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20 #ifndef INCLUDED_CPPCANVAS_VCLFACTORY_HXX
21 #define INCLUDED_CPPCANVAS_VCLFACTORY_HXX
23 #include <cppcanvas/canvas.hxx>
24 #include <cppcanvas/bitmapcanvas.hxx>
25 #include <cppcanvas/spritecanvas.hxx>
26 #include <cppcanvas/bitmap.hxx>
27 #include <cppcanvas/renderer.hxx>
29 #include <cppcanvas/cppcanvasdllapi.h>
31 namespace vcl
{ class Window
; }
36 namespace com
{ namespace sun
{ namespace star
{ namespace rendering
43 /* Definition of VCLFactory class */
47 /** The VCLFactory creates Canvas objects for various VCL
48 OutputDevice primitives, such as windows, polygons, bitmaps
51 Please note that the objects created for a specific Canvas can
52 only be drawn on exactly that canvas. You have to regenerate
53 them for different canvases.
55 class CPPCANVAS_DLLPUBLIC VCLFactory
58 static CanvasSharedPtr
createCanvas( const css::uno::Reference
< css::rendering::XCanvas
>& xCanvas
);
59 static BitmapCanvasSharedPtr
createBitmapCanvas( const css::uno::Reference
< css::rendering::XBitmapCanvas
>& xCanvas
);
61 static SpriteCanvasSharedPtr
createSpriteCanvas( const vcl::Window
& rVCLWindow
);
62 static SpriteCanvasSharedPtr
createSpriteCanvas( const css::uno::Reference
< css::rendering::XSpriteCanvas
>& xCanvas
);
64 /** Create a bitmap from a VCL Bitmap
66 static BitmapSharedPtr
createBitmap( const CanvasSharedPtr
&, const ::BitmapEx
& rBmpEx
);
68 /** Create a renderer object from a Metafile
70 The created renderer initially draws the metafile
71 one-by-one units large, in user coordinate space
73 static RendererSharedPtr
createRenderer( const CanvasSharedPtr
& rCanvas
,
74 const ::GDIMetaFile
& rMtf
,
75 const Renderer::Parameters
& rParms
);
78 VCLFactory() = delete;
79 VCLFactory(const VCLFactory
&) = delete;
80 VCLFactory
& operator=( const VCLFactory
& ) = delete;
85 #endif // INCLUDED_CPPCANVAS_VCLFACTORY_HXX
87 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */