1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #include <sdr/overlay/overlaycrosshair.hxx>
21 #include <vcl/outdev.hxx>
22 #include <sdr/overlay/overlaytools.hxx>
23 #include <svx/sdr/overlay/overlaymanager.hxx>
30 drawinglayer::primitive2d::Primitive2DContainer
OverlayCrosshairStriped::createOverlayObjectPrimitive2DSequence()
32 drawinglayer::primitive2d::Primitive2DContainer aRetval
;
34 if(getOverlayManager())
36 const basegfx::BColor
aRGBColorA(getOverlayManager()->getStripeColorA().getBColor());
37 const basegfx::BColor
aRGBColorB(getOverlayManager()->getStripeColorB().getBColor());
38 const double fStripeLengthPixel(getOverlayManager()->getStripeLengthPixel());
40 const drawinglayer::primitive2d::Primitive2DReference
aReference(
41 new drawinglayer::primitive2d::OverlayCrosshairPrimitive(
47 aRetval
= drawinglayer::primitive2d::Primitive2DContainer
{ aReference
};
53 void OverlayCrosshairStriped::stripeDefinitionHasChanged()
55 // react on OverlayManager's stripe definition change
59 OverlayCrosshairStriped::OverlayCrosshairStriped(const basegfx::B2DPoint
& rBasePos
)
60 : OverlayObjectWithBasePosition(rBasePos
, COL_BLACK
)
64 OverlayCrosshairStriped::~OverlayCrosshairStriped()
67 } // end of namespace overlay
68 } // end of namespace sdr
70 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */