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20 #ifndef INCLUDED_SVX_SVDGLEV_HXX
21 #define INCLUDED_SVX_SVDGLEV_HXX
23 #include <svx/svxdllapi.h>
24 #include <svx/svdpoev.hxx>
29 // Edit GluePoints at the objects (GluePoints for connector)
32 class SVX_DLLPUBLIC SdrGlueEditView
: public SdrPolyEditView
34 // copy marked GluePoints and mark instead of the old ones
35 void ImpCopyMarkedGluePoints();
36 typedef void (*PGlueDoFunc
)(SdrGluePoint
&, const SdrObject
* pObj
, const void*, const void*, const void*, const void*, const void*);
37 typedef void (*PGlueTrFunc
)(Point
&, const void*, const void*, const void*, const void*, const void*);
38 void ImpDoMarkedGluePoints(PGlueDoFunc pDoFunc
, bool bConst
, const void* p1
=NULL
, const void* p2
=NULL
, const void* p3
=NULL
, const void* p4
=NULL
, const void* p5
=NULL
);
39 void ImpTransformMarkedGluePoints(PGlueTrFunc pTrFunc
, const void* p1
=NULL
, const void* p2
=NULL
, const void* p3
=NULL
, const void* p4
=NULL
, const void* p5
=NULL
);
42 // #i71538# make constructors of SdrView sub-components protected to avoid incomplete incarnations which may get casted to SdrView
43 SdrGlueEditView(SdrModel
* pModel1
, OutputDevice
* pOut
= 0L);
44 virtual ~SdrGlueEditView();
47 // the parameter nThisEsc is used to hand over the direction,
48 // which one wished to check,set or delete
49 // possible values for nThisEsc are:
50 // SdrEscapeDirection::LEFT, SdrEscapeDirection::RIGHT, SdrEscapeDirection::TOP and SdrEscapeDirection::BOTTOM
51 SDR_TRISTATE
IsMarkedGluePointsEscDir(SdrEscapeDirection nThisEsc
) const;
52 void SetMarkedGluePointsEscDir(SdrEscapeDirection nThisEsc
, bool bOn
);
53 bool IsSetMarkedGluePointsEscDirPossible() const { return !IsReadOnly() && HasMarkedGluePoints(); }
55 // check/set, if the GluePoints are relativ to the
56 // object size (Percent=sal_True) or not (Percent=sal_False)
57 SDR_TRISTATE
IsMarkedGluePointsPercent() const;
58 void SetMarkedGluePointsPercent(bool bOn
);
59 bool IsSetMarkedGluePointsPercentPossible() const { return !IsReadOnly() && HasMarkedGluePoints(); }
61 // bVert=FALSE: check/set hotizontal alignment
62 // SdrAlign::HORZ_CENTER
63 // SdrAlign::HORZ_LEFT
64 // SdrAlign::HORZ_RIGHT
65 // SdrAlign::HORZ_DONTCARE (only at Get())
66 // bVert=TRUE: check/set vertical alignment
67 // SdrAlign::VERT_CENTER
69 // SdrAlign::VERT_BOTTOM
70 // SdrAlign::VERT_DONTCARE (only at Get())
71 SdrAlign
GetMarkedGluePointsAlign(bool bVert
) const;
72 void SetMarkedGluePointsAlign(bool bVert
, SdrAlign nAlign
);
73 bool IsSetMarkedGluePointsAlignPossible() const { return !IsReadOnly() && HasMarkedGluePoints(); }
75 // delete all marked GluePoints
76 void DeleteMarkedGluePoints();
78 void MoveMarkedGluePoints (const Size
& rSiz
, bool bCopy
=false);
79 void ResizeMarkedGluePoints(const Point
& rRef
, const Fraction
& xFact
, const Fraction
& yFact
, bool bCopy
=false);
80 void RotateMarkedGluePoints(const Point
& rRef
, long nAngle
, bool bCopy
=false);
81 void MirrorMarkedGluePoints(const Point
& rRef1
, const Point
& rRef2
, bool bCopy
=false);
82 void MirrorMarkedGluePointsHorizontal(bool bCopy
=false);
83 void MirrorMarkedGluePointsVertical(bool bCopy
=false);
84 void ShearMarkedGluePoints(const Point
& rRef
, long nAngle
, bool bVShear
=false, bool bCopy
=false);
85 void CrookMarkedGluePoints(const Point
& rRef
, const Point
& rRad
, SdrCrookMode eMode
, bool bVertical
=false, bool bNoContortion
=false, bool bCopy
=false);
86 void DistortMarkedGluePoints(const Rectangle
& rRef
, const XPolygon
& rDistortedRect
, bool bNoContortion
=false, bool bCopy
=false);
88 void AlignMarkedGluePoints(SdrHorAlign eHor
, SdrVertAlign eVert
);
91 #endif // INCLUDED_SVX_SVDGLEV_HXX
93 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */