update emoji autocorrect entries from po-files
[LibreOffice.git] / include / drawinglayer / primitive3d / hatchtextureprimitive3d.hxx
blob33055b5ae6b579c0ec4a173b93f24de7fa550da7
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
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6 * License, v. 2.0. If a copy of the MPL was not distributed with this
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9 * This file incorporates work covered by the following license notice:
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20 #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_HATCHTEXTUREPRIMITIVE3D_HXX
21 #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_HATCHTEXTUREPRIMITIVE3D_HXX
23 #include <drawinglayer/drawinglayerdllapi.h>
25 #include <drawinglayer/primitive3d/textureprimitive3d.hxx>
26 #include <drawinglayer/attribute/fillhatchattribute.hxx>
30 namespace drawinglayer
32 namespace primitive3d
34 /** HatchTexturePrimitive3D class
36 HatchTexturePrimitive3D is derived from GroupPrimitive3D, but implements
37 a decomposition which is complicated enough for buffering. Since the group
38 primitive has no default buffering, it is necessary here to add a local
39 buffering mechanism for the decomposition
41 class DRAWINGLAYER_DLLPUBLIC HatchTexturePrimitive3D : public TexturePrimitive3D
43 private:
44 /// the hatch definition
45 attribute::FillHatchAttribute maHatch;
47 /// the buffered decomposed hatch
48 Primitive3DSequence maBuffered3DDecomposition;
50 protected:
51 /// helper: local decomposition
52 Primitive3DSequence impCreate3DDecomposition() const;
54 /// local access methods to maBufferedDecomposition
55 const Primitive3DSequence& getBuffered3DDecomposition() const { return maBuffered3DDecomposition; }
56 void setBuffered3DDecomposition(const Primitive3DSequence& rNew) { maBuffered3DDecomposition = rNew; }
58 public:
59 /// constructor
60 HatchTexturePrimitive3D(
61 const attribute::FillHatchAttribute& rHatch,
62 const Primitive3DSequence& rChildren,
63 const basegfx::B2DVector& rTextureSize,
64 bool bModulate,
65 bool bFilter);
67 /// data read access
68 const attribute::FillHatchAttribute& getHatch() const { return maHatch; }
70 /// compare operator
71 virtual bool operator==(const BasePrimitive3D& rPrimitive) const SAL_OVERRIDE;
73 /// local decomposition.
74 virtual Primitive3DSequence get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const SAL_OVERRIDE;
76 /// provide unique ID
77 DeclPrimitive3DIDBlock()
79 } // end of namespace primitive3d
80 } // end of namespace drawinglayer
84 #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_HATCHTEXTUREPRIMITIVE3D_HXX
86 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */