1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
21 #include <svx/svdetc.hxx>
22 #include <svx/svdoutl.hxx>
23 #include <svx/svdpage.hxx>
24 #include <svx/svdotext.hxx>
25 #include <basegfx/vector/b2dvector.hxx>
26 #include <sdr/primitive2d/sdrtextprimitive2d.hxx>
27 #include <drawinglayer/primitive2d/textprimitive2d.hxx>
28 #include <drawinglayer/primitive2d/textdecoratedprimitive2d.hxx>
29 #include <basegfx/range/b2drange.hxx>
30 #include <editeng/editstat.hxx>
31 #include <tools/helpers.hxx>
32 #include <svx/sdtfchim.hxx>
33 #include <svl/itemset.hxx>
34 #include <basegfx/polygon/b2dpolygontools.hxx>
35 #include <basegfx/polygon/b2dpolygon.hxx>
36 #include <drawinglayer/animation/animationtiming.hxx>
37 #include <basegfx/color/bcolor.hxx>
38 #include <vcl/svapp.hxx>
39 #include <editeng/eeitemid.hxx>
40 #include <editeng/escapementitem.hxx>
41 #include <editeng/svxenum.hxx>
42 #include <editeng/flditem.hxx>
43 #include <drawinglayer/primitive2d/texthierarchyprimitive2d.hxx>
44 #include <vcl/metaact.hxx>
45 #include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
46 #include <drawinglayer/primitive2d/graphicprimitive2d.hxx>
47 #include <drawinglayer/primitive2d/textlayoutdevice.hxx>
48 #include <svx/unoapi.hxx>
49 #include <drawinglayer/geometry/viewinformation2d.hxx>
50 #include <editeng/outlobj.hxx>
51 #include <basegfx/matrix/b2dhommatrixtools.hxx>
58 drawinglayer::primitive2d::Primitive2DSequence
impConvertVectorToPrimitive2DSequence(const std::vector
< drawinglayer::primitive2d::BasePrimitive2D
* >& rPrimitiveVector
)
60 const sal_Int32
nCount(rPrimitiveVector
.size());
61 drawinglayer::primitive2d::Primitive2DSequence
aRetval(nCount
);
63 for(sal_Int32
a(0L); a
< nCount
; a
++)
65 aRetval
[a
] = drawinglayer::primitive2d::Primitive2DReference(rPrimitiveVector
[a
]);
71 class impTextBreakupHandler
74 std::vector
< drawinglayer::primitive2d::BasePrimitive2D
* > maTextPortionPrimitives
;
75 std::vector
< drawinglayer::primitive2d::BasePrimitive2D
* > maLinePrimitives
;
76 std::vector
< drawinglayer::primitive2d::BasePrimitive2D
* > maParagraphPrimitives
;
78 SdrOutliner
& mrOutliner
;
79 basegfx::B2DHomMatrix maNewTransformA
;
80 basegfx::B2DHomMatrix maNewTransformB
;
82 // the visible area for contour text decomposition
83 basegfx::B2DVector maScale
;
85 // ClipRange for BlockText decomposition; only text portions completely
86 // inside are to be accepted, so this is different from geometric clipping
87 // (which would allow e.g. upper parts of portions to remain). Only used for
88 // BlockText (see there)
89 basegfx::B2DRange maClipRange
;
91 DECL_LINK(decomposeContourTextPrimitive
, DrawPortionInfo
* );
92 DECL_LINK(decomposeBlockTextPrimitive
, DrawPortionInfo
* );
93 DECL_LINK(decomposeStretchTextPrimitive
, DrawPortionInfo
* );
95 DECL_LINK(decomposeContourBulletPrimitive
, DrawBulletInfo
* );
96 DECL_LINK(decomposeBlockBulletPrimitive
, DrawBulletInfo
* );
97 DECL_LINK(decomposeStretchBulletPrimitive
, DrawBulletInfo
* );
99 bool impIsUnderlineAbove(const Font
& rFont
) const;
100 void impCreateTextPortionPrimitive(const DrawPortionInfo
& rInfo
);
101 drawinglayer::primitive2d::BasePrimitive2D
* impCheckFieldPrimitive(drawinglayer::primitive2d::BasePrimitive2D
* pPrimitive
, const DrawPortionInfo
& rInfo
) const;
102 void impFlushTextPortionPrimitivesToLinePrimitives();
103 void impFlushLinePrimitivesToParagraphPrimitives();
104 void impHandleDrawPortionInfo(const DrawPortionInfo
& rInfo
);
105 void impHandleDrawBulletInfo(const DrawBulletInfo
& rInfo
);
108 impTextBreakupHandler(SdrOutliner
& rOutliner
)
109 : maTextPortionPrimitives(),
111 maParagraphPrimitives(),
112 mrOutliner(rOutliner
),
120 void decomposeContourTextPrimitive(const basegfx::B2DHomMatrix
& rNewTransformA
, const basegfx::B2DHomMatrix
& rNewTransformB
, const basegfx::B2DVector
& rScale
)
123 maNewTransformA
= rNewTransformA
;
124 maNewTransformB
= rNewTransformB
;
125 mrOutliner
.SetDrawPortionHdl(LINK(this, impTextBreakupHandler
, decomposeContourTextPrimitive
));
126 mrOutliner
.SetDrawBulletHdl(LINK(this, impTextBreakupHandler
, decomposeContourBulletPrimitive
));
127 mrOutliner
.StripPortions();
128 mrOutliner
.SetDrawPortionHdl(Link());
129 mrOutliner
.SetDrawBulletHdl(Link());
132 void decomposeBlockTextPrimitive(
133 const basegfx::B2DHomMatrix
& rNewTransformA
,
134 const basegfx::B2DHomMatrix
& rNewTransformB
,
135 const basegfx::B2DRange
& rClipRange
)
137 maNewTransformA
= rNewTransformA
;
138 maNewTransformB
= rNewTransformB
;
139 maClipRange
= rClipRange
;
140 mrOutliner
.SetDrawPortionHdl(LINK(this, impTextBreakupHandler
, decomposeBlockTextPrimitive
));
141 mrOutliner
.SetDrawBulletHdl(LINK(this, impTextBreakupHandler
, decomposeBlockBulletPrimitive
));
142 mrOutliner
.StripPortions();
143 mrOutliner
.SetDrawPortionHdl(Link());
144 mrOutliner
.SetDrawBulletHdl(Link());
147 void decomposeStretchTextPrimitive(const basegfx::B2DHomMatrix
& rNewTransformA
, const basegfx::B2DHomMatrix
& rNewTransformB
)
149 maNewTransformA
= rNewTransformA
;
150 maNewTransformB
= rNewTransformB
;
151 mrOutliner
.SetDrawPortionHdl(LINK(this, impTextBreakupHandler
, decomposeStretchTextPrimitive
));
152 mrOutliner
.SetDrawBulletHdl(LINK(this, impTextBreakupHandler
, decomposeStretchBulletPrimitive
));
153 mrOutliner
.StripPortions();
154 mrOutliner
.SetDrawPortionHdl(Link());
155 mrOutliner
.SetDrawBulletHdl(Link());
158 drawinglayer::primitive2d::Primitive2DSequence
getPrimitive2DSequence();
161 bool impTextBreakupHandler::impIsUnderlineAbove(const Font
& rFont
) const
163 if(!rFont
.IsVertical())
168 if((LANGUAGE_JAPANESE
== rFont
.GetLanguage()) || (LANGUAGE_JAPANESE
== rFont
.GetCJKContextLanguage()))
170 // the underline is right for Japanese only
177 void impTextBreakupHandler::impCreateTextPortionPrimitive(const DrawPortionInfo
& rInfo
)
179 if(!rInfo
.maText
.isEmpty() && rInfo
.mnTextLen
)
181 OUString caseMappedText
= rInfo
.mrFont
.CalcCaseMap( rInfo
.maText
);
182 basegfx::B2DVector aFontScaling
;
183 drawinglayer::attribute::FontAttribute
aFontAttribute(
184 drawinglayer::primitive2d::getFontAttributeFromVclFont(
189 basegfx::B2DHomMatrix aNewTransform
;
191 // add font scale to new transform
192 aNewTransform
.scale(aFontScaling
.getX(), aFontScaling
.getY());
194 // look for proportional font scaling, if necessary, scale accordingly
195 if(100 != rInfo
.mrFont
.GetPropr())
197 const double fFactor(rInfo
.mrFont
.GetPropr() / 100.0);
198 aNewTransform
.scale(fFactor
, fFactor
);
202 if(rInfo
.mrFont
.GetOrientation())
204 aNewTransform
.rotate(-rInfo
.mrFont
.GetOrientation() * F_PI1800
);
207 // look for escapement, if necessary, translate accordingly
208 if(rInfo
.mrFont
.GetEscapement())
210 sal_Int16
nEsc(rInfo
.mrFont
.GetEscapement());
212 if(DFLT_ESC_AUTO_SUPER
== nEsc
)
216 else if(DFLT_ESC_AUTO_SUB
== nEsc
)
230 const double fEscapement(nEsc
/ -100.0);
231 aNewTransform
.translate(0.0, fEscapement
* aFontScaling
.getY());
235 aNewTransform
*= maNewTransformA
;
237 // apply local offset
238 aNewTransform
.translate(rInfo
.mrStartPos
.X(), rInfo
.mrStartPos
.Y());
240 // also apply embedding object's transform
241 aNewTransform
*= maNewTransformB
;
243 // prepare DXArray content. To make it independent from font size (and such from
244 // the text transformation), scale it to unit coordinates
245 ::std::vector
< double > aDXArray
;
246 static bool bDisableTextArray(false);
248 if(!bDisableTextArray
&& rInfo
.mpDXArray
&& rInfo
.mnTextLen
)
250 aDXArray
.reserve(rInfo
.mnTextLen
);
252 for(sal_Int32 a
=0; a
< rInfo
.mnTextLen
; a
++)
254 aDXArray
.push_back((double)rInfo
.mpDXArray
[a
]);
258 // create complex text primitive and append
259 const Color
aFontColor(rInfo
.mrFont
.GetColor());
260 const basegfx::BColor
aBFontColor(aFontColor
.getBColor());
262 // prepare wordLineMode (for underline and strikeout)
263 // NOT for bullet texts. It is set (this may be an error by itself), but needs to be suppressed to hinder e.g. '1)'
264 // to be split which would not look like the original
265 const bool bWordLineMode(rInfo
.mrFont
.IsWordLineMode() && !rInfo
.mbEndOfBullet
);
267 // prepare new primitive
268 drawinglayer::primitive2d::BasePrimitive2D
* pNewPrimitive
= 0;
269 const bool bDecoratedIsNeeded(
270 UNDERLINE_NONE
!= rInfo
.mrFont
.GetOverline()
271 || UNDERLINE_NONE
!= rInfo
.mrFont
.GetUnderline()
272 || STRIKEOUT_NONE
!= rInfo
.mrFont
.GetStrikeout()
273 || EMPHASISMARK_NONE
!= (rInfo
.mrFont
.GetEmphasisMark() & EMPHASISMARK_STYLE
)
274 || RELIEF_NONE
!= rInfo
.mrFont
.GetRelief()
275 || rInfo
.mrFont
.IsShadow()
278 if(bDecoratedIsNeeded
)
280 // TextDecoratedPortionPrimitive2D needed, prepare some more data
281 // get overline and underline color. If it's on automatic (0xffffffff) use FontColor instead
282 const Color
aUnderlineColor(rInfo
.maTextLineColor
);
283 const basegfx::BColor
aBUnderlineColor((0xffffffff == aUnderlineColor
.GetColor()) ? aBFontColor
: aUnderlineColor
.getBColor());
284 const Color
aOverlineColor(rInfo
.maOverlineColor
);
285 const basegfx::BColor
aBOverlineColor((0xffffffff == aOverlineColor
.GetColor()) ? aBFontColor
: aOverlineColor
.getBColor());
287 // prepare overline and underline data
288 const drawinglayer::primitive2d::TextLine
eFontOverline(
289 drawinglayer::primitive2d::mapFontUnderlineToTextLine(rInfo
.mrFont
.GetOverline()));
290 const drawinglayer::primitive2d::TextLine
eFontUnderline(
291 drawinglayer::primitive2d::mapFontUnderlineToTextLine(rInfo
.mrFont
.GetUnderline()));
293 // check UnderlineAbove
294 const bool bUnderlineAbove(
295 drawinglayer::primitive2d::TEXT_LINE_NONE
!= eFontUnderline
&& impIsUnderlineAbove(rInfo
.mrFont
));
297 // prepare strikeout data
298 const drawinglayer::primitive2d::TextStrikeout
eTextStrikeout(
299 drawinglayer::primitive2d::mapFontStrikeoutToTextStrikeout(rInfo
.mrFont
.GetStrikeout()));
301 // prepare emphasis mark data
302 drawinglayer::primitive2d::TextEmphasisMark
eTextEmphasisMark(drawinglayer::primitive2d::TEXT_EMPHASISMARK_NONE
);
304 switch(rInfo
.mrFont
.GetEmphasisMark() & EMPHASISMARK_STYLE
)
306 case EMPHASISMARK_DOT
: eTextEmphasisMark
= drawinglayer::primitive2d::TEXT_EMPHASISMARK_DOT
; break;
307 case EMPHASISMARK_CIRCLE
: eTextEmphasisMark
= drawinglayer::primitive2d::TEXT_EMPHASISMARK_CIRCLE
; break;
308 case EMPHASISMARK_DISC
: eTextEmphasisMark
= drawinglayer::primitive2d::TEXT_EMPHASISMARK_DISC
; break;
309 case EMPHASISMARK_ACCENT
: eTextEmphasisMark
= drawinglayer::primitive2d::TEXT_EMPHASISMARK_ACCENT
; break;
312 const bool bEmphasisMarkAbove(rInfo
.mrFont
.GetEmphasisMark() & EMPHASISMARK_POS_ABOVE
);
313 const bool bEmphasisMarkBelow(rInfo
.mrFont
.GetEmphasisMark() & EMPHASISMARK_POS_BELOW
);
315 // prepare font relief data
316 drawinglayer::primitive2d::TextRelief
eTextRelief(drawinglayer::primitive2d::TEXT_RELIEF_NONE
);
318 switch(rInfo
.mrFont
.GetRelief())
320 case RELIEF_EMBOSSED
: eTextRelief
= drawinglayer::primitive2d::TEXT_RELIEF_EMBOSSED
; break;
321 case RELIEF_ENGRAVED
: eTextRelief
= drawinglayer::primitive2d::TEXT_RELIEF_ENGRAVED
; break;
322 default : break; // RELIEF_NONE, FontRelief_FORCE_EQUAL_SIZE
325 // prepare shadow/outline data
326 const bool bShadow(rInfo
.mrFont
.IsShadow());
328 // TextDecoratedPortionPrimitive2D is needed, create one
329 pNewPrimitive
= new drawinglayer::primitive2d::TextDecoratedPortionPrimitive2D(
331 // attributes for TextSimplePortionPrimitive2D
338 rInfo
.mpLocale
? *rInfo
.mpLocale
: ::com::sun::star::lang::Locale(),
341 // attributes for TextDecoratedPortionPrimitive2D
357 // TextSimplePortionPrimitive2D is enough
358 pNewPrimitive
= new drawinglayer::primitive2d::TextSimplePortionPrimitive2D(
365 rInfo
.mpLocale
? *rInfo
.mpLocale
: ::com::sun::star::lang::Locale(),
368 rInfo
.mnWidthToFill
);
371 if(rInfo
.mbEndOfBullet
)
373 // embed in TextHierarchyBulletPrimitive2D
374 const drawinglayer::primitive2d::Primitive2DReference
aNewReference(pNewPrimitive
);
375 const drawinglayer::primitive2d::Primitive2DSequence
aNewSequence(&aNewReference
, 1);
376 pNewPrimitive
= new drawinglayer::primitive2d::TextHierarchyBulletPrimitive2D(aNewSequence
);
379 if(rInfo
.mpFieldData
)
381 pNewPrimitive
= impCheckFieldPrimitive(pNewPrimitive
, rInfo
);
384 maTextPortionPrimitives
.push_back(pNewPrimitive
);
386 // support for WrongSpellVector. Create WrongSpellPrimitives as needed
387 if(rInfo
.mpWrongSpellVector
&& !aDXArray
.empty())
389 const sal_Int32
nSize(rInfo
.mpWrongSpellVector
->size());
390 const sal_Int32
nDXCount(aDXArray
.size());
391 const basegfx::BColor
aSpellColor(1.0, 0.0, 0.0); // red, hard coded
393 for(sal_Int32
a(0); a
< nSize
; a
++)
395 const EEngineData::WrongSpellClass
& rCandidate
= (*rInfo
.mpWrongSpellVector
)[a
];
397 if(rCandidate
.nStart
>= rInfo
.mnTextStart
&& rCandidate
.nEnd
>= rInfo
.mnTextStart
&& rCandidate
.nEnd
> rCandidate
.nStart
)
399 const sal_Int32
nStart(rCandidate
.nStart
- rInfo
.mnTextStart
);
400 const sal_Int32
nEnd(rCandidate
.nEnd
- rInfo
.mnTextStart
);
404 if(nStart
> 0 && nStart
- 1 < nDXCount
)
406 fStart
= aDXArray
[nStart
- 1];
409 if(nEnd
> 0 && nEnd
- 1 < nDXCount
)
411 fEnd
= aDXArray
[nEnd
- 1];
414 if(!basegfx::fTools::equal(fStart
, fEnd
))
419 // When the portion is RTL, mirror the redlining using the
420 // full portion width
421 const double fTextWidth(aDXArray
[aDXArray
.size() - 1]);
423 fStart
= fTextWidth
- fStart
;
424 fEnd
= fTextWidth
- fEnd
;
427 // need to take FontScaling out of values; it's already part of
428 // aNewTransform and would be double applied
429 const double fFontScaleX(aFontScaling
.getX());
431 if(!basegfx::fTools::equal(fFontScaleX
, 1.0)
432 && !basegfx::fTools::equalZero(fFontScaleX
))
434 fStart
/= fFontScaleX
;
438 maTextPortionPrimitives
.push_back(new drawinglayer::primitive2d::WrongSpellPrimitive2D(
450 drawinglayer::primitive2d::BasePrimitive2D
* impTextBreakupHandler::impCheckFieldPrimitive(drawinglayer::primitive2d::BasePrimitive2D
* pPrimitive
, const DrawPortionInfo
& rInfo
) const
452 if(rInfo
.mpFieldData
)
454 // Support for FIELD_SEQ_BEGIN, FIELD_SEQ_END. If used, create a TextHierarchyFieldPrimitive2D
455 // which holds the field type and, if applicable, the URL
456 const SvxURLField
* pURLField
= dynamic_cast< const SvxURLField
* >(rInfo
.mpFieldData
);
457 const SvxPageField
* pPageField
= dynamic_cast< const SvxPageField
* >(rInfo
.mpFieldData
);
459 // embed current primitive to a sequence
460 drawinglayer::primitive2d::Primitive2DSequence aSequence
;
464 aSequence
.realloc(1);
465 aSequence
[0] = drawinglayer::primitive2d::Primitive2DReference(pPrimitive
);
470 pPrimitive
= new drawinglayer::primitive2d::TextHierarchyFieldPrimitive2D(aSequence
, drawinglayer::primitive2d::FIELD_TYPE_URL
, pURLField
->GetURL());
474 pPrimitive
= new drawinglayer::primitive2d::TextHierarchyFieldPrimitive2D(aSequence
, drawinglayer::primitive2d::FIELD_TYPE_PAGE
, "");
478 pPrimitive
= new drawinglayer::primitive2d::TextHierarchyFieldPrimitive2D(aSequence
, drawinglayer::primitive2d::FIELD_TYPE_COMMON
, "");
485 void impTextBreakupHandler::impFlushTextPortionPrimitivesToLinePrimitives()
487 // only create a line primitive when we had content; there is no need for
488 // empty line primitives (contrary to paragraphs, see below).
489 if(!maTextPortionPrimitives
.empty())
491 drawinglayer::primitive2d::Primitive2DSequence
aLineSequence(impConvertVectorToPrimitive2DSequence(maTextPortionPrimitives
));
492 maTextPortionPrimitives
.clear();
493 maLinePrimitives
.push_back(new drawinglayer::primitive2d::TextHierarchyLinePrimitive2D(aLineSequence
));
497 void impTextBreakupHandler::impFlushLinePrimitivesToParagraphPrimitives()
499 // ALWAYS create a paragraph primitive, even when no content was added. This is done to
500 // have the correct paragraph count even with empty paragraphs. Those paragraphs will
501 // have an empty sub-PrimitiveSequence.
502 drawinglayer::primitive2d::Primitive2DSequence
aParagraphSequence(impConvertVectorToPrimitive2DSequence(maLinePrimitives
));
503 maLinePrimitives
.clear();
504 maParagraphPrimitives
.push_back(new drawinglayer::primitive2d::TextHierarchyParagraphPrimitive2D(aParagraphSequence
));
507 void impTextBreakupHandler::impHandleDrawPortionInfo(const DrawPortionInfo
& rInfo
)
509 impCreateTextPortionPrimitive(rInfo
);
511 if(rInfo
.mbEndOfLine
|| rInfo
.mbEndOfParagraph
)
513 impFlushTextPortionPrimitivesToLinePrimitives();
516 if(rInfo
.mbEndOfParagraph
)
518 impFlushLinePrimitivesToParagraphPrimitives();
522 void impTextBreakupHandler::impHandleDrawBulletInfo(const DrawBulletInfo
& rInfo
)
524 basegfx::B2DHomMatrix aNewTransform
;
526 // add size to new transform
527 aNewTransform
.scale(rInfo
.maBulletSize
.getWidth(), rInfo
.maBulletSize
.getHeight());
530 aNewTransform
*= maNewTransformA
;
532 // apply local offset
533 aNewTransform
.translate(rInfo
.maBulletPosition
.X(), rInfo
.maBulletPosition
.Y());
535 // also apply embedding object's transform
536 aNewTransform
*= maNewTransformB
;
538 // prepare empty GraphicAttr
539 const GraphicAttr aGraphicAttr
;
541 // create GraphicPrimitive2D
542 const drawinglayer::primitive2d::Primitive2DReference
aNewReference(new drawinglayer::primitive2d::GraphicPrimitive2D(
544 rInfo
.maBulletGraphicObject
,
547 // embed in TextHierarchyBulletPrimitive2D
548 const drawinglayer::primitive2d::Primitive2DSequence
aNewSequence(&aNewReference
, 1);
549 drawinglayer::primitive2d::BasePrimitive2D
* pNewPrimitive
= new drawinglayer::primitive2d::TextHierarchyBulletPrimitive2D(aNewSequence
);
552 maTextPortionPrimitives
.push_back(pNewPrimitive
);
555 IMPL_LINK(impTextBreakupHandler
, decomposeContourTextPrimitive
, DrawPortionInfo
*, pInfo
)
557 // for contour text, ignore (clip away) all portions which are below
558 // the visible area given by maScale
559 if(pInfo
&& (double)pInfo
->mrStartPos
.Y() < maScale
.getY())
561 impHandleDrawPortionInfo(*pInfo
);
567 IMPL_LINK(impTextBreakupHandler
, decomposeBlockTextPrimitive
, DrawPortionInfo
*, pInfo
)
571 // Is clipping wanted? This is text clipping; only accept a portion
572 // if it's completely in the range
573 if(!maClipRange
.isEmpty())
575 // Test start position first; this allows to not get the text range at
576 // all if text is far outside
577 const basegfx::B2DPoint
aStartPosition(pInfo
->mrStartPos
.X(), pInfo
->mrStartPos
.Y());
579 if(!maClipRange
.isInside(aStartPosition
))
584 // Start position is inside. Get TextBoundRect and TopLeft next
585 drawinglayer::primitive2d::TextLayouterDevice aTextLayouterDevice
;
586 aTextLayouterDevice
.setFont(pInfo
->mrFont
);
588 const basegfx::B2DRange
aTextBoundRect(
589 aTextLayouterDevice
.getTextBoundRect(
590 pInfo
->maText
, pInfo
->mnTextStart
, pInfo
->mnTextLen
));
591 const basegfx::B2DPoint
aTopLeft(aTextBoundRect
.getMinimum() + aStartPosition
);
593 if(!maClipRange
.isInside(aTopLeft
))
598 // TopLeft is inside. Get BottomRight and check
599 const basegfx::B2DPoint
aBottomRight(aTextBoundRect
.getMaximum() + aStartPosition
);
601 if(!maClipRange
.isInside(aBottomRight
))
606 // all inside, clip was successful
608 impHandleDrawPortionInfo(*pInfo
);
614 IMPL_LINK(impTextBreakupHandler
, decomposeStretchTextPrimitive
, DrawPortionInfo
*, pInfo
)
618 impHandleDrawPortionInfo(*pInfo
);
624 IMPL_LINK(impTextBreakupHandler
, decomposeContourBulletPrimitive
, DrawBulletInfo
*, pInfo
)
628 impHandleDrawBulletInfo(*pInfo
);
634 IMPL_LINK(impTextBreakupHandler
, decomposeBlockBulletPrimitive
, DrawBulletInfo
*, pInfo
)
638 impHandleDrawBulletInfo(*pInfo
);
644 IMPL_LINK(impTextBreakupHandler
, decomposeStretchBulletPrimitive
, DrawBulletInfo
*, pInfo
)
648 impHandleDrawBulletInfo(*pInfo
);
654 drawinglayer::primitive2d::Primitive2DSequence
impTextBreakupHandler::getPrimitive2DSequence()
656 if(!maTextPortionPrimitives
.empty())
658 // collect non-closed lines
659 impFlushTextPortionPrimitivesToLinePrimitives();
662 if(!maLinePrimitives
.empty())
664 // collect non-closed paragraphs
665 impFlushLinePrimitivesToParagraphPrimitives();
668 return impConvertVectorToPrimitive2DSequence(maParagraphPrimitives
);
670 } // end of anonymous namespace
673 // primitive decompositions
675 void SdrTextObj::impDecomposeContourTextPrimitive(
676 drawinglayer::primitive2d::Primitive2DSequence
& rTarget
,
677 const drawinglayer::primitive2d::SdrContourTextPrimitive2D
& rSdrContourTextPrimitive
,
678 const drawinglayer::geometry::ViewInformation2D
& aViewInformation
) const
680 // decompose matrix to have position and size of text
681 basegfx::B2DVector aScale
, aTranslate
;
682 double fRotate
, fShearX
;
683 rSdrContourTextPrimitive
.getObjectTransform().decompose(aScale
, aTranslate
, fRotate
, fShearX
);
685 // prepare contour polygon, force to non-mirrored for laying out
686 basegfx::B2DPolyPolygon
aPolyPolygon(rSdrContourTextPrimitive
.getUnitPolyPolygon());
687 aPolyPolygon
.transform(basegfx::tools::createScaleB2DHomMatrix(fabs(aScale
.getX()), fabs(aScale
.getY())));
690 SdrOutliner
& rOutliner
= ImpGetDrawOutliner();
691 const Size aNullSize
;
692 rOutliner
.SetPaperSize(aNullSize
);
693 rOutliner
.SetPolygon(aPolyPolygon
);
694 rOutliner
.SetUpdateMode(true);
695 rOutliner
.SetText(rSdrContourTextPrimitive
.getOutlinerParaObject());
697 // set visualizing page at Outliner; needed e.g. for PageNumberField decomposition
698 rOutliner
.setVisualizedPage(GetSdrPageFromXDrawPage(aViewInformation
.getVisualizedPage()));
700 // prepare matrices to apply to newly created primitives
701 basegfx::B2DHomMatrix aNewTransformA
;
703 // mirroring. We are now in the polygon sizes. When mirroring in X and Y,
704 // move the null point which was top left to bottom right.
705 const bool bMirrorX(basegfx::fTools::less(aScale
.getX(), 0.0));
706 const bool bMirrorY(basegfx::fTools::less(aScale
.getY(), 0.0));
708 // in-between the translations of the single primitives will take place. Afterwards,
709 // the object's transformations need to be applied
710 const basegfx::B2DHomMatrix
aNewTransformB(basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix(
711 bMirrorX
? -1.0 : 1.0, bMirrorY
? -1.0 : 1.0,
712 fShearX
, fRotate
, aTranslate
.getX(), aTranslate
.getY()));
714 // now break up text primitives.
715 impTextBreakupHandler
aConverter(rOutliner
);
716 aConverter
.decomposeContourTextPrimitive(aNewTransformA
, aNewTransformB
, aScale
);
720 rOutliner
.setVisualizedPage(0);
722 rTarget
= aConverter
.getPrimitive2DSequence();
725 void SdrTextObj::impDecomposeAutoFitTextPrimitive(
726 drawinglayer::primitive2d::Primitive2DSequence
& rTarget
,
727 const drawinglayer::primitive2d::SdrAutoFitTextPrimitive2D
& rSdrAutofitTextPrimitive
,
728 const drawinglayer::geometry::ViewInformation2D
& aViewInformation
) const
730 // decompose matrix to have position and size of text
731 basegfx::B2DVector aScale
, aTranslate
;
732 double fRotate
, fShearX
;
733 rSdrAutofitTextPrimitive
.getTextRangeTransform().decompose(aScale
, aTranslate
, fRotate
, fShearX
);
735 // use B2DRange aAnchorTextRange for calculations
736 basegfx::B2DRange
aAnchorTextRange(aTranslate
);
737 aAnchorTextRange
.expand(aTranslate
+ aScale
);
740 const SfxItemSet
& rTextItemSet
= rSdrAutofitTextPrimitive
.getSdrText()->GetItemSet();
741 SdrOutliner
& rOutliner
= ImpGetDrawOutliner();
742 SdrTextVertAdjust eVAdj
= GetTextVerticalAdjust(rTextItemSet
);
743 SdrTextHorzAdjust eHAdj
= GetTextHorizontalAdjust(rTextItemSet
);
744 const sal_uInt32
nOriginalControlWord(rOutliner
.GetControlWord());
745 const Size aNullSize
;
747 // set visualizing page at Outliner; needed e.g. for PageNumberField decomposition
748 rOutliner
.setVisualizedPage(GetSdrPageFromXDrawPage(aViewInformation
.getVisualizedPage()));
750 rOutliner
.SetControlWord(nOriginalControlWord
|EE_CNTRL_AUTOPAGESIZE
|EE_CNTRL_STRETCHING
);
751 rOutliner
.SetMinAutoPaperSize(aNullSize
);
752 rOutliner
.SetMaxAutoPaperSize(Size(1000000,1000000));
754 // add one to rage sizes to get back to the old Rectangle and outliner measurements
755 const sal_uInt32
nAnchorTextWidth(FRound(aAnchorTextRange
.getWidth() + 1L));
756 const sal_uInt32
nAnchorTextHeight(FRound(aAnchorTextRange
.getHeight() + 1L));
757 const OutlinerParaObject
* pOutlinerParaObject
= rSdrAutofitTextPrimitive
.getSdrText()->GetOutlinerParaObject();
758 OSL_ENSURE(pOutlinerParaObject
, "impDecomposeBlockTextPrimitive used with no OutlinerParaObject (!)");
759 const bool bVerticalWritintg(pOutlinerParaObject
->IsVertical());
760 const Size
aAnchorTextSize(Size(nAnchorTextWidth
, nAnchorTextHeight
));
762 if((rSdrAutofitTextPrimitive
.getWordWrap() || IsTextFrame()))
764 rOutliner
.SetMaxAutoPaperSize(aAnchorTextSize
);
767 if(SDRTEXTHORZADJUST_BLOCK
== eHAdj
&& !bVerticalWritintg
)
769 rOutliner
.SetMinAutoPaperSize(Size(nAnchorTextWidth
, 0));
772 if(SDRTEXTVERTADJUST_BLOCK
== eVAdj
&& bVerticalWritintg
)
774 rOutliner
.SetMinAutoPaperSize(Size(0, nAnchorTextHeight
));
777 rOutliner
.SetPaperSize(aNullSize
);
778 rOutliner
.SetUpdateMode(true);
779 rOutliner
.SetText(*pOutlinerParaObject
);
780 ImpAutoFitText(rOutliner
,aAnchorTextSize
,bVerticalWritintg
);
782 // set visualizing page at Outliner; needed e.g. for PageNumberField decomposition
783 rOutliner
.setVisualizedPage(GetSdrPageFromXDrawPage(aViewInformation
.getVisualizedPage()));
785 // now get back the layouted text size from outliner
786 const Size
aOutlinerTextSize(rOutliner
.GetPaperSize());
787 const basegfx::B2DVector
aOutlinerScale(aOutlinerTextSize
.Width(), aOutlinerTextSize
.Height());
788 basegfx::B2DVector
aAdjustTranslate(0.0, 0.0);
790 // correct horizontal translation using the now known text size
791 if(SDRTEXTHORZADJUST_CENTER
== eHAdj
|| SDRTEXTHORZADJUST_RIGHT
== eHAdj
)
793 const double fFree(aAnchorTextRange
.getWidth() - aOutlinerScale
.getX());
795 if(SDRTEXTHORZADJUST_CENTER
== eHAdj
)
797 aAdjustTranslate
.setX(fFree
/ 2.0);
800 if(SDRTEXTHORZADJUST_RIGHT
== eHAdj
)
802 aAdjustTranslate
.setX(fFree
);
806 // correct vertical translation using the now known text size
807 if(SDRTEXTVERTADJUST_CENTER
== eVAdj
|| SDRTEXTVERTADJUST_BOTTOM
== eVAdj
)
809 const double fFree(aAnchorTextRange
.getHeight() - aOutlinerScale
.getY());
811 if(SDRTEXTVERTADJUST_CENTER
== eVAdj
)
813 aAdjustTranslate
.setY(fFree
/ 2.0);
816 if(SDRTEXTVERTADJUST_BOTTOM
== eVAdj
)
818 aAdjustTranslate
.setY(fFree
);
822 // prepare matrices to apply to newly created primitives. aNewTransformA
823 // will get coordinates in aOutlinerScale size and positive in X, Y.
824 basegfx::B2DHomMatrix aNewTransformA
;
825 basegfx::B2DHomMatrix aNewTransformB
;
827 // translate relative to given primitive to get same rotation and shear
828 // as the master shape we are working on. For vertical, use the top-right
830 const double fStartInX(bVerticalWritintg
? aAdjustTranslate
.getX() + aOutlinerScale
.getX() : aAdjustTranslate
.getX());
831 aNewTransformA
.translate(fStartInX
, aAdjustTranslate
.getY());
833 // mirroring. We are now in aAnchorTextRange sizes. When mirroring in X and Y,
834 // move the null point which was top left to bottom right.
835 const bool bMirrorX(basegfx::fTools::less(aScale
.getX(), 0.0));
836 const bool bMirrorY(basegfx::fTools::less(aScale
.getY(), 0.0));
837 aNewTransformB
.scale(bMirrorX
? -1.0 : 1.0, bMirrorY
? -1.0 : 1.0);
839 // in-between the translations of the single primitives will take place. Afterwards,
840 // the object's transformations need to be applied
841 aNewTransformB
.shearX(fShearX
);
842 aNewTransformB
.rotate(fRotate
);
843 aNewTransformB
.translate(aTranslate
.getX(), aTranslate
.getY());
845 basegfx::B2DRange aClipRange
;
847 // now break up text primitives.
848 impTextBreakupHandler
aConverter(rOutliner
);
849 aConverter
.decomposeBlockTextPrimitive(aNewTransformA
, aNewTransformB
, aClipRange
);
853 rOutliner
.setVisualizedPage(0);
854 rOutliner
.SetControlWord(nOriginalControlWord
);
856 rTarget
= aConverter
.getPrimitive2DSequence();
859 void SdrTextObj::impDecomposeBlockTextPrimitive(
860 drawinglayer::primitive2d::Primitive2DSequence
& rTarget
,
861 const drawinglayer::primitive2d::SdrBlockTextPrimitive2D
& rSdrBlockTextPrimitive
,
862 const drawinglayer::geometry::ViewInformation2D
& aViewInformation
) const
864 // decompose matrix to have position and size of text
865 basegfx::B2DVector aScale
, aTranslate
;
866 double fRotate
, fShearX
;
867 rSdrBlockTextPrimitive
.getTextRangeTransform().decompose(aScale
, aTranslate
, fRotate
, fShearX
);
869 // use B2DRange aAnchorTextRange for calculations
870 basegfx::B2DRange
aAnchorTextRange(aTranslate
);
871 aAnchorTextRange
.expand(aTranslate
+ aScale
);
874 const bool bIsCell(rSdrBlockTextPrimitive
.getCellText());
875 SdrOutliner
& rOutliner
= ImpGetDrawOutliner();
876 SdrTextHorzAdjust eHAdj
= rSdrBlockTextPrimitive
.getSdrTextHorzAdjust();
877 SdrTextVertAdjust eVAdj
= rSdrBlockTextPrimitive
.getSdrTextVertAdjust();
878 const sal_uInt32
nOriginalControlWord(rOutliner
.GetControlWord());
879 const Size aNullSize
;
881 // set visualizing page at Outliner; needed e.g. for PageNumberField decomposition
882 rOutliner
.setVisualizedPage(GetSdrPageFromXDrawPage(aViewInformation
.getVisualizedPage()));
883 rOutliner
.SetFixedCellHeight(rSdrBlockTextPrimitive
.isFixedCellHeight());
884 rOutliner
.SetControlWord(nOriginalControlWord
|EE_CNTRL_AUTOPAGESIZE
);
885 rOutliner
.SetMinAutoPaperSize(aNullSize
);
886 rOutliner
.SetMaxAutoPaperSize(Size(1000000,1000000));
888 // Resolves: fdo#35779 set background color of this shape as the editeng background if there
889 // is one. Check the shape itself, then the host page, then that page's master page.
890 // That color needs to be restored on leaving this method
891 Color
aOriginalBackColor(rOutliner
.GetBackgroundColor());
892 const SfxItemSet
* pBackgroundFillSet
= &GetObjectItemSet();
894 if (XFILL_NONE
== ((const XFillStyleItem
&)pBackgroundFillSet
->Get(XATTR_FILLSTYLE
)).GetValue())
896 SdrPage
*pOwnerPage
= GetPage();
899 pBackgroundFillSet
= &pOwnerPage
->getSdrPageProperties().GetItemSet();
901 if (XFILL_NONE
== ((const XFillStyleItem
&)pBackgroundFillSet
->Get(XATTR_FILLSTYLE
)).GetValue())
903 if (!pOwnerPage
->IsMasterPage() && pOwnerPage
->TRG_HasMasterPage())
905 pBackgroundFillSet
= &pOwnerPage
->TRG_GetMasterPage().getSdrPageProperties().GetItemSet();
911 if (XFILL_NONE
!= ((const XFillStyleItem
&)pBackgroundFillSet
->Get(XATTR_FILLSTYLE
)).GetValue())
913 Color
aColor(rOutliner
.GetBackgroundColor());
914 GetDraftFillColor(*pBackgroundFillSet
, aColor
);
915 rOutliner
.SetBackgroundColor(aColor
);
918 // add one to rage sizes to get back to the old Rectangle and outliner measurements
919 const sal_uInt32
nAnchorTextWidth(FRound(aAnchorTextRange
.getWidth() + 1L));
920 const sal_uInt32
nAnchorTextHeight(FRound(aAnchorTextRange
.getHeight() + 1L));
921 const bool bVerticalWritintg(rSdrBlockTextPrimitive
.getOutlinerParaObject().IsVertical());
922 const Size
aAnchorTextSize(Size(nAnchorTextWidth
, nAnchorTextHeight
));
926 // cell text is formated neither like a text object nor like a object
927 // text, so use a special setup here
928 rOutliner
.SetMaxAutoPaperSize(aAnchorTextSize
);
930 // #i106214# To work with an unchangeable PaperSize (CellSize in
931 // this case) Set(Min|Max)AutoPaperSize and SetPaperSize have to be used.
932 // #i106214# This was not completely correct; to still measure the real
933 // text height to allow vertical adjust (and vice versa for VerticalWritintg)
934 // only one aspect has to be set, but the other one to zero
935 if(bVerticalWritintg
)
937 // measure the horizontal text size
938 rOutliner
.SetMinAutoPaperSize(Size(0, aAnchorTextSize
.Height()));
942 // measure the vertical text size
943 rOutliner
.SetMinAutoPaperSize(Size(aAnchorTextSize
.Width(), 0));
946 rOutliner
.SetPaperSize(aAnchorTextSize
);
947 rOutliner
.SetUpdateMode(true);
948 rOutliner
.SetText(rSdrBlockTextPrimitive
.getOutlinerParaObject());
952 // check if block text is used (only one of them can be true)
953 const bool bHorizontalIsBlock(SDRTEXTHORZADJUST_BLOCK
== eHAdj
&& !bVerticalWritintg
);
954 const bool bVerticalIsBlock(SDRTEXTVERTADJUST_BLOCK
== eVAdj
&& bVerticalWritintg
);
956 // set minimal paper size horizontally/vertically if needed
957 if(bHorizontalIsBlock
)
959 rOutliner
.SetMinAutoPaperSize(Size(nAnchorTextWidth
, 0));
961 else if(bVerticalIsBlock
)
963 rOutliner
.SetMinAutoPaperSize(Size(0, nAnchorTextHeight
));
966 if((rSdrBlockTextPrimitive
.getWordWrap() || IsTextFrame()) && !rSdrBlockTextPrimitive
.getUnlimitedPage())
968 // #i103454# maximal paper size hor/ver needs to be limited to text
969 // frame size. If it's block text, still allow the 'other' direction
970 // to grow to get a correct real text size when using GetPaperSize().
971 // When just using aAnchorTextSize as maximum, GetPaperSize()
972 // would just return aAnchorTextSize again: this means, the wanted
973 // 'measurement' of the real size of block text would not work
974 Size
aMaxAutoPaperSize(aAnchorTextSize
);
976 if(bHorizontalIsBlock
)
978 // allow to grow vertical for horizontal blocks
979 aMaxAutoPaperSize
.setHeight(1000000);
981 else if(bVerticalIsBlock
)
983 // allow to grow horizontal for vertical blocks
984 aMaxAutoPaperSize
.setWidth(1000000);
987 rOutliner
.SetMaxAutoPaperSize(aMaxAutoPaperSize
);
990 rOutliner
.SetPaperSize(aNullSize
);
991 rOutliner
.SetUpdateMode(true);
992 rOutliner
.SetText(rSdrBlockTextPrimitive
.getOutlinerParaObject());
995 rOutliner
.SetControlWord(nOriginalControlWord
);
997 // now get back the layouted text size from outliner
998 const Size
aOutlinerTextSize(rOutliner
.GetPaperSize());
999 const basegfx::B2DVector
aOutlinerScale(aOutlinerTextSize
.Width(), aOutlinerTextSize
.Height());
1000 basegfx::B2DVector
aAdjustTranslate(0.0, 0.0);
1002 // For draw objects containing text correct hor/ver alignment if text is bigger
1003 // than the object itself. Without that correction, the text would always be
1004 // formatted to the left edge (or top edge when vertical) of the draw object.
1005 if(!IsTextFrame() && !bIsCell
)
1007 if(aAnchorTextRange
.getWidth() < aOutlinerScale
.getX() && !bVerticalWritintg
)
1009 // Horizontal case here. Correct only if eHAdj == SDRTEXTHORZADJUST_BLOCK,
1010 // else the alignment is wanted.
1011 if(SDRTEXTHORZADJUST_BLOCK
== eHAdj
)
1013 eHAdj
= SDRTEXTHORZADJUST_CENTER
;
1017 if(aAnchorTextRange
.getHeight() < aOutlinerScale
.getY() && bVerticalWritintg
)
1019 // Vertical case here. Correct only if eHAdj == SDRTEXTVERTADJUST_BLOCK,
1020 // else the alignment is wanted.
1021 if(SDRTEXTVERTADJUST_BLOCK
== eVAdj
)
1023 eVAdj
= SDRTEXTVERTADJUST_CENTER
;
1028 // correct horizontal translation using the now known text size
1029 if(SDRTEXTHORZADJUST_CENTER
== eHAdj
|| SDRTEXTHORZADJUST_RIGHT
== eHAdj
)
1031 const double fFree(aAnchorTextRange
.getWidth() - aOutlinerScale
.getX());
1033 if(SDRTEXTHORZADJUST_CENTER
== eHAdj
)
1035 aAdjustTranslate
.setX(fFree
/ 2.0);
1038 if(SDRTEXTHORZADJUST_RIGHT
== eHAdj
)
1040 aAdjustTranslate
.setX(fFree
);
1044 // correct vertical translation using the now known text size
1045 if(SDRTEXTVERTADJUST_CENTER
== eVAdj
|| SDRTEXTVERTADJUST_BOTTOM
== eVAdj
)
1047 const double fFree(aAnchorTextRange
.getHeight() - aOutlinerScale
.getY());
1049 if(SDRTEXTVERTADJUST_CENTER
== eVAdj
)
1051 aAdjustTranslate
.setY(fFree
/ 2.0);
1054 if(SDRTEXTVERTADJUST_BOTTOM
== eVAdj
)
1056 aAdjustTranslate
.setY(fFree
);
1060 // prepare matrices to apply to newly created primitives. aNewTransformA
1061 // will get coordinates in aOutlinerScale size and positive in X, Y.
1062 // Translate relative to given primitive to get same rotation and shear
1063 // as the master shape we are working on. For vertical, use the top-right
1065 const double fStartInX(bVerticalWritintg
? aAdjustTranslate
.getX() + aOutlinerScale
.getX() : aAdjustTranslate
.getX());
1066 const basegfx::B2DTuple
aAdjOffset(fStartInX
, aAdjustTranslate
.getY());
1067 basegfx::B2DHomMatrix
aNewTransformA(basegfx::tools::createTranslateB2DHomMatrix(aAdjOffset
.getX(), aAdjOffset
.getY()));
1069 // mirroring. We are now in aAnchorTextRange sizes. When mirroring in X and Y,
1070 // move the null point which was top left to bottom right.
1071 const bool bMirrorX(basegfx::fTools::less(aScale
.getX(), 0.0));
1072 const bool bMirrorY(basegfx::fTools::less(aScale
.getY(), 0.0));
1074 // in-between the translations of the single primitives will take place. Afterwards,
1075 // the object's transformations need to be applied
1076 const basegfx::B2DHomMatrix
aNewTransformB(basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix(
1077 bMirrorX
? -1.0 : 1.0, bMirrorY
? -1.0 : 1.0,
1078 fShearX
, fRotate
, aTranslate
.getX(), aTranslate
.getY()));
1080 // create ClipRange (if needed)
1081 basegfx::B2DRange aClipRange
;
1083 if(rSdrBlockTextPrimitive
.getClipOnBounds())
1085 aClipRange
.expand(-aAdjOffset
);
1086 aClipRange
.expand(basegfx::B2DTuple(aAnchorTextSize
.Width(), aAnchorTextSize
.Height()) - aAdjOffset
);
1089 // now break up text primitives.
1090 impTextBreakupHandler
aConverter(rOutliner
);
1091 aConverter
.decomposeBlockTextPrimitive(aNewTransformA
, aNewTransformB
, aClipRange
);
1094 rOutliner
.SetBackgroundColor(aOriginalBackColor
);
1096 rOutliner
.setVisualizedPage(0);
1098 rTarget
= aConverter
.getPrimitive2DSequence();
1101 void SdrTextObj::impDecomposeStretchTextPrimitive(
1102 drawinglayer::primitive2d::Primitive2DSequence
& rTarget
,
1103 const drawinglayer::primitive2d::SdrStretchTextPrimitive2D
& rSdrStretchTextPrimitive
,
1104 const drawinglayer::geometry::ViewInformation2D
& aViewInformation
) const
1106 // decompose matrix to have position and size of text
1107 basegfx::B2DVector aScale
, aTranslate
;
1108 double fRotate
, fShearX
;
1109 rSdrStretchTextPrimitive
.getTextRangeTransform().decompose(aScale
, aTranslate
, fRotate
, fShearX
);
1111 // use non-mirrored B2DRange aAnchorTextRange for calculations
1112 basegfx::B2DRange
aAnchorTextRange(aTranslate
);
1113 aAnchorTextRange
.expand(aTranslate
+ aScale
);
1116 SdrOutliner
& rOutliner
= ImpGetDrawOutliner();
1117 const sal_uInt32
nOriginalControlWord(rOutliner
.GetControlWord());
1118 const Size aNullSize
;
1120 rOutliner
.SetControlWord(nOriginalControlWord
|EE_CNTRL_STRETCHING
|EE_CNTRL_AUTOPAGESIZE
);
1121 rOutliner
.SetFixedCellHeight(rSdrStretchTextPrimitive
.isFixedCellHeight());
1122 rOutliner
.SetMinAutoPaperSize(aNullSize
);
1123 rOutliner
.SetMaxAutoPaperSize(Size(1000000,1000000));
1124 rOutliner
.SetPaperSize(aNullSize
);
1125 rOutliner
.SetUpdateMode(true);
1126 rOutliner
.SetText(rSdrStretchTextPrimitive
.getOutlinerParaObject());
1128 // set visualizing page at Outliner; needed e.g. for PageNumberField decomposition
1129 rOutliner
.setVisualizedPage(GetSdrPageFromXDrawPage(aViewInformation
.getVisualizedPage()));
1131 // now get back the laid out text size from outliner
1132 const Size
aOutlinerTextSize(rOutliner
.CalcTextSize());
1133 const basegfx::B2DVector
aOutlinerScale(
1134 basegfx::fTools::equalZero(aOutlinerTextSize
.Width()) ? 1.0 : aOutlinerTextSize
.Width(),
1135 basegfx::fTools::equalZero(aOutlinerTextSize
.Height()) ? 1.0 : aOutlinerTextSize
.Height());
1137 // prepare matrices to apply to newly created primitives
1138 basegfx::B2DHomMatrix aNewTransformA
;
1140 // #i101957# Check for vertical text. If used, aNewTransformA
1141 // needs to translate the text initially around object width to orient
1142 // it relative to the topper right instead of the topper left
1143 const bool bVertical(rSdrStretchTextPrimitive
.getOutlinerParaObject().IsVertical());
1147 aNewTransformA
.translate(aScale
.getX(), 0.0);
1150 // calculate global char stretching scale parameters. Use non-mirrored sizes
1151 // to layout without mirroring
1152 const double fScaleX(fabs(aScale
.getX()) / aOutlinerScale
.getX());
1153 const double fScaleY(fabs(aScale
.getY()) / aOutlinerScale
.getY());
1154 rOutliner
.SetGlobalCharStretching((sal_Int16
)FRound(fScaleX
* 100.0), (sal_Int16
)FRound(fScaleY
* 100.0));
1156 // mirroring. We are now in aAnchorTextRange sizes. When mirroring in X and Y,
1157 // move the null point which was top left to bottom right.
1158 const bool bMirrorX(basegfx::fTools::less(aScale
.getX(), 0.0));
1159 const bool bMirrorY(basegfx::fTools::less(aScale
.getY(), 0.0));
1161 // in-between the translations of the single primitives will take place. Afterwards,
1162 // the object's transformations need to be applied
1163 const basegfx::B2DHomMatrix
aNewTransformB(basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix(
1164 bMirrorX
? -1.0 : 1.0, bMirrorY
? -1.0 : 1.0,
1165 fShearX
, fRotate
, aTranslate
.getX(), aTranslate
.getY()));
1167 // now break up text primitives.
1168 impTextBreakupHandler
aConverter(rOutliner
);
1169 aConverter
.decomposeStretchTextPrimitive(aNewTransformA
, aNewTransformB
);
1172 rOutliner
.SetControlWord(nOriginalControlWord
);
1174 rOutliner
.setVisualizedPage(0);
1176 rTarget
= aConverter
.getPrimitive2DSequence();
1180 // timing generators
1181 #define ENDLESS_LOOP (0xffffffff)
1182 #define ENDLESS_TIME ((double)0xffffffff)
1183 #define PIXEL_DPI (96.0)
1185 void SdrTextObj::impGetBlinkTextTiming(drawinglayer::animation::AnimationEntryList
& rAnimList
) const
1187 if(SDRTEXTANI_BLINK
== GetTextAniKind())
1190 const SfxItemSet
& rSet
= GetObjectItemSet();
1191 const sal_uInt32
nRepeat((sal_uInt32
)((SdrTextAniCountItem
&)rSet
.Get(SDRATTR_TEXT_ANICOUNT
)).GetValue());
1192 bool bVisisbleWhenStopped(((SdrTextAniStopInsideItem
&)rSet
.Get(SDRATTR_TEXT_ANISTOPINSIDE
)).GetValue());
1193 double fDelay((double)((SdrTextAniDelayItem
&)rSet
.Get(SDRATTR_TEXT_ANIDELAY
)).GetValue());
1201 // prepare loop and add
1202 drawinglayer::animation::AnimationEntryLoop
aLoop(nRepeat
? nRepeat
: ENDLESS_LOOP
);
1203 drawinglayer::animation::AnimationEntryFixed
aStart(fDelay
, 0.0);
1204 aLoop
.append(aStart
);
1205 drawinglayer::animation::AnimationEntryFixed
aEnd(fDelay
, 1.0);
1207 rAnimList
.append(aLoop
);
1209 // add stopped state if loop is not endless
1212 drawinglayer::animation::AnimationEntryFixed
aStop(ENDLESS_TIME
, bVisisbleWhenStopped
? 0.0 : 1.0);
1213 rAnimList
.append(aStop
);
1218 void impCreateScrollTiming(const SfxItemSet
& rSet
, drawinglayer::animation::AnimationEntryList
& rAnimList
, bool bForward
, double fTimeFullPath
, double fFrequency
)
1220 bool bVisisbleWhenStopped(((SdrTextAniStopInsideItem
&)rSet
.Get(SDRATTR_TEXT_ANISTOPINSIDE
)).GetValue());
1221 bool bVisisbleWhenStarted(((SdrTextAniStartInsideItem
&)rSet
.Get(SDRATTR_TEXT_ANISTOPINSIDE
)).GetValue());
1222 const sal_uInt32
nRepeat(((SdrTextAniCountItem
&)rSet
.Get(SDRATTR_TEXT_ANICOUNT
)).GetValue());
1224 if(bVisisbleWhenStarted
)
1226 // move from center to outside
1227 drawinglayer::animation::AnimationEntryLinear
aInOut(fTimeFullPath
* 0.5, fFrequency
, 0.5, bForward
? 1.0 : 0.0);
1228 rAnimList
.append(aInOut
);
1231 // loop. In loop, move through
1232 if(nRepeat
|| 0L == nRepeat
)
1234 drawinglayer::animation::AnimationEntryLoop
aLoop(nRepeat
? nRepeat
: ENDLESS_LOOP
);
1235 drawinglayer::animation::AnimationEntryLinear
aThrough(fTimeFullPath
, fFrequency
, bForward
? 0.0 : 1.0, bForward
? 1.0 : 0.0);
1236 aLoop
.append(aThrough
);
1237 rAnimList
.append(aLoop
);
1240 if(0L != nRepeat
&& bVisisbleWhenStopped
)
1242 // move from outside to center
1243 drawinglayer::animation::AnimationEntryLinear
aOutIn(fTimeFullPath
* 0.5, fFrequency
, bForward
? 0.0 : 1.0, 0.5);
1244 rAnimList
.append(aOutIn
);
1246 // add timing for staying at the end
1247 drawinglayer::animation::AnimationEntryFixed
aEnd(ENDLESS_TIME
, 0.5);
1248 rAnimList
.append(aEnd
);
1252 void impCreateAlternateTiming(const SfxItemSet
& rSet
, drawinglayer::animation::AnimationEntryList
& rAnimList
, double fRelativeTextLength
, bool bForward
, double fTimeFullPath
, double fFrequency
)
1254 if(basegfx::fTools::more(fRelativeTextLength
, 0.5))
1256 // this is the case when fTextLength > fFrameLength, text is bigger than animation frame.
1257 // In that case, correct direction
1258 bForward
= !bForward
;
1261 const double fStartPosition(bForward
? fRelativeTextLength
: 1.0 - fRelativeTextLength
);
1262 const double fEndPosition(bForward
? 1.0 - fRelativeTextLength
: fRelativeTextLength
);
1263 bool bVisisbleWhenStopped(((SdrTextAniStopInsideItem
&)rSet
.Get(SDRATTR_TEXT_ANISTOPINSIDE
)).GetValue());
1264 bool bVisisbleWhenStarted(((SdrTextAniStartInsideItem
&)rSet
.Get(SDRATTR_TEXT_ANISTOPINSIDE
)).GetValue());
1265 const sal_uInt32
nRepeat(((SdrTextAniCountItem
&)rSet
.Get(SDRATTR_TEXT_ANICOUNT
)).GetValue());
1267 if(!bVisisbleWhenStarted
)
1269 // move from outside to center
1270 drawinglayer::animation::AnimationEntryLinear
aOutIn(fTimeFullPath
* 0.5, fFrequency
, bForward
? 0.0 : 1.0, 0.5);
1271 rAnimList
.append(aOutIn
);
1274 // loop. In loop, move out and in again. fInnerMovePath may be negative when text is bigger then frame,
1275 // so use absolute value
1276 const double fInnerMovePath(fabs(1.0 - (fRelativeTextLength
* 2.0)));
1277 const double fTimeForInnerPath(fTimeFullPath
* fInnerMovePath
);
1278 const double fHalfInnerPath(fTimeForInnerPath
* 0.5);
1279 const sal_uInt32
nDoubleRepeat(nRepeat
/ 2L);
1281 if(nDoubleRepeat
|| 0L == nRepeat
)
1283 // double forth and back loop
1284 drawinglayer::animation::AnimationEntryLoop
aLoop(nDoubleRepeat
? nDoubleRepeat
: ENDLESS_LOOP
);
1285 drawinglayer::animation::AnimationEntryLinear
aTime0(fHalfInnerPath
, fFrequency
, 0.5, fEndPosition
);
1286 aLoop
.append(aTime0
);
1287 drawinglayer::animation::AnimationEntryLinear
aTime1(fTimeForInnerPath
, fFrequency
, fEndPosition
, fStartPosition
);
1288 aLoop
.append(aTime1
);
1289 drawinglayer::animation::AnimationEntryLinear
aTime2(fHalfInnerPath
, fFrequency
, fStartPosition
, 0.5);
1290 aLoop
.append(aTime2
);
1291 rAnimList
.append(aLoop
);
1296 // repeat is uneven, so we need one more forth and back to center
1297 drawinglayer::animation::AnimationEntryLinear
aTime0(fHalfInnerPath
, fFrequency
, 0.5, fEndPosition
);
1298 rAnimList
.append(aTime0
);
1299 drawinglayer::animation::AnimationEntryLinear
aTime1(fHalfInnerPath
, fFrequency
, fEndPosition
, 0.5);
1300 rAnimList
.append(aTime1
);
1305 if(bVisisbleWhenStopped
)
1307 // add timing for staying at the end
1308 drawinglayer::animation::AnimationEntryFixed
aEnd(ENDLESS_TIME
, 0.5);
1309 rAnimList
.append(aEnd
);
1313 // move from center to outside
1314 drawinglayer::animation::AnimationEntryLinear
aInOut(fTimeFullPath
* 0.5, fFrequency
, 0.5, bForward
? 1.0 : 0.0);
1315 rAnimList
.append(aInOut
);
1320 void impCreateSlideTiming(const SfxItemSet
& rSet
, drawinglayer::animation::AnimationEntryList
& rAnimList
, bool bForward
, double fTimeFullPath
, double fFrequency
)
1322 // move in from outside, start outside
1323 const double fStartPosition(bForward
? 0.0 : 1.0);
1324 const sal_uInt32
nRepeat(((SdrTextAniCountItem
&)rSet
.Get(SDRATTR_TEXT_ANICOUNT
)).GetValue());
1326 // move from outside to center
1327 drawinglayer::animation::AnimationEntryLinear
aOutIn(fTimeFullPath
* 0.5, fFrequency
, fStartPosition
, 0.5);
1328 rAnimList
.append(aOutIn
);
1330 // loop. In loop, move out and in again
1331 if(nRepeat
> 1L || 0L == nRepeat
)
1333 drawinglayer::animation::AnimationEntryLoop
aLoop(nRepeat
? nRepeat
- 1L : ENDLESS_LOOP
);
1334 drawinglayer::animation::AnimationEntryLinear
aTime0(fTimeFullPath
* 0.5, fFrequency
, 0.5, fStartPosition
);
1335 aLoop
.append(aTime0
);
1336 drawinglayer::animation::AnimationEntryLinear
aTime1(fTimeFullPath
* 0.5, fFrequency
, fStartPosition
, 0.5);
1337 aLoop
.append(aTime1
);
1338 rAnimList
.append(aLoop
);
1341 // always visible when stopped, so add timing for staying at the end when not endless
1344 drawinglayer::animation::AnimationEntryFixed
aEnd(ENDLESS_TIME
, 0.5);
1345 rAnimList
.append(aEnd
);
1349 void SdrTextObj::impGetScrollTextTiming(drawinglayer::animation::AnimationEntryList
& rAnimList
, double fFrameLength
, double fTextLength
) const
1351 const SdrTextAniKind
eAniKind(GetTextAniKind());
1353 if(SDRTEXTANI_SCROLL
== eAniKind
|| SDRTEXTANI_ALTERNATE
== eAniKind
|| SDRTEXTANI_SLIDE
== eAniKind
)
1355 // get data. Goal is to calculate fTimeFullPath which is the time needed to
1356 // move animation from (0.0) to (1.0) state
1357 const SfxItemSet
& rSet
= GetObjectItemSet();
1358 double fAnimationDelay((double)((SdrTextAniDelayItem
&)rSet
.Get(SDRATTR_TEXT_ANIDELAY
)).GetValue());
1359 double fSingleStepWidth((double)((SdrTextAniAmountItem
&)rSet
.Get(SDRATTR_TEXT_ANIAMOUNT
)).GetValue());
1360 const SdrTextAniDirection
eDirection(GetTextAniDirection());
1361 const bool bForward(SDRTEXTANI_RIGHT
== eDirection
|| SDRTEXTANI_DOWN
== eDirection
);
1363 if(basegfx::fTools::equalZero(fAnimationDelay
))
1365 // default to 1/20 second
1366 fAnimationDelay
= 50.0;
1369 if(basegfx::fTools::less(fSingleStepWidth
, 0.0))
1371 // data is in pixels, convert to logic. Imply PIXEL_DPI dpi.
1372 // It makes no sense to keep the view-transformation centered
1373 // definitions, so get rid of them here.
1374 fSingleStepWidth
= (-fSingleStepWidth
* (2540.0 / PIXEL_DPI
));
1377 if(basegfx::fTools::equalZero(fSingleStepWidth
))
1379 // default to 1 millimeter
1380 fSingleStepWidth
= 100.0;
1383 // use the length of the full animation path and the number of steps
1384 // to get the full path time
1385 const double fFullPathLength(fFrameLength
+ fTextLength
);
1386 const double fNumberOfSteps(fFullPathLength
/ fSingleStepWidth
);
1387 double fTimeFullPath(fNumberOfSteps
* fAnimationDelay
);
1389 if(fTimeFullPath
< fAnimationDelay
)
1391 fTimeFullPath
= fAnimationDelay
;
1396 case SDRTEXTANI_SCROLL
:
1398 impCreateScrollTiming(rSet
, rAnimList
, bForward
, fTimeFullPath
, fAnimationDelay
);
1401 case SDRTEXTANI_ALTERNATE
:
1403 double fRelativeTextLength(fTextLength
/ (fFrameLength
+ fTextLength
));
1404 impCreateAlternateTiming(rSet
, rAnimList
, fRelativeTextLength
, bForward
, fTimeFullPath
, fAnimationDelay
);
1407 case SDRTEXTANI_SLIDE
:
1409 impCreateSlideTiming(rSet
, rAnimList
, bForward
, fTimeFullPath
, fAnimationDelay
);
1412 default : break; // SDRTEXTANI_NONE, SDRTEXTANI_BLINK
1418 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */