:
237 // all available changing methods
238 SdrMarkList& GetMarkedObjectListWriteAccess() { return mpSdrViewSelection->GetMarkedObjectListWriteAccess(); }
239 void SetEdgesOfMarkedNodesDirty() { mpSdrViewSelection->SetEdgesOfMarkedNodesDirty(); }
241 public:
242 // all available const methods for read access to selection
243 const SdrMarkList& GetMarkedObjectList() const { return mpSdrViewSelection->GetMarkedObjectList(); }
244 sal_uIntPtr TryToFindMarkedObject(const SdrObject* pObj) const { return GetMarkedObjectList().FindObject(pObj); }
245 SdrPageView* GetSdrPageViewOfMarkedByIndex(sal_uIntPtr nNum) const { return GetMarkedObjectList().GetMark(nNum)->GetPageView(); }
246 SdrMark* GetSdrMarkByIndex(sal_uIntPtr nNum) const { return GetMarkedObjectList().GetMark(nNum); }
247 SdrObject* GetMarkedObjectByIndex(sal_uIntPtr nNum) const { return (GetMarkedObjectList().GetMark(nNum))->GetMarkedSdrObj(); }
248 sal_uIntPtr GetMarkedObjectCount() const { return GetMarkedObjectList().GetMarkCount(); }
249 void SortMarkedObjects() const { GetMarkedObjectList().ForceSort(); }
250 bool AreObjectsMarked() const { return (0L != GetMarkedObjectList().GetMarkCount()); }
251 OUString GetDescriptionOfMarkedObjects() const { return GetMarkedObjectList().GetMarkDescription(); }
252 OUString GetDescriptionOfMarkedPoints() const { return GetMarkedObjectList().GetPointMarkDescription(); }
253 OUString GetDescriptionOfMarkedGluePoints() const { return GetMarkedObjectList().GetGluePointMarkDescription(); }
254 bool GetBoundRectFromMarkedObjects(SdrPageView* pPageView, Rectangle& rRect) const { return GetMarkedObjectList().TakeBoundRect(pPageView, rRect); }
255 bool GetSnapRectFromMarkedObjects(SdrPageView* pPageView, Rectangle& rRect) const { return GetMarkedObjectList().TakeSnapRect(pPageView, rRect); }
257 // Get a list of all those links which are connected to marked nodes,
258 // but which are not marked themselves.
259 const SdrMarkList& GetEdgesOfMarkedNodes() const { return mpSdrViewSelection->GetEdgesOfMarkedNodes(); }
260 const SdrMarkList& GetMarkedEdgesOfMarkedNodes() const { return mpSdrViewSelection->GetMarkedEdgesOfMarkedNodes(); }
261 const std::vector<SdrObject*>& GetTransitiveHullOfMarkedObjects() const { return mpSdrViewSelection->GetAllMarkedObjects(); }
265 // mechanism to complete disable handles at the view. Handles will be hidden and deleted
266 // when set, no new ones created, no interaction allowed. Handles will be recreated and shown
267 // when reset. Default is false.
268 void hideMarkHandles();
269 void showMarkHandles();
270 bool areMarkHandlesHidden() const { return mbMarkHandlesHidden; }
272 bool IsMarkedHit(const Point& rPnt, short nTol=-2) const { return IsMarkedObjHit(rPnt,nTol); }
273 bool IsMarkedObjHit(const Point& rPnt, short nTol=-2) const;
275 // Pick: Supported options for nOptions are SEARCH_NEXT, SEARCH_BACKWARD (ni)
276 SdrHdl* PickHandle(const Point& rPnt, sal_uIntPtr nOptions=0, SdrHdl* pHdl0=NULL) const;
278 // Pick: Supported options for nOptions are:
279 // SDRSEARCH_DEEP SDRSEARCH_ALSOONMASTER SDRSEARCH_TESTMARKABLE SDRSEARCH_TESTTEXTEDIT
280 // SDRSEARCH_WITHTEXT SDRSEARCH_TESTTEXTAREA SDRSEARCH_BACKWARD SDRSEARCH_MARKED
281 // SDRSEARCH_WHOLEPAGE
282 virtual bool PickObj(const Point& rPnt, short nTol, SdrObject*& rpObj, SdrPageView*& rpPV, sal_uIntPtr nOptions, SdrObject** ppRootObj, sal_uIntPtr* pnMarkNum=NULL, sal_uInt16* pnPassNum=NULL) const;
283 virtual bool PickObj(const Point& rPnt, short nTol, SdrObject*& rpObj, SdrPageView*& rpPV, sal_uIntPtr nOptions=0) const;
284 // bool PickObj(const Point& rPnt, SdrObject*& rpObj, SdrPageView*& rpPV, sal_uIntPtr nOptions=0) const { return PickObj(rPnt,nHitTolLog,rpObj,rpPV,nOptions); }
285 bool MarkObj(const Point& rPnt, short nTol=-2, bool bToggle=false, bool bDeep=false);
287 // Pick: Supported options for nOptions are SDRSEARCH_PASS2BOUND und SDRSEARCH_PASS3NEAREST
288 bool PickMarkedObj(const Point& rPnt, SdrObject*& rpObj, SdrPageView*& rpPV, sal_uIntPtr* pnMarkNum=NULL, sal_uIntPtr nOptions=0) const;
290 // Selects the most upper of the marked objects (O1) and scans from there
291 // towards bottom direction, selecting the first non-marked object (O2).
292 // In case of success the marking of O1 is deleted, a marking is created at
293 // O2 and TRUE is returned. With the parameter bPrev=sal_True the scan
294 // direction is turned to the other direction.
295 bool MarkNextObj(bool bPrev=false);
297 // Selects the most upper of the marked objects which is hit by rPnt/nTol
298 // and scans from there to bottom direction, selecting the first non-marked
299 // object (O2). In case of success the marking of O1 is deleted, a marking
300 // is created at O2 and sal_True is returned. With the parameter
301 // bPrev=sal_True the scan direction is turned to the other direction.
302 bool MarkNextObj(const Point& rPnt, short nTol=-2, bool bPrev=false);
304 // Mark all objects within a rectangular area
305 // Just objects are marked which are inclosed completely
306 bool MarkObj(const Rectangle& rRect, bool bUnmark=false);
307 void MarkObj(SdrObject* pObj, SdrPageView* pPV, bool bUnmark=false, bool bImpNoSetMarkHdl=false);
308 void MarkAllObj(SdrPageView* pPV=NULL); // pPage=NULL => all displayed pages
309 void UnmarkAllObj(SdrPageView* pPV=NULL); // pPage=NULL => all displayed pages
311 // This function is time-consuming intensive, as the MarkList has to be scanned.
312 bool IsObjMarked(SdrObject* pObj) const;
313 // void MarkAll(SdrPageView* pPV=NULL) { MarkAllObj(pPV); } -> replace with inline
314 void UnMarkAll(SdrPageView* pPV=NULL) { UnmarkAllObj(pPV); }
316 // Request/set the size of the marking handles. Declaration in Pixel.
317 // The value is meant to be the edge length ( link length ).
318 // Pair values are round up to impair values: 3->3, 4->5, 5->5, 6->7, 7->7, ...
319 // Default value is 7, minimum value is 3 Pixels.
320 sal_uInt16 GetMarkHdlSizePixel() const;
321 void SetMarkHdlSizePixel(sal_uInt16 nSiz);
323 virtual bool HasMarkablePoints() const;
324 virtual sal_uIntPtr GetMarkablePointCount() const;
325 virtual bool HasMarkedPoints() const;
326 virtual sal_uIntPtr GetMarkedPointCount() const;
328 // There might be points which can't be marked:
329 virtual bool IsPointMarkable(const SdrHdl& rHdl) const;
330 virtual bool MarkPoint(SdrHdl& rHdl, bool bUnmark=false);
332 /** should only be used from outside svx for special ui elements */
333 bool MarkPointHelper(SdrHdl* pHdl, SdrMark* pMark, bool bUnmark);
335 // Mark all points within this rectangular alle Punkte (View coordinates)
336 bool MarkPoints(const Rectangle& rRect, bool bUnmark=false) { return MarkPoints(&rRect,bUnmark); }
337 bool UnmarkPoint(SdrHdl& rHdl) { return MarkPoint(rHdl,true); }
338 bool UnMarkPoint(SdrHdl& rHdl) { return MarkPoint(rHdl,true); }
339 bool IsPointMarked(const SdrHdl& rHdl) const { ForceUndirtyMrkPnt(); return &rHdl!=NULL && rHdl.IsSelected(); }
340 bool MarkAllPoints() { return MarkPoints(NULL,false); }
341 bool UnmarkAllPoints() { return MarkPoints(NULL,true); }
342 bool UnMarkAllPoints() { return MarkPoints(NULL,true); }
344 // Selects the first marked point (P1) which is hit by rPnt
345 // and from there it searches the first non-marked point(P2).
346 // In case of success the marking of
347 // P1 is deleted, a mark is set at P2 and sal_True is returned.
348 // With the parameter bPrev=sal_True the scan direction is turned to the other direction.
349 bool MarkNextPoint(const Point& rPnt, bool bPrev=false);
351 // Search for the number of the suitable handle. In case of empty search result,
352 // CONTAINER_ENTRY_NOTFOUND is returned.
353 sal_uIntPtr GetHdlNum(SdrHdl* pHdl) const { return aHdl.GetHdlNum(pHdl); }
354 SdrHdl* GetHdl(sal_uIntPtr nHdlNum) const { return aHdl.GetHdl(nHdlNum); }
355 const SdrHdlList& GetHdlList() const { return aHdl; }
357 // Draw a selection frame for marking of points.
358 // This routine will just be started in case that HasMarkablePoints() returns sal_True.
359 bool BegMarkPoints(const Point& rPnt, bool bUnmark = false);
360 void MovMarkPoints(const Point& rPnt);
361 bool EndMarkPoints();
362 void BrkMarkPoints();
363 bool IsMarkPoints() const { return (0L != mpMarkPointsOverlay); }
365 // Select that additional handles are displayed permanently.
366 void SetPlusHandlesAlwaysVisible(bool bOn);
367 bool IsPlusHandlesAlwaysVisible() const { return bPlusHdlAlways; }
369 // Are Handles visible during TextEdit (in double size)?
370 // Persistent, default=FALSE
371 void SetMarkHdlWhenTextEdit(bool bOn) { bMarkHdlWhenTextEdit=bOn; }
372 bool IsMarkHdlWhenTextEdit() const { return bMarkHdlWhenTextEdit; }
374 bool HasMarkableGluePoints() const;
375 bool HasMarkedGluePoints() const;
377 // A gluepoint is clearly identified by the SdrObject
378 // (to which it belongs) as well as by a sal_uInt16 nId (as each SdrObject may consist of
379 // several glue points. Here at the View there is an additional
380 // SdrPageView, which should be defined correctly always.
381 // Alternatively a gluepoint may be characterized by a SdrHdl.
382 // In this case the SdrHdl instance consists of all required informations.
383 // And in this case, the glue point are always is marked by enforcment
384 // (Handlers are just situated at marked gluepoints )
385 // Attention: With each change of the glue point status the handle list is re-calculated.
386 // All previously saved SdrHdl* became invalid by this, the same with the point IDs!
387 // Pick: Supported options for nOptions are SEARCH_NEXT, SEARCH_BACKWARD
388 bool PickGluePoint(const Point& rPnt, SdrObject*& rpObj, sal_uInt16& rnId, SdrPageView*& rpPV, sal_uIntPtr nOptions=0) const;
389 bool MarkGluePoint(const SdrObject* pObj, sal_uInt16 nId, const SdrPageView* pPV, bool bUnmark=false);
390 bool UnmarkGluePoint(const SdrObject* pObj, sal_uInt16 nId, const SdrPageView* pPV) { return MarkGluePoint(pObj,nId,pPV,true); }
391 bool IsGluePointMarked(const SdrObject* pObj, sal_uInt16 nId) const;
393 // Get the Hdl (handle) of a marked GluePoint. Non-marked
394 // GluePoints don`t have handles
395 SdrHdl* GetGluePointHdl(const SdrObject* pObj, sal_uInt16 nId) const;
396 bool IsGluePoint(const SdrHdl& rHdl) const { return &rHdl!=NULL && rHdl.GetKind()==HDL_GLUE; }
398 // Mark all points within this rectangular (View coordinates)
399 bool MarkGluePoints(const Rectangle& rRect) { return MarkGluePoints(&rRect,false); }
400 bool UnmarkGluePoints(const Rectangle& rRect) { return MarkGluePoints(&rRect,true); }
401 bool MarkAllGluePoints() { return MarkGluePoints(NULL,false); }
402 bool UnmarkAllGluePoints() { return MarkGluePoints(NULL,true); }
404 // Selects the first marked point (P1) which is hit by rPnt
405 // and from there it searches the first non-marked point(P2).
406 // In case of success the marking of
407 // P1 is deleted, a mark is set at P2 and sal_True is returned.
408 // With the parameter bPrev=sal_True the scan direction is turned to the other direction.
409 bool MarkNextGluePoint(const Point& rPnt, bool bPrev=false);
411 // Draw a selection frame for glue point marking.
412 // This routine will just be started in case that HasMarkablePoints() returns sal_True.
413 // The GlueEditMode sal_True is disregarded.
414 // bool BegMarkGluePoints(const Point& rPnt, OutputDevice* pOut);
415 bool BegMarkGluePoints(const Point& rPnt, bool bUnmark = false);
416 void MovMarkGluePoints(const Point& rPnt);
417 bool EndMarkGluePoints();
418 void BrkMarkGluePoints();
419 bool IsMarkGluePoints() const { return (0L != mpMarkGluePointsOverlay); }
421 // bRestraintPaint=sal_False causes the handles not to be drawn immediately.
422 // AdjustMarkHdl is just called in case of changes; usually this causes an Invalidate
423 // At the end of a redraw the handles are drawn automatically.
424 // The purpose is to avoid unnecessary flickering. -> This does not yet work, that's why sal_True!
425 void AdjustMarkHdl(); //HMHBOOL bRestraintPaint=sal_True);
427 const Rectangle& GetMarkedObjRect() const; // SnapRects of Objects, without line width
428 Rectangle GetMarkedObjBoundRect() const; // incl. line width, overlapping rags, ...
429 const Rectangle& GetMarkedPointsRect() const; // Enclosing rectangle of all marked points
430 const Rectangle& GetMarkedGluePointsRect() const; // Enclosing rectangle of all marked glue points
431 const Rectangle& GetAllMarkedRect() const { return GetMarkedObjRect(); }
432 Rectangle GetAllMarkedBoundRect() const { return GetMarkedObjBoundRect(); }
433 const Rectangle& GetAllMarkedPointsRect() const { return GetMarkedPointsRect(); }
434 Point GetGridOffset() const;
436 // Will be always called, if the list of marked objects might be changed.
437 // If you overload this method (as programmer), be sure that you call the
438 // methods of the base class!
439 virtual void MarkListHasChanged();
441 // Entering (Editing) of a maybe marked object group. If there are several
442 // object groups marked, the most upper group is selected. After that
443 // all member objects of the group are directly accessable. All other
444 // objects may not be processed in the meantime (until the next
445 // LeaveGroup()). With markings which overlaps pages, every page is processed
446 // separately. The method returns sal_True, if at least one group was entered.
447 bool EnterMarkedGroup();
449 // Get the center point of the last Crook-Dragging. Den kann man
450 // bei einem anschliessenden Rotate sinnvoll als Drehmittelpunkt setzen.
451 const Point& GetLastCrookCenter() const { return aLastCrookCenter; }
453 // Is set by DragView automatically when finishing a Crook-Drag.
454 void SetLastCrookCenter(const Point& rPt) { aLastCrookCenter=rPt; }
456 // Rotation center point and start point of the axis of reflextion, respecively
457 const Point& GetRef1() const { return aRef1; }
458 void SetRef1(const Point& rPt);
460 // End point of the axis of reflextion
461 const Point& GetRef2() const { return aRef1; }
462 void SetRef2(const Point& rPt);
463 void UnmarkObj(SdrObject* pObj);
468 // - Hit tolarances:
469 // It have to be declared in logical coordinates. So please translate the
470 // wanted pixel value with PixelToLogic in Logical values.
471 // Taking as example a logical value of 100:
472 // - For a horizontal hairline (Object with height 0), the generated data is +/-100, i.e.
473 // a vertical area of 200 logical units is sensitive.
474 // - For a polygon, a rectangular of the size (200,200) is generated and a
475 // touch test between Poly and this Rect is processed.
476 // - Obects which respond SdrObject::HasEdit()==TRUE ( e.g. a text frame ),
477 // are specially treated: An additional sensitive area with a width of
478 // 2*Tol (200 units for this example) is created around the object.
479 // When an object is directly hit, the Edit method is called.
480 // In opposite, a hit in the surrounding sensitive area enables Dragging.
484 #endif // INCLUDED_SVX_SVDMRKV_HXX
486 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */