Version 4.3.0.0.beta1, tag libreoffice-4.3.0.0.beta1
[LibreOffice.git] / vcl / inc / salframe.hxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
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6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #ifndef INCLUDED_VCL_INC_SALFRAME_HXX
21 #define INCLUDED_VCL_INC_SALFRAME_HXX
23 #include <tools/solar.h>
24 #include <vcl/dllapi.h>
26 #include <vcl/ptrstyle.hxx>
28 #include <salwtype.hxx>
29 #include <salgeom.hxx>
30 #include <tools/gen.hxx>
31 #include <vcl/region.hxx>
33 #include <vcl/impdel.hxx>
34 #include <rtl/ustring.hxx>
35 #include <vcl/keycod.hxx>
37 class AllSettings;
38 class SalGraphics;
39 class SalBitmap;
40 class SalMenu;
41 class Window;
43 struct SalFrameState;
44 struct SalInputContext;
45 struct SystemEnvData;
47 // SalFrame types
48 #define SAL_FRAME_TOTOP_RESTOREWHENMIN ((sal_uInt16)0x0001)
49 #define SAL_FRAME_TOTOP_FOREGROUNDTASK ((sal_uInt16)0x0002)
50 #define SAL_FRAME_TOTOP_GRABFOCUS ((sal_uInt16)0x0004)
51 #define SAL_FRAME_TOTOP_GRABFOCUS_ONLY ((sal_uInt16)0x0008)
53 #define SAL_FRAME_ENDEXTTEXTINPUT_COMPLETE ((sal_uInt16)0x0001)
54 #define SAL_FRAME_ENDEXTTEXTINPUT_CANCEL ((sal_uInt16)0x0002)
56 // SalFrame styles
57 #define SAL_FRAME_STYLE_DEFAULT ((sal_uLong)0x00000001)
58 #define SAL_FRAME_STYLE_MOVEABLE ((sal_uLong)0x00000002)
59 #define SAL_FRAME_STYLE_SIZEABLE ((sal_uLong)0x00000004)
60 #define SAL_FRAME_STYLE_CLOSEABLE ((sal_uLong)0x00000008)
62 // no shadow effect on Windows XP
63 #define SAL_FRAME_STYLE_NOSHADOW ((sal_uLong)0x00000010)
64 // indicate tooltip windows, so they can always be topmost
65 #define SAL_FRAME_STYLE_TOOLTIP ((sal_uLong)0x00000020)
66 // windows without windowmanager decoration, this typically only applies to floating windows
67 #define SAL_FRAME_STYLE_OWNERDRAWDECORATION ((sal_uLong)0x00000040)
68 // dialogs
69 #define SAL_FRAME_STYLE_DIALOG ((sal_uLong)0x00000080)
70 // partial fullscreen: fullscreen on one monitor of a multimonitor display
71 #define SAL_FRAME_STYLE_PARTIAL_FULLSCREEN ((sal_uLong)0x00800000)
72 // plugged system child window
73 #define SAL_FRAME_STYLE_PLUG ((sal_uLong)0x10000000)
74 // system child window inside another SalFrame
75 #define SAL_FRAME_STYLE_SYSTEMCHILD ((sal_uLong)0x08000000)
76 // floating window
77 #define SAL_FRAME_STYLE_FLOAT ((sal_uLong)0x20000000)
78 // floating window that needs to be focusable
79 #define SAL_FRAME_STYLE_FLOAT_FOCUSABLE ((sal_uLong)0x04000000)
80 // toolwindows should be painted with a smaller decoration
81 #define SAL_FRAME_STYLE_TOOLWINDOW ((sal_uLong)0x40000000)
82 // the window containing the intro bitmap, aka splashscreen
83 #define SAL_FRAME_STYLE_INTRO ((sal_uLong)0x80000000)
85 // - extended frame style -
86 // - (sal equivalent to extended WinBits) -
87 typedef sal_uInt64 SalExtStyle;
88 #define SAL_FRAME_EXT_STYLE_DOCUMENT SalExtStyle(0x00000001)
89 #define SAL_FRAME_EXT_STYLE_DOCMODIFIED SalExtStyle(0x00000002)
91 // Flags for SetPosSize
92 #define SAL_FRAME_POSSIZE_X ((sal_uInt16)0x0001)
93 #define SAL_FRAME_POSSIZE_Y ((sal_uInt16)0x0002)
94 #define SAL_FRAME_POSSIZE_WIDTH ((sal_uInt16)0x0004)
95 #define SAL_FRAME_POSSIZE_HEIGHT ((sal_uInt16)0x0008)
97 struct SystemParentData;
99 class VCL_PLUGIN_PUBLIC SalFrame : public vcl::DeletionNotifier
101 // the VCL window corresponding to this frame
102 Window* m_pWindow;
103 SALFRAMEPROC m_pProc;
105 public:
106 SalFrame() : m_pWindow( NULL ), m_pProc( NULL ) {}
107 virtual ~SalFrame();
109 SalFrameGeometry maGeometry;
111 // SalGraphics or NULL, but two Graphics for all SalFrames
112 // must be returned
113 virtual SalGraphics* AcquireGraphics() = 0;
114 virtual void ReleaseGraphics( SalGraphics* pGraphics ) = 0;
116 // Event must be destroyed, when Frame is destroyed
117 // When Event is called, SalInstance::Yield() must be returned
118 virtual bool PostEvent( void* pData ) = 0;
120 virtual void SetTitle( const OUString& rTitle ) = 0;
121 virtual void SetIcon( sal_uInt16 nIcon ) = 0;
122 virtual void SetRepresentedURL( const OUString& );
123 virtual void SetMenu( SalMenu *pSalMenu ) = 0;
124 virtual void DrawMenuBar() = 0;
126 virtual void SetExtendedFrameStyle( SalExtStyle nExtStyle ) = 0;
128 // Before the window is visible, a resize event
129 // must be sent with the correct size
130 virtual void Show( bool bVisible, bool bNoActivate = false ) = 0;
131 virtual void Enable( bool bEnable ) = 0;
132 // Set ClientSize and Center the Window to the desktop
133 // and send/post a resize message
134 virtual void SetMinClientSize( long nWidth, long nHeight ) = 0;
135 virtual void SetMaxClientSize( long nWidth, long nHeight ) = 0;
136 virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags ) = 0;
137 virtual void GetClientSize( long& rWidth, long& rHeight ) = 0;
138 virtual void GetWorkArea( Rectangle& rRect ) = 0;
139 virtual SalFrame* GetParent() const = 0;
140 // Note: x will be mirrored at parent if UI mirroring is active
141 SalFrameGeometry GetGeometry();
142 const SalFrameGeometry& GetUnmirroredGeometry() const { return maGeometry; }
144 virtual void SetWindowState( const SalFrameState* pState ) = 0;
145 virtual bool GetWindowState( SalFrameState* pState ) = 0;
146 virtual void ShowFullScreen( bool bFullScreen, sal_Int32 nDisplay ) = 0;
148 // Enable/Disable ScreenSaver, SystemAgents, ...
149 virtual void StartPresentation( bool bStart ) = 0;
150 // Show Window over all other Windows
151 virtual void SetAlwaysOnTop( bool bOnTop ) = 0;
153 // Window to top and grab focus
154 virtual void ToTop( sal_uInt16 nFlags ) = 0;
156 // this function can call with the same
157 // pointer style
158 virtual void SetPointer( PointerStyle ePointerStyle ) = 0;
159 virtual void CaptureMouse( bool bMouse ) = 0;
160 virtual void SetPointerPos( long nX, long nY ) = 0;
162 // flush output buffer
163 virtual void Flush( void) = 0;
164 virtual void Flush( const Rectangle& );
165 // flush output buffer, wait till outstanding operations are done
166 virtual void Sync() = 0;
168 virtual void SetInputContext( SalInputContext* pContext ) = 0;
169 virtual void EndExtTextInput( sal_uInt16 nFlags ) = 0;
171 virtual OUString GetKeyName( sal_uInt16 nKeyCode ) = 0;
173 // returns in 'rKeyCode' the single keycode that translates to the given unicode when using a keyboard layout of language 'aLangType'
174 // returns false if no mapping exists or function not supported
175 // this is required for advanced menu support
176 virtual bool MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode ) = 0;
178 // returns the input language used for the last key stroke
179 // may be LANGUAGE_DONTKNOW if not supported by the OS
180 virtual LanguageType GetInputLanguage() = 0;
182 virtual void UpdateSettings( AllSettings& rSettings ) = 0;
184 virtual void Beep() = 0;
186 // returns system data (most prominent: window handle)
187 virtual const SystemEnvData*
188 GetSystemData() const = 0;
190 // get current modifier, button mask and mouse position
191 struct SalPointerState
193 sal_uLong mnState;
194 Point maPos; // in frame coordinates
197 virtual SalPointerState GetPointerState() = 0;
199 struct SalIndicatorState
201 sal_uInt16 mnState;
204 virtual SalIndicatorState GetIndicatorState() = 0;
206 virtual void SimulateKeyPress( sal_uInt16 nKeyCode ) = 0;
208 // set new parent window
209 virtual void SetParent( SalFrame* pNewParent ) = 0;
210 // reparent window to act as a plugin; implementation
211 // may choose to use a new system window internally
212 // return false to indicate failure
213 virtual bool SetPluginParent( SystemParentData* pNewParent ) = 0;
215 // move the frame to a new screen
216 virtual void SetScreenNumber( unsigned int nScreen ) = 0;
218 virtual void SetApplicationID( const OUString &rApplicationID) = 0;
220 // shaped system windows
221 // set clip region to none (-> rectangular windows, normal state)
222 virtual void ResetClipRegion() = 0;
223 // start setting the clipregion consisting of nRects rectangles
224 virtual void BeginSetClipRegion( sal_uLong nRects ) = 0;
225 // add a rectangle to the clip region
226 virtual void UnionClipRegion( long nX, long nY, long nWidth, long nHeight ) = 0;
227 // done setting up the clipregion
228 virtual void EndSetClipRegion() = 0;
230 // Callbacks (indepent part in vcl/source/window/winproc.cxx)
231 // for default message handling return 0
232 void SetCallback( Window* pWindow, SALFRAMEPROC pProc )
233 { m_pWindow = pWindow; m_pProc = pProc; }
235 // returns the instance set
236 Window* GetWindow() const
237 { return m_pWindow; }
239 // Call the callback set; this sometimes necessary for implementation classes
240 // that should not know more than necessary about the SalFrame implementation
241 // (e.g. input methods, printer update handlers).
242 long CallCallback( sal_uInt16 nEvent, const void* pEvent ) const
243 { return m_pProc ? long(m_pProc( m_pWindow, const_cast<SalFrame*>(this), nEvent, pEvent )) : 0; }
246 #endif // INCLUDED_VCL_INC_SALFRAME_HXX
248 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */