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20 #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_MASKPRIMITIVE2D_HXX
21 #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_MASKPRIMITIVE2D_HXX
23 #include <drawinglayer/drawinglayerdllapi.h>
25 #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
26 #include <basegfx/polygon/b2dpolypolygon.hxx>
30 namespace drawinglayer
34 /** MaskPrimitive2D class
36 This is the central masking primitive. It's a grouping
37 primitive and contains a tools::PolyPolygon which defines the visible
38 area. Only visualisation parts of the Child primitive sequence
39 inside of the mask tools::PolyPolygon is defined to be visible.
41 This primitive should be handled by a renderer. If it is not handled,
42 it decomposes to its Child content, and thus the visualisation would
45 The geometrc range of this primitive is completely defined by the Mask
46 tools::PolyPolygon since by definition nothing outside of the mask is visible.
48 class DRAWINGLAYER_DLLPUBLIC MaskPrimitive2D
: public GroupPrimitive2D
51 /// the mask PolyPolygon
52 basegfx::B2DPolyPolygon maMask
;
57 const basegfx::B2DPolyPolygon
& rMask
,
58 const Primitive2DSequence
& rChildren
);
61 const basegfx::B2DPolyPolygon
& getMask() const { return maMask
; }
64 virtual bool operator==(const BasePrimitive2D
& rPrimitive
) const SAL_OVERRIDE
;
67 virtual basegfx::B2DRange
getB2DRange(const geometry::ViewInformation2D
& rViewInformation
) const SAL_OVERRIDE
;
70 DeclPrimitive2DIDBlock()
72 } // end of namespace primitive2d
73 } // end of namespace drawinglayer
77 #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_MASKPRIMITIVE2D_HXX
79 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */