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20 #ifndef INCLUDED_SVX_SDR_OVERLAY_OVERLAYBITMAPEX_HXX
21 #define INCLUDED_SVX_SDR_OVERLAY_OVERLAYBITMAPEX_HXX
23 #include <svx/sdr/overlay/overlayobject.hxx>
24 #include <vcl/bitmapex.hxx>
31 class SVX_DLLPUBLIC OverlayBitmapEx final
: public OverlayObjectWithBasePosition
34 BitmapEx
const maBitmapEx
;
36 // position of the basePosition inside the Bitmap, in pixels
37 sal_uInt16
const mnCenterX
;
38 sal_uInt16
const mnCenterY
;
40 // optional transparency, shear and rotation
42 double const mfShearX
;
43 double const mfRotation
;
45 virtual drawinglayer::primitive2d::Primitive2DContainer
createOverlayObjectPrimitive2DSequence() override
;
49 const basegfx::B2DPoint
& rBasePos
,
50 const BitmapEx
& rBitmapEx
,
55 double fRotation
= 0.0);
56 virtual ~OverlayBitmapEx() override
;
58 const BitmapEx
& getBitmapEx() const { return maBitmapEx
; }
60 sal_uInt16
getCenterX() const { return mnCenterX
; }
61 sal_uInt16
getCenterY() const { return mnCenterY
; }
63 // get shearX and rotation
64 double getShearX() const { return mfShearX
; }
65 double getRotation() const { return mfRotation
; }
67 } // end of namespace overlay
68 } // end of namespace sdr
71 #endif // INCLUDED_SVX_SDR_OVERLAY_OVERLAYBITMAPEX_HXX
73 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */