cmcfixes76: #i113073# redundant dereferences
[LibreOffice.git] / starmath / source / symbol.cxx
blobe248f9726629762ead4360e03af19eac595bcd97
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28 // MARKER(update_precomp.py): autogen include statement, do not remove
29 #include "precompiled_starmath.hxx"
32 #include <vector>
33 #include <osl/mutex.hxx>
34 #include <ucbhelper/content.hxx>
35 #include <vcl/msgbox.hxx>
37 #include <sfx2/dispatch.hxx>
38 #include <sfx2/docfile.hxx>
40 #include <map>
41 #include <vector>
42 #include <iterator>
44 #include "symbol.hxx"
45 #include "view.hxx"
46 #include "utility.hxx"
47 #include "dialog.hxx"
48 #include "config.hxx"
49 #include "cfgitem.hxx"
50 #include "smmod.hxx"
51 #include "starmath.hrc"
54 using namespace ::com::sun::star;
55 using namespace ::com::sun::star::ucb;
56 using namespace ::com::sun::star::uno;
57 using namespace ::rtl;
60 /**************************************************************************/
62 SmSym::SmSym() :
63 m_aName(C2S("unknown")),
64 m_aSetName(C2S("unknown")),
65 m_cChar('\0'),
66 m_bPredefined(FALSE),
67 m_bDocSymbol(FALSE)
69 m_aExportName = m_aName;
70 m_aFace.SetTransparent(TRUE);
71 m_aFace.SetAlign(ALIGN_BASELINE);
75 SmSym::SmSym(const SmSym& rSymbol)
77 *this = rSymbol;
81 SmSym::SmSym(const String& rName, const Font& rFont, sal_Unicode cChar,
82 const String& rSet, BOOL bIsPredefined)
84 m_aName = m_aExportName = rName;
86 m_aFace = rFont;
87 m_aFace.SetTransparent(TRUE);
88 m_aFace.SetAlign(ALIGN_BASELINE);
90 m_cChar = cChar;
91 //! according to HDU this should not be used anymore now
92 //! since this was necessary in the early days but should
93 //! not be done now since this is handled now at a more
94 //! bottom layer by HDU.
95 //! He can still imagine scenarios where this will be wrong
96 //! now though, for example when importing *some* old documents.
97 //! But overall it should be a large improvement, and
98 //! likely everything will still work... #_- (eyes shut and "go"!)
100 // if (RTL_TEXTENCODING_SYMBOL == rFont.GetCharSet())
101 // Character |= 0xF000;
102 m_aSetName = rSet;
103 m_bPredefined = bIsPredefined;
104 m_bDocSymbol = FALSE;
108 SmSym& SmSym::operator = (const SmSym& rSymbol)
110 m_aName = rSymbol.m_aName;
111 m_aExportName = rSymbol.m_aExportName;
112 m_cChar = rSymbol.m_cChar;
113 m_aFace = rSymbol.m_aFace;
114 m_aSetName = rSymbol.m_aSetName;
115 m_bPredefined = rSymbol.m_bPredefined;
116 m_bDocSymbol = rSymbol.m_bDocSymbol;
118 SmSymbolManager * pSymSetManager = &SM_MOD()->GetSymbolManager();
119 if (pSymSetManager)
120 pSymSetManager->SetModified(true);
122 return *this;
126 bool SmSym::IsEqualInUI( const SmSym& rSymbol ) const
128 return m_aName == rSymbol.m_aName &&
129 m_aFace == rSymbol.m_aFace &&
130 m_cChar == rSymbol.m_cChar;
133 /**************************************************************************/
135 void SmSymbolManager::SFX_NOTIFY(SfxBroadcaster& /*rBC*/, const TypeId& rBCType,
136 const SfxHint& /*rHint*/, const TypeId& rHintType)
141 void SmSymbolManager::Init()
143 SmModule *pp = SM_MOD();
144 StartListening(*pp->GetConfig());
148 void SmSymbolManager::Exit()
150 SmModule *pp = SM_MOD();
151 EndListening(*pp->GetConfig());
155 SmSymbolManager::SmSymbolManager()
157 m_bModified = false;
161 SmSymbolManager::SmSymbolManager(const SmSymbolManager& rSymbolSetManager) :
162 SfxListener()
164 m_aSymbols = rSymbolSetManager.m_aSymbols;
165 m_bModified = true;
169 SmSymbolManager::~SmSymbolManager()
174 SmSymbolManager& SmSymbolManager::operator = (const SmSymbolManager& rSymbolSetManager)
176 m_aSymbols = rSymbolSetManager.m_aSymbols;
177 m_bModified = true;
178 return *this;
182 SmSym *SmSymbolManager::GetSymbolByName(const String& rSymbolName)
184 SmSym *pRes = NULL;
185 SymbolMap_t::iterator aIt( m_aSymbols.find( rSymbolName ) );
186 if (aIt != m_aSymbols.end())
187 pRes = &aIt->second;
188 return pRes;
192 const SymbolPtrVec_t SmSymbolManager::GetSymbols() const
194 SymbolPtrVec_t aRes;
195 SymbolMap_t::const_iterator aIt( m_aSymbols.begin() );
196 for ( ; aIt != m_aSymbols.end(); ++aIt)
197 aRes.push_back( &aIt->second );
198 // DBG_ASSERT( sSymbols.size() == m_aSymbols.size(), "number of symbols mismatch " );
199 return aRes;
203 bool SmSymbolManager::AddOrReplaceSymbol( const SmSym &rSymbol, bool bForceChange )
205 bool bAdded = false;
207 const String aSymbolName( rSymbol.GetName() );
208 if (aSymbolName.Len() > 0 && rSymbol.GetSymbolSetName().Len() > 0)
210 const SmSym *pFound = GetSymbolByName( aSymbolName );
211 const bool bSymbolConflict = pFound && !pFound->IsEqualInUI( rSymbol );
213 // avoid having the same symbol name twice but with different symbols in use
214 if (!pFound || bForceChange)
216 m_aSymbols[ aSymbolName ] = rSymbol;
217 bAdded = true;
219 else if (pFound && !bForceChange && bSymbolConflict)
221 // TODO: but what ...
222 DBG_ASSERT( 0, "symbol conflict, different symbol with same name found!" );
226 DBG_ASSERT( bAdded, "failed to add symbol" );
227 if (bAdded)
228 m_bModified = true;
230 return bAdded;
234 void SmSymbolManager::RemoveSymbol( const String & rSymbolName )
236 if (rSymbolName.Len() > 0)
238 size_t nOldSize = m_aSymbols.size();
239 m_aSymbols.erase( rSymbolName );
240 m_bModified = nOldSize != m_aSymbols.size();
245 std::set< String > SmSymbolManager::GetSymbolSetNames() const
247 std::set< String > aRes;
248 SymbolMap_t::const_iterator aIt( m_aSymbols.begin() );
249 for ( ; aIt != m_aSymbols.end(); ++aIt )
250 aRes.insert( aIt->second.GetSymbolSetName() );
251 return aRes;
255 const SymbolPtrVec_t SmSymbolManager::GetSymbolSet( const String& rSymbolSetName )
257 SymbolPtrVec_t aRes;
258 if (rSymbolSetName.Len() > 0)
260 SymbolMap_t::const_iterator aIt( m_aSymbols.begin() );
261 for ( ; aIt != m_aSymbols.end(); ++aIt )
263 if (aIt->second.GetSymbolSetName() == rSymbolSetName)
264 aRes.push_back( &aIt->second );
267 return aRes;
271 void SmSymbolManager::Load()
273 std::vector< SmSym > aSymbols;
274 SmMathConfig &rCfg = *SM_MOD()->GetConfig();
275 rCfg.GetSymbols( aSymbols );
276 size_t nSymbolCount = aSymbols.size();
278 m_aSymbols.clear();
279 for (size_t i = 0; i < nSymbolCount; ++i)
281 const SmSym &rSym = aSymbols[i];
282 DBG_ASSERT( rSym.GetName().Len() > 0, "symbol without name!" );
283 if (rSym.GetName().Len() > 0)
284 AddOrReplaceSymbol( rSym );
286 m_bModified = true;
288 if (0 == nSymbolCount)
290 DBG_ERROR( "no symbol set found" );
291 m_bModified = false;
295 void SmSymbolManager::Save()
297 if (m_bModified)
299 SmMathConfig &rCfg = *SM_MOD()->GetConfig();
301 #if 0
302 USHORT nSymbolCount = GetSymbolCount();
303 USHORT nSaveSymbolCnt = 0;
304 const SmSym **pSymbols = new const SmSym* [ nSymbolCount ];
305 const SmSym **pSym = pSymbols;
306 for (USHORT j = 0; j < nSymbolCount; ++j)
308 const SmSym &rSym = *pSymSet->GetSymbol( j );
309 if (!rSym.IsDocSymbol())
311 *pSym++ = &rSym;
312 ++nSaveSymbolCnt;
315 DBG_ASSERT(pSym - pSymbols == nSaveSymbolCnt, "wrong number of symbols" );
316 #endif
317 SymbolPtrVec_t aTmp( GetSymbols() );
318 std::vector< SmSym > aSymbols;
319 for (size_t i = 0; i < aTmp.size(); ++i)
320 aSymbols.push_back( *aTmp[i] );
321 rCfg.SetSymbols( aSymbols );
322 #if 0
323 delete [] pSymbols;
324 #endif
326 m_bModified = false;