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20 #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONTUBEPRIMITIVE3D_HXX
21 #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONTUBEPRIMITIVE3D_HXX
23 #include <drawinglayer/drawinglayerdllapi.h>
25 #include <drawinglayer/primitive3d/polygonprimitive3d.hxx>
37 namespace drawinglayer
41 /** PolygonStrokePrimitive3D class
43 This 3D primitive extends a 3D hairline to a 3D tube which is
44 e.g. used for fat lines in 3D. It's decomposition will create all
45 3D objects needed for the line tubes and the edge roundings
48 class DRAWINGLAYER_DLLPUBLIC PolygonTubePrimitive3D
: public PolygonHairlinePrimitive3D
51 /// hold the last decompositon since it's expensive
52 Primitive3DSequence maLast3DDecomposition
;
54 /// visualisation parameters
56 double mfDegreeStepWidth
;
57 double mfMiterMinimumAngle
;
58 basegfx::B2DLineJoin maLineJoin
;
59 com::sun::star::drawing::LineCap maLineCap
;
62 /** access methods to maLast3DDecomposition. The usage of this methods may allow
63 later thread-safe stuff to be added if needed. Only to be used by getDecomposition()
64 implementations for buffering the last decomposition.
66 const Primitive3DSequence
& getLast3DDecomposition() const { return maLast3DDecomposition
; }
67 void setLast3DDecomposition(const Primitive3DSequence
& rNew
) { maLast3DDecomposition
= rNew
; }
69 /// local decomposition.
70 Primitive3DSequence
impCreate3DDecomposition(const geometry::ViewInformation3D
& rViewInformation
) const;
74 PolygonTubePrimitive3D(
75 const basegfx::B3DPolygon
& rPolygon
,
76 const basegfx::BColor
& rBColor
,
78 basegfx::B2DLineJoin aLineJoin
,
79 com::sun::star::drawing::LineCap aLineCap
,
80 double fDegreeStepWidth
= 10.0 * F_PI180
,
81 double fMiterMinimumAngle
= 15.0 * F_PI180
);
84 double getRadius() const { return mfRadius
; }
85 double getDegreeStepWidth() const { return mfDegreeStepWidth
; }
86 double getMiterMinimumAngle() const { return mfMiterMinimumAngle
; }
87 basegfx::B2DLineJoin
getLineJoin() const { return maLineJoin
; }
88 com::sun::star::drawing::LineCap
getLineCap() const { return maLineCap
; }
91 virtual bool operator==(const BasePrimitive3D
& rPrimitive
) const SAL_OVERRIDE
;
93 /** local decomposition. Use own buffering since we are not derived from
94 BufferedDecompositionPrimitive3D
96 virtual Primitive3DSequence
get3DDecomposition(const geometry::ViewInformation3D
& rViewInformation
) const SAL_OVERRIDE
;
99 DeclPrimitive3DIDBlock()
101 } // end of namespace primitive3d
102 } // end of namespace drawinglayer
106 #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONTUBEPRIMITIVE3D_HXX
108 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */