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20 #ifndef INCLUDED_SVX_SDRPAGEWINDOW_HXX
21 #define INCLUDED_SVX_SDRPAGEWINDOW_HXX
23 #include <basegfx/range/b2irectangle.hxx>
24 #include <svx/svdtypes.hxx>
25 #include <svx/svxdllapi.h>
28 namespace com::sun::star::awt
{ class XControlContainer
; }
29 namespace com::sun::star::uno
{ template <class interface_type
> class Reference
; }
30 namespace rtl
{ template <class reference_type
> class Reference
; }
31 namespace sdr::overlay
{ class OverlayManager
; }
32 namespace vcl
{ class Region
; }
34 namespace sdr::contact
37 class ViewObjectContactRedirector
;
41 namespace basegfx
{ class B2DRange
; }
46 class SVXCORE_DLLPUBLIC SdrPageWindow
50 std::unique_ptr
<Impl
> mpImpl
;
52 SdrPageWindow( const SdrPageWindow
& ) = delete;
53 SdrPageWindow
& operator= ( const SdrPageWindow
& ) = delete;
56 SdrPageWindow(SdrPageView
& rNewPageView
, SdrPaintWindow
& rPaintWindow
);
60 SdrPageView
& GetPageView() const;
61 SdrPaintWindow
& GetPaintWindow() const;
62 const SdrPaintWindow
* GetOriginalPaintWindow() const;
63 css::uno::Reference
<css::awt::XControlContainer
> const & GetControlContainer( bool _bCreateIfNecessary
= true ) const;
66 rtl::Reference
< sdr::overlay::OverlayManager
> const & GetOverlayManager() const;
68 // #i72752# allow patcing SdrPaintWindow from SdrPageView::DrawLayer if needed
69 [[nodiscard
]] SdrPaintWindow
* patchPaintWindow(SdrPaintWindow
& rPaintWindow
);
70 void unpatchPaintWindow(SdrPaintWindow
* pPreviousPaintWindow
);
72 // the repaint method. For migration from pPaintProc, use one more parameter
74 void PrepareRedraw(const vcl::Region
& rReg
);
75 void RedrawAll( sdr::contact::ViewObjectContactRedirector
* pRedirector
);
76 void RedrawLayer( const SdrLayerID
* pId
, sdr::contact::ViewObjectContactRedirector
* pRedirector
, basegfx::B2IRectangle
const*);
78 // Invalidate call, used from ObjectContact(OfPageView) in InvalidatePartOfView(...)
79 void InvalidatePageWindow(const basegfx::B2DRange
& rRange
);
81 // #110094# ObjectContact section
82 const sdr::contact::ObjectContact
& GetObjectContact() const;
83 sdr::contact::ObjectContact
& GetObjectContact();
84 /// determines whether there already exists an ObjectContact
85 bool HasObjectContact() const;
88 void ResetObjectContact();
90 /** sets all elements in the view which support a design and an alive mode into the given mode
92 void SetDesignMode( bool _bDesignMode
) const;
95 #endif // INCLUDED_SVX_SDRPAGEWINDOW_HXX
97 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */