1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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15 * License, Version 2.0 (the "License"); you may not use this file
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20 #include <svx/sdr/overlay/overlayselection.hxx>
21 #include <basegfx/polygon/b2dpolygontools.hxx>
22 #include <basegfx/polygon/b2dpolygon.hxx>
23 #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
24 #include <svtools/optionsdrawinglayer.hxx>
25 #include <vcl/svapp.hxx>
26 #include <vcl/outdev.hxx>
27 #include <vcl/settings.hxx>
28 #include <drawinglayer/primitive2d/invertprimitive2d.hxx>
29 #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
30 #include <basegfx/polygon/b2dpolypolygoncutter.hxx>
31 #include <svx/sdr/overlay/overlaymanager.hxx>
38 // combine rages geometrically to a single, ORed polygon
39 static basegfx::B2DPolyPolygon
impCombineRangesToPolyPolygon(const std::vector
< basegfx::B2DRange
>& rRanges
)
41 const sal_uInt32
nCount(rRanges
.size());
42 basegfx::B2DPolyPolygon aRetval
;
44 for(sal_uInt32
a(0); a
< nCount
; a
++)
46 const basegfx::B2DPolygon
aDiscretePolygon(basegfx::utils::createPolygonFromRect(rRanges
[a
]));
50 aRetval
.append(aDiscretePolygon
);
54 aRetval
= basegfx::utils::solvePolygonOperationOr(aRetval
, basegfx::B2DPolyPolygon(aDiscretePolygon
));
61 // check if wanted type OverlayType::Transparent or OverlayType::Solid
62 // is possible. If not, fallback to invert mode (classic mode)
63 static OverlayType
impCheckPossibleOverlayType(OverlayType aOverlayType
)
65 if(OverlayType::Invert
!= aOverlayType
)
67 const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer
;
69 if(!aSvtOptionsDrawinglayer
.IsTransparentSelection())
71 // not possible when switched off by user
72 return OverlayType::Invert
;
74 else if (const OutputDevice
* pOut
= Application::GetDefaultDevice())
77 if(pOut
->GetSettings().GetStyleSettings().GetHighContrastMode())
79 // not possible when in high contrast mode
80 return OverlayType::Invert
;
83 if(!pOut
->SupportsOperation(OutDevSupportType::TransparentRect
))
85 // not possible when no fast transparence paint is supported on the system
86 return OverlayType::Invert
;
94 drawinglayer::primitive2d::Primitive2DContainer
OverlaySelection::createOverlayObjectPrimitive2DSequence()
96 drawinglayer::primitive2d::Primitive2DContainer aRetval
;
97 const sal_uInt32
nCount(getRanges().size());
101 // create range primitives
102 const bool bInvert(OverlayType::Invert
== maLastOverlayType
);
103 basegfx::BColor
aRGBColor(getBaseColor().getBColor());
104 aRetval
.resize(nCount
);
108 // force color to white for invert to get a full invert
109 aRGBColor
= basegfx::BColor(1.0, 1.0, 1.0);
112 for(sal_uInt32
a(0);a
< nCount
; a
++)
114 const basegfx::B2DPolygon
aPolygon(basegfx::utils::createPolygonFromRect(maRanges
[a
]));
115 aRetval
[a
] = drawinglayer::primitive2d::Primitive2DReference(
116 new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D(
117 basegfx::B2DPolyPolygon(aPolygon
),
123 // embed all in invert primitive
124 const drawinglayer::primitive2d::Primitive2DReference
aInvert(
125 new drawinglayer::primitive2d::InvertPrimitive2D(
127 aRetval
= drawinglayer::primitive2d::Primitive2DContainer
{ aInvert
};
129 else if(OverlayType::Transparent
== maLastOverlayType
)
131 // embed all rectangles in transparent paint
132 const double fTransparence(mnLastTransparence
/ 100.0);
133 const drawinglayer::primitive2d::Primitive2DReference
aUnifiedTransparence(
134 new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D(
140 const basegfx::B2DPolyPolygon
aPolyPolygon(impCombineRangesToPolyPolygon(getRanges()));
141 const drawinglayer::primitive2d::Primitive2DReference
aSelectionOutline(
142 new drawinglayer::primitive2d::PolyPolygonHairlinePrimitive2D(
146 // add both to result
148 aRetval
[0] = aUnifiedTransparence
;
149 aRetval
[1] = aSelectionOutline
;
153 // just add transparent part
154 aRetval
= drawinglayer::primitive2d::Primitive2DContainer
{ aUnifiedTransparence
};
162 OverlaySelection::OverlaySelection(
165 const std::vector
< basegfx::B2DRange
>& rRanges
,
167 : OverlayObject(rColor
),
168 meOverlayType(eType
),
170 maLastOverlayType(eType
),
171 mnLastTransparence(0),
174 // no AA for selection overlays
175 allowAntiAliase(false);
178 OverlaySelection::~OverlaySelection()
180 if(getOverlayManager())
182 getOverlayManager()->remove(*this);
186 drawinglayer::primitive2d::Primitive2DContainer
OverlaySelection::getOverlayObjectPrimitive2DSequence() const
188 // get current values
189 const OverlayType
aNewOverlayType(impCheckPossibleOverlayType(meOverlayType
));
190 const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer
;
191 const sal_uInt16
nNewTransparence(aSvtOptionsDrawinglayer
.GetTransparentSelectionPercent());
193 if(!getPrimitive2DSequence().empty())
195 if(aNewOverlayType
!= maLastOverlayType
196 || nNewTransparence
!= mnLastTransparence
)
198 // conditions of last local decomposition have changed, delete
199 const_cast< OverlaySelection
* >(this)->resetPrimitive2DSequence();
203 if(getPrimitive2DSequence().empty())
205 // remember new values
206 const_cast< OverlaySelection
* >(this)->maLastOverlayType
= aNewOverlayType
;
207 const_cast< OverlaySelection
* >(this)->mnLastTransparence
= nNewTransparence
;
210 // call base implementation
211 return OverlayObject::getOverlayObjectPrimitive2DSequence();
214 void OverlaySelection::setRanges(const std::vector
< basegfx::B2DRange
>& rNew
)
222 } // end of namespace overlay
223 } // end of namespace sdr
225 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */