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20 #ifndef INCLUDED_CANVAS_RENDERING_ICOLORBUFFER_HXX
21 #define INCLUDED_CANVAS_RENDERING_ICOLORBUFFER_HXX
23 #include <sal/types.h>
27 /** Interface for a raw memory pixel container
29 Use this interface to represent a surface of raw pixel (e.g. a
30 bitmap) to the canvas rendering framework.
34 /// The underlying pixel format for this buffer
37 // 32-bit ARGB pixel format with alpha, 8 bits per channel.
40 // 32-bit RGB pixel format, 8 bits per channel.
44 virtual ~IColorBuffer() {}
46 /** Get a pointer to the raw memory bits of the pixel
48 virtual sal_uInt8
* lock() const = 0;
50 /** unlock previous locked buffer
52 virtual void unlock() const = 0;
54 /** Get width in pixel
56 virtual sal_uInt32
getWidth() const = 0;
58 /** Get height in pixel
60 virtual sal_uInt32
getHeight() const = 0;
62 /** Offset, in bytes, between consecutive scan lines of the bitmap.
63 If the stride is positive, the bitmap is top-down.
64 If the stride is negative, the bitmap is bottom-up.
65 The returned value is only valid while the buffer is locked.
67 virtual sal_uInt32
getStride() const = 0;
69 /** Get format of the color buffer
71 virtual Format
getFormat() const = 0;
75 #endif // INCLUDED_CANVAS_RENDERING_ICOLORBUFFER_HXX
77 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */