Bump version to 6.4-15
[LibreOffice.git] / include / svx / svdhdl.hxx
blob9df6d7692cdb66191f5bf3a2bb4ef1416d0d3ca4
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #ifndef INCLUDED_SVX_SVDHDL_HXX
21 #define INCLUDED_SVX_SVDHDL_HXX
23 #include <tools/gen.hxx>
24 #include <vcl/graph.hxx>
26 #include <svx/svdoedge.hxx>
27 #include <basegfx/matrix/b2dhommatrix.hxx>
28 #include <svx/sdr/overlay/overlayobjectlist.hxx>
29 #include <svx/svxdllapi.h>
30 #include <deque>
32 class OutputDevice;
33 class SdrHdlList;
34 class SdrMarkView;
35 class SdrObject;
36 class SdrPageView;
37 class MouseEvent;
38 class HelpEvent;
40 namespace sdr { namespace contact {
41 class ObjectContact;
44 // Every object must be able to create its handles. They will be fetched on
45 // selection, registered at the View and made visible.
46 // When a handle is touched by the mouse (IsHit()), from the view the matching mouse pointer
47 // is picked up from the handle and passed to the app (on demand) to be switched on
48 // Handles like e.g. rotation center or the mirror axis are generated by
49 // the view if the correct transformation mode was selected by the controller.
50 // SdrHdlKind::Move...SdrHdlKind::LowerRight should always be consecutive in the enum!
52 enum class SdrHdlKind
54 Move, // Handle to move the object
55 UpperLeft, // Upper left
56 Upper, // Upper
57 UpperRight, // Upper right
58 Left, // Left
59 Right, // Right
60 LowerLeft, // Bottom left
61 Lower, // Bottom
62 LowerRight, // Bottom right
63 Poly, // Select point in polygon or beziercurve
64 BezierWeight, // Weight of a beziercurve
65 Circle, // Angle to circle segment, corner radius to rectangle
66 Ref1, // Reference point 1, e.g. rotation center
67 Ref2, // Reference point 2, e.g. endpoint of mirror axis
68 MirrorAxis, // Mirror axis
69 Glue, // GluePoint
70 Anchor, // Anchor symbol (SD, SW)
71 Transparence, // Interactive transparence
72 Gradient, // Interactive gradient
73 Color, // Interactive color
74 User,
75 Anchor_TR, // #101688# Anchor handle with (0,0) at top right for SW
77 // for SJ and the CustomShapeHandles:
78 CustomShape1,
80 SmartTag
84 enum class BitmapColorIndex
86 LightGreen = 0,
87 Cyan = 1,
88 LightCyan = 2,
89 Red = 3,
90 LightRed = 4,
91 Yellow = 5,
95 enum class BitmapMarkerKind
97 Rect_7x7,
98 Rect_9x9,
99 Rect_11x11,
100 Rect_13x13,
101 Circ_7x7,
102 Circ_9x9,
103 Circ_11x11,
104 Elli_7x9,
105 Elli_9x11,
106 Elli_9x7,
107 Elli_11x9,
108 RectPlus_7x7,
109 RectPlus_9x9,
110 RectPlus_11x11,
111 Crosshair,
112 Glue,
113 Glue_Deselected,
114 Anchor,
116 // #98388# add AnchorPressed to be able to animate anchor control, too.
117 AnchorPressed,
119 // #101688# AnchorTR for SW
120 AnchorTR,
121 AnchorPressedTR,
123 // for SJ and the CustomShapeHandles:
124 Customshape_7x7,
125 Customshape_9x9,
126 Customshape_11x11
130 class SVX_DLLPUBLIC SdrHdl
132 friend class SdrMarkView; // for the access to nObjHdlNum
133 friend class SdrHdlList;
135 protected:
136 SdrObject* pObj; // does handle belong to an object?
137 SdrPageView* pPV; // does handle belong to an object in certain pageview?
138 SdrHdlList* pHdlList; // to store the handlesize
139 // OVERLAYMANAGER
140 sdr::overlay::OverlayObjectList maOverlayGroup;
142 Point aPos;
144 SdrHdlKind eKind;
146 long nRotationAngle; // turn handle or mousepointer
147 sal_uInt32 nObjHdlNum; // required by MarkView
148 sal_uInt32 nPolyNum; // Polygonpoint
149 sal_uInt32 nPPntNum; // Point number of the polygon
150 sal_uInt32 nSourceHdlNum; // still to implement
152 bool bSelect : 1; // is a polygon point selected?
153 bool b1PixMore : 1; // True=handle is shown 1 pixel larger
154 bool bPlusHdl : 1; // for Hld-Paint optimisation at MarkPoint/UnmarkPoint, and other ...
156 bool mbMoveOutside; // forces this handle to be moved outside of the selection rectangle
158 // create marker for this kind
159 virtual void CreateB2dIAObject();
161 // cleanup marker if one exists
162 void GetRidOfIAObject();
164 private:
165 bool mbMouseOver; // is true if the mouse is over this handle
167 protected:
168 std::unique_ptr<sdr::overlay::OverlayObject> CreateOverlayObject(
169 const basegfx::B2DPoint& rPos,
170 BitmapColorIndex eColIndex, BitmapMarkerKind eKindOfMarker,
171 Point aMoveOutsideOffset = Point());
172 static BitmapMarkerKind GetNextBigger(BitmapMarkerKind eKnd);
174 // Helper to support inserting a new OverlayObject. It will do all
175 // necessary stuff involved with that:
176 // - add GridOffset for non-linear ViewToDevice transformation (calc)
177 // - add to OverlayManager
178 // - add to local OverlayObjectList - ownership change (!)
179 // It is centralized here (and protected) to avoid that new usages/
180 // implementations forget one of these needed steps.
181 void insertNewlyCreatedOverlayObjectForSdrHdl(
182 std::unique_ptr<sdr::overlay::OverlayObject> pOverlayObject,
183 const sdr::contact::ObjectContact& rObjectContact,
184 sdr::overlay::OverlayManager& rOverlayManager);
186 public:
187 SdrHdl();
188 explicit SdrHdl(const Point& rPnt, SdrHdlKind eNewKind);
189 virtual ~SdrHdl();
191 const sdr::overlay::OverlayObjectList& getOverlayObjectList() const { return maOverlayGroup; }
193 void SetHdlList(SdrHdlList* pList);
194 SdrHdlKind GetKind() const { return eKind; }
195 void Touch();
197 const Point& GetPos() const { return aPos; }
198 void SetPos(const Point& rPnt);
200 SdrPageView* GetPageView() const { return pPV; }
201 void SetPageView(SdrPageView* pNewPV) { pPV=pNewPV; }
203 SdrObject* GetObj() const { return pObj; }
204 void SetObj(SdrObject* pNewObj);
206 bool IsSelected() const { return bSelect; }
207 void SetSelected(bool bJa=true);
209 void Set1PixMore(bool bJa=true);
210 void SetRotationAngle(long n);
212 bool IsCornerHdl() const { return eKind==SdrHdlKind::UpperLeft || eKind==SdrHdlKind::UpperRight || eKind==SdrHdlKind::LowerLeft || eKind==SdrHdlKind::LowerRight; }
213 bool IsVertexHdl() const { return eKind==SdrHdlKind::Upper || eKind==SdrHdlKind::Lower || eKind==SdrHdlKind::Left || eKind==SdrHdlKind::Right; }
215 void SetObjHdlNum(sal_uInt32 nNum) { nObjHdlNum=nNum; }
216 sal_uInt32 GetObjHdlNum() const { return nObjHdlNum; }
218 void SetPolyNum(sal_uInt32 nNum) { nPolyNum=nNum; }
219 sal_uInt32 GetPolyNum() const { return nPolyNum; }
221 void SetPointNum(sal_uInt32 nNum) { nPPntNum=nNum; }
222 sal_uInt32 GetPointNum() const { return nPPntNum; }
224 void SetPlusHdl(bool bOn) { bPlusHdl=bOn; }
225 bool IsPlusHdl() const { return bPlusHdl; }
227 void SetSourceHdlNum(sal_uInt32 nNum) { nSourceHdlNum=nNum; }
228 sal_uInt32 GetSourceHdlNum() const { return nSourceHdlNum; }
230 virtual PointerStyle GetPointer() const;
231 bool IsHdlHit(const Point& rPnt) const;
233 virtual bool IsFocusHdl() const;
235 void SetMoveOutside( bool bMoveOutside );
237 /** is called when the mouse enters the area of this handle. If the handle changes his
238 visualisation during mouse over it must override this method and call Touch(). */
239 virtual void onMouseEnter(const MouseEvent& rMEvt);
241 /** is called when help is requested for the area of this handle */
242 virtual void onHelpRequest();
244 /** is called when the mouse leaves the area of this handle. If the handle changes his
245 visualisation during mouse over it must override this method and call Touch(). */
246 virtual void onMouseLeave();
248 static BitmapEx createGluePointBitmap();
252 #define SDR_HANDLE_COLOR_SIZE_NORMAL Size(13, 13)
253 #define SDR_HANDLE_COLOR_SIZE_SELECTED Size(17, 17)
255 class SVX_DLLPUBLIC SdrHdlColor final : public SdrHdl
257 // size of colr markers
258 Size aMarkerSize;
260 // color
261 Color aMarkerColor;
263 // callback link when value changed
264 Link<SdrHdlColor*,void> aColorChangeHdl;
266 // use luminance values only
267 bool const bUseLuminance : 1;
269 // create marker for this kind
270 SVX_DLLPRIVATE virtual void CreateB2dIAObject() override;
272 // help functions
273 SVX_DLLPRIVATE BitmapEx CreateColorDropper(Color aCol);
274 SVX_DLLPRIVATE static Color GetLuminance(const Color& rCol);
276 public:
277 explicit SdrHdlColor(const Point& rRef, Color aCol, const Size& rSize, bool bLuminance);
278 virtual ~SdrHdlColor() override;
280 bool IsUseLuminance() const { return bUseLuminance; }
282 const Color& GetColor() const { return aMarkerColor; }
283 void SetColor(Color aNew, bool bCallLink = false);
285 void SetSize(const Size& rNew);
287 void SetColorChangeHdl(const Link<SdrHdlColor*,void>& rLink) { aColorChangeHdl = rLink; }
291 class SdrHdlGradient final : public SdrHdl
293 private:
294 // pointer to used color handles
295 SdrHdlColor* pColHdl1;
296 SdrHdlColor* pColHdl2;
298 // 2nd position
299 Point a2ndPos;
301 // is this a gradient or a transparence
302 bool const bGradient : 1;
304 // select which handle to move
305 bool bMoveSingleHandle : 1;
306 bool bMoveFirstHandle : 1;
308 // create marker for this kind
309 virtual void CreateB2dIAObject() override;
311 public:
312 SdrHdlGradient(const Point& rRef1, const Point& rRef2, bool bGrad);
313 virtual ~SdrHdlGradient() override;
315 bool IsGradient() const { return bGradient; }
317 // set the associated color handles
318 void SetColorHandles(SdrHdlColor* pL1, SdrHdlColor* pL2) { pColHdl1 = pL1; pColHdl2 = pL2; }
319 SdrHdlColor* GetColorHdl1() const { return pColHdl1; }
320 SdrHdlColor* GetColorHdl2() const { return pColHdl2; }
322 const Point& Get2ndPos() const { return a2ndPos; }
323 void Set2ndPos(const Point& rPnt);
325 // the link called by the color handles
326 DECL_LINK(ColorChangeHdl, SdrHdlColor*, void);
328 // transformation call, create gradient from this handle
329 void FromIAOToItem(SdrObject* pObj, bool bSetItemOnObject, bool bUndo);
331 // selection flags for interaction
332 bool IsMoveSingleHandle() const { return bMoveSingleHandle; }
333 void SetMoveSingleHandle(bool bNew) { bMoveSingleHandle = bNew; }
334 bool IsMoveFirstHandle() const { return bMoveFirstHandle; }
335 void SetMoveFirstHandle(bool bNew) { bMoveFirstHandle = bNew; }
339 // Spiegelachse
340 class SdrHdlLine final : public SdrHdl
342 // create marker for this kind
343 virtual void CreateB2dIAObject() override;
345 SdrHdl* pHdl1;
346 SdrHdl* pHdl2;
348 public:
349 SdrHdlLine(SdrHdl& rHdl1, SdrHdl& rHdl2, SdrHdlKind eNewKind) { eKind=eNewKind; pHdl1=&rHdl1; pHdl2=&rHdl2; }
350 virtual ~SdrHdlLine() override;
352 virtual PointerStyle GetPointer() const override;
355 // a SdrHdlBezWgt knows about its "base handle". Its draw method
356 // draws additionally a line from its position to the position
357 // of the base handle
358 class SdrHdlBezWgt final : public SdrHdl
360 public:
361 // this is not a Copy-Ctor!!!
362 SdrHdlBezWgt(const SdrHdl* pRefHdl1, SdrHdlKind eNewKind=SdrHdlKind::BezierWeight) { eKind=eNewKind; pHdl1=pRefHdl1; }
363 virtual ~SdrHdlBezWgt() override;
365 private:
366 // create marker for this kind
367 virtual void CreateB2dIAObject() override;
369 const SdrHdl* pHdl1;
373 class E3dVolumeMarker final : public SdrHdl
375 basegfx::B2DPolyPolygon aWireframePoly;
377 // create marker for this kind
378 virtual void CreateB2dIAObject() override;
380 public:
381 explicit E3dVolumeMarker(const basegfx::B2DPolyPolygon& rWireframePoly);
385 class ImpEdgeHdl: public SdrHdl
387 SdrEdgeLineCode eLineCode;
389 // create marker for this kind
390 virtual void CreateB2dIAObject() override;
392 public:
393 ImpEdgeHdl(const Point& rPnt, SdrHdlKind eNewKind): SdrHdl(rPnt,eNewKind),eLineCode(SdrEdgeLineCode::MiddleLine) {}
394 virtual ~ImpEdgeHdl() override;
396 void SetLineCode(SdrEdgeLineCode eCode);
397 SdrEdgeLineCode GetLineCode() const { return eLineCode; }
398 bool IsHorzDrag() const;
399 virtual PointerStyle GetPointer() const override;
403 class ImpMeasureHdl final : public SdrHdl
405 // create marker for this kind
406 virtual void CreateB2dIAObject() override;
408 public:
409 ImpMeasureHdl(const Point& rPnt, SdrHdlKind eNewKind): SdrHdl(rPnt,eNewKind) {}
410 virtual ~ImpMeasureHdl() override;
412 virtual PointerStyle GetPointer() const override;
416 class ImpTextframeHdl final : public SdrHdl
418 const tools::Rectangle maRect;
420 // create marker for this kind
421 virtual void CreateB2dIAObject() override;
423 public:
424 explicit ImpTextframeHdl(const tools::Rectangle& rRect);
428 class SVX_DLLPUBLIC SdrHdlList
430 protected:
431 size_t mnFocusIndex;
432 SdrMarkView* const pView;
433 std::deque<std::unique_ptr<SdrHdl>> maList;
434 sal_uInt16 nHdlSize;
436 bool bRotateShear : 1;
437 bool bDistortShear : 1;
438 bool bMoveOutside : 1; // move handles outwards (for TextEdit)
440 private:
441 SVX_DLLPRIVATE SdrHdlList(const SdrHdlList&) = delete;
442 SVX_DLLPRIVATE void operator=(const SdrHdlList&) = delete;
444 public:
445 explicit SdrHdlList(SdrMarkView* pV);
446 ~SdrHdlList();
447 void Clear();
449 void TravelFocusHdl(bool bForward);
450 SdrHdl* GetFocusHdl() const;
451 void SetFocusHdl(SdrHdl* pNew);
452 void ResetFocusHdl();
454 // Access to View
455 SdrMarkView* GetView() const { return pView;}
457 // Sorting: 1.Level first reference point handle, then normal handles, next Glue, then User then Plushandles
458 // 2.Level PageView (Pointer)
459 // 3.Level Position (x+y)
460 void Sort();
461 size_t GetHdlCount() const { return maList.size(); }
462 SdrHdl* GetHdl(size_t nNum) const { return nNum < maList.size() ? maList[nNum].get() : nullptr; }
463 size_t GetHdlNum(const SdrHdl* pHdl) const;
464 void SetHdlSize(sal_uInt16 nSiz);
465 sal_uInt16 GetHdlSize() const { return nHdlSize; }
466 void SetMoveOutside(bool bOn);
467 bool IsMoveOutside() const { return bMoveOutside; }
468 void SetRotateShear(bool bOn);
469 bool IsRotateShear() const { return bRotateShear; }
470 void SetDistortShear(bool bOn);
471 bool IsDistortShear() const { return bDistortShear; }
473 // AddHdl takes ownership of the handle. It should be on the Heap
474 // as Clear() deletes it.
475 void AddHdl(std::unique_ptr<SdrHdl> pHdl);
476 std::unique_ptr<SdrHdl> RemoveHdl(size_t nNum);
477 void RemoveAllByKind(SdrHdlKind eKind);
479 // move the ownership of all the SdrHdl to rOther
480 void MoveTo(SdrHdlList& rOther);
482 // Last inserted handles are likely hit (if the handles are above each other)
483 SdrHdl* IsHdlListHit(const Point& rPnt) const;
484 SdrHdl* GetHdl(SdrHdlKind eKind1) const;
488 class SVX_DLLPUBLIC SdrCropHdl final : public SdrHdl
490 public:
491 SdrCropHdl(
492 const Point& rPnt,
493 SdrHdlKind eNewKind,
494 double fShearX,
495 double fRotation);
497 private:
498 // create marker for this kind
499 virtual void CreateB2dIAObject() override;
501 BitmapEx GetBitmapForHandle( const BitmapEx& rBitmap, int nSize );
503 // evtl. shear and rotation, equal to the object's one to allow adaptation of
504 // the visualization handles
505 double const mfShearX;
506 double const mfRotation;
510 class SdrCropViewHdl final : public SdrHdl
512 private:
513 basegfx::B2DHomMatrix const maObjectTransform;
514 Graphic const maGraphic;
515 double const mfCropLeft;
516 double const mfCropTop;
517 double const mfCropRight;
518 double const mfCropBottom;
520 public:
521 SdrCropViewHdl(
522 const basegfx::B2DHomMatrix& rObjectTransform,
523 const Graphic& rGraphic,
524 double fCropLeft,
525 double fCropTop,
526 double fCropRight,
527 double fCropBottom);
529 private:
530 // create marker for this kind
531 virtual void CreateB2dIAObject() override;
535 #endif // INCLUDED_SVX_SVDHDL_HXX
537 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */