CppunitTest_sc_tiledrendering2: move to tiledrendering folder
[LibreOffice.git] / slideshow / opengl / fadeFragmentShader.glsl
blob0751b6ecd9e26e8956bf9b45621aacd939e8ffaf
1 /* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3  * This file is part of the LibreOffice project.
4  *
5  * This Source Code Form is subject to the terms of the Mozilla Public
6  * License, v. 2.0. If a copy of the MPL was not distributed with this
7  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8  */
10 #version 120
12 uniform sampler2D leavingSlideTexture;
13 uniform sampler2D enteringSlideTexture;
14 uniform float time;
15 varying vec2 v_texturePosition;
17 void main() {
18     vec4 leavingFragment = texture2D(leavingSlideTexture, v_texturePosition);
19     vec4 enteringFragment = texture2D(enteringSlideTexture, v_texturePosition);
20     gl_FragColor = mix(leavingFragment, enteringFragment, time);
23 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */