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20 #ifndef INCLUDED_SVX_SDR_ANIMATION_ANIMATIONSTATE_HXX
21 #define INCLUDED_SVX_SDR_ANIMATION_ANIMATIONSTATE_HXX
23 #include <sal/types.h>
24 #include <svx/sdr/animation/scheduler.hxx>
25 #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
31 class ViewObjectContact
;
32 } // end of namespace contact
39 class PrimitiveAnimation final
: public Event
42 sdr::contact::ViewObjectContact
& mrVOContact
;
44 // the vetor of animated primitives
45 drawinglayer::primitive2d::Primitive2DContainer maAnimatedPrimitives
;
48 double getSmallestNextTime(double fCurrentTime
);
49 void prepareNextEvent();
53 PrimitiveAnimation(sdr::contact::ViewObjectContact
& rVOContact
, const drawinglayer::primitive2d::Primitive2DContainer
& rAnimatedPrimitives
);
56 virtual ~PrimitiveAnimation() override
;
58 // execute event, from base class Event
59 virtual void Trigger(sal_uInt32 nTime
) override
;
61 } // end of namespace animation
62 } // end of namespace sdr
64 #endif // INCLUDED_SVX_SDR_ANIMATION_ANIMATIONSTATE_HXX
66 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */