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20 #ifndef INCLUDED_SVX_SDR_CONTACT_VIEWOBJECTCONTACTOFSDROBJ_HXX
21 #define INCLUDED_SVX_SDR_CONTACT_VIEWOBJECTCONTACTOFSDROBJ_HXX
23 #include <svx/sdr/contact/viewobjectcontact.hxx>
24 #include <boost/optional.hpp>
30 namespace sdr
{ namespace contact
{
32 class SVX_DLLPUBLIC ViewObjectContactOfSdrObj
: public ViewObjectContact
34 /** Test whether the primitive is visible on any layer from @c aLayers
36 This should be overridden by ViewObjectContacts of SDR classes
37 that have subparts which can be on different layers (that is,
40 virtual bool isPrimitiveVisibleOnAnyLayer(const SdrLayerIDSet
& aLayers
) const;
43 const SdrObject
& getSdrObject() const;
46 ViewObjectContactOfSdrObj(ObjectContact
& rObjectContact
, ViewContact
& rViewContact
);
47 virtual ~ViewObjectContactOfSdrObj() override
;
49 virtual bool isPrimitiveVisible(const DisplayInfo
& rDisplayInfo
) const override
;
51 /** retrieves the device which a PageView belongs to, starting from its ObjectContactOfPageView
53 Since #i72752#, the PaintWindow (and thus the OutputDevice) associated with a PageView is not
54 constant over its lifetime. Instead, during some paint operations, the PaintWindow/OutputDevice
55 might be temporarily patched.
57 This method cares for this, by retrieving the very original OutputDevice.
59 boost::optional
<const OutputDevice
&> getPageViewOutputDevice() const;
64 #endif // INCLUDED_SVX_SDR_CONTACT_VIEWOBJECTCONTACTOFSDROBJ_HXX
66 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */