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20 #ifndef INCLUDED_SVX_SVDHDL_HXX
21 #define INCLUDED_SVX_SVDHDL_HXX
23 #include <tools/gen.hxx>
24 #include <vcl/graph.hxx>
26 #include <svx/svdoedge.hxx>
27 #include <basegfx/matrix/b2dhommatrix.hxx>
28 #include <svx/sdr/overlay/overlayobjectlist.hxx>
29 #include <svx/svxdllapi.h>
40 namespace sdr
{ namespace contact
{
44 // Every object must be able to create its handles. They will be fetched on
45 // selection, registered at the View and made visible.
46 // When a handle is touched by the mouse (IsHit()), from the view the matching mouse pointer
47 // is picked up from the handle and passed to the app (on demand) to be switched on
48 // Handles like e.g. rotation center or the mirror axis are generated by
49 // the view if the correct transformation mode was selected by the controller.
50 // SdrHdlKind::Move...SdrHdlKind::LowerRight should always be consecutive in the enum!
54 Move
, // Handle to move the object
55 UpperLeft
, // Upper left
57 UpperRight
, // Upper right
60 LowerLeft
, // Bottom left
62 LowerRight
, // Bottom right
63 Poly
, // Select point in polygon or beziercurve
64 BezierWeight
, // Weight of a beziercurve
65 Circle
, // Angle to circle segment, corner radius to rectangle
66 Ref1
, // Reference point 1, e.g. rotation center
67 Ref2
, // Reference point 2, e.g. endpoint of mirror axis
68 MirrorAxis
, // Mirror axis
70 Anchor
, // Anchor symbol (SD, SW)
71 Transparence
, // Interactive transparence
72 Gradient
, // Interactive gradient
73 Color
, // Interactive color
75 Anchor_TR
, // #101688# Anchor handle with (0,0) at top right for SW
77 // for SJ and the CustomShapeHandles:
84 enum class BitmapColorIndex
95 enum class BitmapMarkerKind
116 // #98388# add AnchorPressed to be able to animate anchor control, too.
119 // #101688# AnchorTR for SW
123 // for SJ and the CustomShapeHandles:
130 class SVX_DLLPUBLIC SdrHdl
132 friend class SdrMarkView
; // for the access to nObjHdlNum
133 friend class SdrHdlList
;
136 SdrObject
* pObj
; // does handle belong to an object?
137 SdrPageView
* pPV
; // does handle belong to an object in certain pageview?
138 SdrHdlList
* pHdlList
; // to store the handlesize
140 sdr::overlay::OverlayObjectList maOverlayGroup
;
146 long nRotationAngle
; // turn handle or mousepointer
147 sal_uInt32 nObjHdlNum
; // required by MarkView
148 sal_uInt32 nPolyNum
; // Polygonpoint
149 sal_uInt32 nPPntNum
; // Point number of the polygon
150 sal_uInt32 nSourceHdlNum
; // still to implement
152 bool bSelect
: 1; // is a polygon point selected?
153 bool b1PixMore
: 1; // True=handle is shown 1 pixel larger
154 bool bPlusHdl
: 1; // for Hld-Paint optimisation at MarkPoint/UnmarkPoint, and other ...
156 bool mbMoveOutside
; // forces this handle to be moved outside of the selection rectangle
158 // create marker for this kind
159 virtual void CreateB2dIAObject();
161 // cleanup marker if one exists
162 void GetRidOfIAObject();
165 bool mbMouseOver
; // is true if the mouse is over this handle
168 std::unique_ptr
<sdr::overlay::OverlayObject
> CreateOverlayObject(
169 const basegfx::B2DPoint
& rPos
,
170 BitmapColorIndex eColIndex
, BitmapMarkerKind eKindOfMarker
,
171 Point aMoveOutsideOffset
= Point());
172 static BitmapMarkerKind
GetNextBigger(BitmapMarkerKind eKnd
);
174 // Helper to support inserting a new OverlayObject. It will do all
175 // necessary stuff involved with that:
176 // - add GridOffset for non-linear ViewToDevice transformation (calc)
177 // - add to OverlayManager
178 // - add to local OverlayObjectList - ownership change (!)
179 // It is centralized here (and protected) to avoid that new usages/
180 // implementations forget one of these needed steps.
181 void insertNewlyCreatedOverlayObjectForSdrHdl(
182 std::unique_ptr
<sdr::overlay::OverlayObject
> pOverlayObject
,
183 const sdr::contact::ObjectContact
& rObjectContact
,
184 sdr::overlay::OverlayManager
& rOverlayManager
);
188 explicit SdrHdl(const Point
& rPnt
, SdrHdlKind eNewKind
);
191 const sdr::overlay::OverlayObjectList
& getOverlayObjectList() const { return maOverlayGroup
; }
193 void SetHdlList(SdrHdlList
* pList
);
194 SdrHdlKind
GetKind() const { return eKind
; }
197 const Point
& GetPos() const { return aPos
; }
198 void SetPos(const Point
& rPnt
);
200 SdrPageView
* GetPageView() const { return pPV
; }
201 void SetPageView(SdrPageView
* pNewPV
) { pPV
=pNewPV
; }
203 SdrObject
* GetObj() const { return pObj
; }
204 void SetObj(SdrObject
* pNewObj
);
206 bool IsSelected() const { return bSelect
; }
207 void SetSelected(bool bJa
=true);
209 void Set1PixMore(bool bJa
=true);
210 void SetRotationAngle(long n
);
212 bool IsCornerHdl() const { return eKind
==SdrHdlKind::UpperLeft
|| eKind
==SdrHdlKind::UpperRight
|| eKind
==SdrHdlKind::LowerLeft
|| eKind
==SdrHdlKind::LowerRight
; }
213 bool IsVertexHdl() const { return eKind
==SdrHdlKind::Upper
|| eKind
==SdrHdlKind::Lower
|| eKind
==SdrHdlKind::Left
|| eKind
==SdrHdlKind::Right
; }
215 void SetObjHdlNum(sal_uInt32 nNum
) { nObjHdlNum
=nNum
; }
216 sal_uInt32
GetObjHdlNum() const { return nObjHdlNum
; }
218 void SetPolyNum(sal_uInt32 nNum
) { nPolyNum
=nNum
; }
219 sal_uInt32
GetPolyNum() const { return nPolyNum
; }
221 void SetPointNum(sal_uInt32 nNum
) { nPPntNum
=nNum
; }
222 sal_uInt32
GetPointNum() const { return nPPntNum
; }
224 void SetPlusHdl(bool bOn
) { bPlusHdl
=bOn
; }
225 bool IsPlusHdl() const { return bPlusHdl
; }
227 void SetSourceHdlNum(sal_uInt32 nNum
) { nSourceHdlNum
=nNum
; }
228 sal_uInt32
GetSourceHdlNum() const { return nSourceHdlNum
; }
230 virtual PointerStyle
GetPointer() const;
231 bool IsHdlHit(const Point
& rPnt
) const;
233 virtual bool IsFocusHdl() const;
235 void SetMoveOutside( bool bMoveOutside
);
237 /** is called when the mouse enters the area of this handle. If the handle changes his
238 visualisation during mouse over it must override this method and call Touch(). */
239 virtual void onMouseEnter(const MouseEvent
& rMEvt
);
241 /** is called when help is requested for the area of this handle */
242 virtual void onHelpRequest();
244 /** is called when the mouse leaves the area of this handle. If the handle changes his
245 visualisation during mouse over it must override this method and call Touch(). */
246 virtual void onMouseLeave();
248 static BitmapEx
createGluePointBitmap();
252 #define SDR_HANDLE_COLOR_SIZE_NORMAL Size(13, 13)
253 #define SDR_HANDLE_COLOR_SIZE_SELECTED Size(17, 17)
255 class SVX_DLLPUBLIC SdrHdlColor final
: public SdrHdl
257 // size of colr markers
263 // callback link when value changed
264 Link
<SdrHdlColor
*,void> aColorChangeHdl
;
266 // use luminance values only
267 bool const bUseLuminance
: 1;
269 // create marker for this kind
270 SVX_DLLPRIVATE
virtual void CreateB2dIAObject() override
;
273 SVX_DLLPRIVATE BitmapEx
CreateColorDropper(Color aCol
);
274 SVX_DLLPRIVATE
static Color
GetLuminance(const Color
& rCol
);
277 explicit SdrHdlColor(const Point
& rRef
, Color aCol
, const Size
& rSize
, bool bLuminance
);
278 virtual ~SdrHdlColor() override
;
280 bool IsUseLuminance() const { return bUseLuminance
; }
282 const Color
& GetColor() const { return aMarkerColor
; }
283 void SetColor(Color aNew
, bool bCallLink
= false);
285 void SetSize(const Size
& rNew
);
287 void SetColorChangeHdl(const Link
<SdrHdlColor
*,void>& rLink
) { aColorChangeHdl
= rLink
; }
291 class SdrHdlGradient final
: public SdrHdl
294 // pointer to used color handles
295 SdrHdlColor
* pColHdl1
;
296 SdrHdlColor
* pColHdl2
;
301 // is this a gradient or a transparence
302 bool const bGradient
: 1;
304 // select which handle to move
305 bool bMoveSingleHandle
: 1;
306 bool bMoveFirstHandle
: 1;
308 // create marker for this kind
309 virtual void CreateB2dIAObject() override
;
312 SdrHdlGradient(const Point
& rRef1
, const Point
& rRef2
, bool bGrad
);
313 virtual ~SdrHdlGradient() override
;
315 bool IsGradient() const { return bGradient
; }
317 // set the associated color handles
318 void SetColorHandles(SdrHdlColor
* pL1
, SdrHdlColor
* pL2
) { pColHdl1
= pL1
; pColHdl2
= pL2
; }
319 SdrHdlColor
* GetColorHdl1() const { return pColHdl1
; }
320 SdrHdlColor
* GetColorHdl2() const { return pColHdl2
; }
322 const Point
& Get2ndPos() const { return a2ndPos
; }
323 void Set2ndPos(const Point
& rPnt
);
325 // the link called by the color handles
326 DECL_LINK(ColorChangeHdl
, SdrHdlColor
*, void);
328 // transformation call, create gradient from this handle
329 void FromIAOToItem(SdrObject
* pObj
, bool bSetItemOnObject
, bool bUndo
);
331 // selection flags for interaction
332 bool IsMoveSingleHandle() const { return bMoveSingleHandle
; }
333 void SetMoveSingleHandle(bool bNew
) { bMoveSingleHandle
= bNew
; }
334 bool IsMoveFirstHandle() const { return bMoveFirstHandle
; }
335 void SetMoveFirstHandle(bool bNew
) { bMoveFirstHandle
= bNew
; }
340 class SdrHdlLine final
: public SdrHdl
342 // create marker for this kind
343 virtual void CreateB2dIAObject() override
;
349 SdrHdlLine(SdrHdl
& rHdl1
, SdrHdl
& rHdl2
, SdrHdlKind eNewKind
) { eKind
=eNewKind
; pHdl1
=&rHdl1
; pHdl2
=&rHdl2
; }
350 virtual ~SdrHdlLine() override
;
352 virtual PointerStyle
GetPointer() const override
;
355 // a SdrHdlBezWgt knows about its "base handle". Its draw method
356 // draws additionally a line from its position to the position
357 // of the base handle
358 class SdrHdlBezWgt final
: public SdrHdl
361 // this is not a Copy-Ctor!!!
362 SdrHdlBezWgt(const SdrHdl
* pRefHdl1
, SdrHdlKind eNewKind
=SdrHdlKind::BezierWeight
) { eKind
=eNewKind
; pHdl1
=pRefHdl1
; }
363 virtual ~SdrHdlBezWgt() override
;
366 // create marker for this kind
367 virtual void CreateB2dIAObject() override
;
373 class E3dVolumeMarker final
: public SdrHdl
375 basegfx::B2DPolyPolygon aWireframePoly
;
377 // create marker for this kind
378 virtual void CreateB2dIAObject() override
;
381 explicit E3dVolumeMarker(const basegfx::B2DPolyPolygon
& rWireframePoly
);
385 class ImpEdgeHdl
: public SdrHdl
387 SdrEdgeLineCode eLineCode
;
389 // create marker for this kind
390 virtual void CreateB2dIAObject() override
;
393 ImpEdgeHdl(const Point
& rPnt
, SdrHdlKind eNewKind
): SdrHdl(rPnt
,eNewKind
),eLineCode(SdrEdgeLineCode::MiddleLine
) {}
394 virtual ~ImpEdgeHdl() override
;
396 void SetLineCode(SdrEdgeLineCode eCode
);
397 SdrEdgeLineCode
GetLineCode() const { return eLineCode
; }
398 bool IsHorzDrag() const;
399 virtual PointerStyle
GetPointer() const override
;
403 class ImpMeasureHdl final
: public SdrHdl
405 // create marker for this kind
406 virtual void CreateB2dIAObject() override
;
409 ImpMeasureHdl(const Point
& rPnt
, SdrHdlKind eNewKind
): SdrHdl(rPnt
,eNewKind
) {}
410 virtual ~ImpMeasureHdl() override
;
412 virtual PointerStyle
GetPointer() const override
;
416 class ImpTextframeHdl final
: public SdrHdl
418 const tools::Rectangle maRect
;
420 // create marker for this kind
421 virtual void CreateB2dIAObject() override
;
424 explicit ImpTextframeHdl(const tools::Rectangle
& rRect
);
428 class SVX_DLLPUBLIC SdrHdlList
432 SdrMarkView
* const pView
;
433 std::deque
<std::unique_ptr
<SdrHdl
>> maList
;
436 bool bRotateShear
: 1;
437 bool bDistortShear
: 1;
438 bool bMoveOutside
: 1; // move handles outwards (for TextEdit)
441 SVX_DLLPRIVATE
SdrHdlList(const SdrHdlList
&) = delete;
442 SVX_DLLPRIVATE
void operator=(const SdrHdlList
&) = delete;
445 explicit SdrHdlList(SdrMarkView
* pV
);
449 void TravelFocusHdl(bool bForward
);
450 SdrHdl
* GetFocusHdl() const;
451 void SetFocusHdl(SdrHdl
* pNew
);
452 void ResetFocusHdl();
455 SdrMarkView
* GetView() const { return pView
;}
457 // Sorting: 1.Level first reference point handle, then normal handles, next Glue, then User then Plushandles
458 // 2.Level PageView (Pointer)
459 // 3.Level Position (x+y)
461 size_t GetHdlCount() const { return maList
.size(); }
462 SdrHdl
* GetHdl(size_t nNum
) const { return nNum
< maList
.size() ? maList
[nNum
].get() : nullptr; }
463 size_t GetHdlNum(const SdrHdl
* pHdl
) const;
464 void SetHdlSize(sal_uInt16 nSiz
);
465 sal_uInt16
GetHdlSize() const { return nHdlSize
; }
466 void SetMoveOutside(bool bOn
);
467 bool IsMoveOutside() const { return bMoveOutside
; }
468 void SetRotateShear(bool bOn
);
469 bool IsRotateShear() const { return bRotateShear
; }
470 void SetDistortShear(bool bOn
);
471 bool IsDistortShear() const { return bDistortShear
; }
473 // AddHdl takes ownership of the handle. It should be on the Heap
474 // as Clear() deletes it.
475 void AddHdl(std::unique_ptr
<SdrHdl
> pHdl
);
476 std::unique_ptr
<SdrHdl
> RemoveHdl(size_t nNum
);
477 void RemoveAllByKind(SdrHdlKind eKind
);
479 // move the ownership of all the SdrHdl to rOther
480 void MoveTo(SdrHdlList
& rOther
);
482 // Last inserted handles are likely hit (if the handles are above each other)
483 SdrHdl
* IsHdlListHit(const Point
& rPnt
) const;
484 SdrHdl
* GetHdl(SdrHdlKind eKind1
) const;
488 class SVX_DLLPUBLIC SdrCropHdl final
: public SdrHdl
498 // create marker for this kind
499 virtual void CreateB2dIAObject() override
;
501 BitmapEx
GetBitmapForHandle( const BitmapEx
& rBitmap
, int nSize
);
503 // evtl. shear and rotation, equal to the object's one to allow adaptation of
504 // the visualization handles
505 double const mfShearX
;
506 double const mfRotation
;
510 class SdrCropViewHdl final
: public SdrHdl
513 basegfx::B2DHomMatrix
const maObjectTransform
;
514 Graphic
const maGraphic
;
515 double const mfCropLeft
;
516 double const mfCropTop
;
517 double const mfCropRight
;
518 double const mfCropBottom
;
522 const basegfx::B2DHomMatrix
& rObjectTransform
,
523 const Graphic
& rGraphic
,
530 // create marker for this kind
531 virtual void CreateB2dIAObject() override
;
535 #endif // INCLUDED_SVX_SVDHDL_HXX
537 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */