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20 #ifndef INCLUDED_DRAWINGLAYER_GEOMETRY_VIEWINFORMATION3D_HXX
21 #define INCLUDED_DRAWINGLAYER_GEOMETRY_VIEWINFORMATION3D_HXX
23 #include <drawinglayer/drawinglayerdllapi.h>
25 #include <sal/config.h>
26 #include <o3tl/cow_wrapper.hxx>
31 namespace drawinglayer
{ namespace geometry
{
32 class ImpViewInformation3D
;
39 namespace com::sun::star::beans
{ struct PropertyValue
; }
40 namespace com::sun::star::uno
{ template <typename
> class Sequence
; }
42 namespace drawinglayer
46 /** ViewInformation3D class
48 This class holds all view-relevant information for a 3d geometry. It works
49 together with UNO API definitions and supports holding a sequence of PropertyValues.
50 The most used data is for convenience offered directly using basegfx tooling classes.
51 It is an implementation to support the sequence of PropertyValues used in a
52 css::graphic::XPrimitive3D for C++ implementations working with those
54 class DRAWINGLAYER_DLLPUBLIC ViewInformation3D
57 typedef o3tl::cow_wrapper
< ImpViewInformation3D
, o3tl::ThreadSafeRefCountingPolicy
> ImplType
;
60 /// pointer to private implementation class
61 ImplType mpViewInformation3D
;
64 /** Constructor: Create a ViewInformation3D
66 @param rObjectTransformation
67 The Transformation from Object to World coordinates (normally logic coordinates).
70 A part of the 3D ViewTransformation, the World to Camera coordinates transformation
71 which holds the camera coordinate system.
74 A part of the 3D ViewTransformation, the Camera to Device transformation which
75 transforms coordinates to a [0.0 .. 1.0] device range in X,Y and Z. Z may be used
76 as source for Z-Buffers. This transformation may be e.g. a parallel projection,
77 but also a perspective one and thus may use the last line of the matrix.
80 A part of the 3D ViewTransformation, the Device to View transformation which normally
81 translates and scales from [0.0 .. 1.0] range in X,Y and Z to discrete position and
84 rOrientation, rProjection and rDeviceToView define the 3D transformation pipeline
85 and are normally used multiplied together to have a direct transformation from
86 World to View coordinates
89 The time the view is defined for. Default is 0.0. This parameter is used e.g. for
92 @param rExtendedParameters
93 A sequence of property values which allows holding various other parameters besides
94 the obvious and needed ones above. For this constructor none of the other parameters
95 should be added as data. The constructor will parse the given parameters and if
96 data for the other parameters is given, the value in rExtendedParameters will
97 be preferred and overwrite the given parameter
100 const basegfx::B3DHomMatrix
& rObjectTransformation
,
101 const basegfx::B3DHomMatrix
& rOrientation
,
102 const basegfx::B3DHomMatrix
& rProjection
,
103 const basegfx::B3DHomMatrix
& rDeviceToView
,
105 const css::uno::Sequence
< css::beans::PropertyValue
>& rExtendedParameters
);
107 /** Constructor: Create a ViewInformation3D
109 @param rViewParameters
110 A sequence of property values which allows holding any combination of local and various
111 other parameters. This constructor is feeded completely with a sequence of PropertyValues
112 which will be parsed to be able to offer the most used ones in a convenient way.
114 explicit ViewInformation3D(const css::uno::Sequence
< css::beans::PropertyValue
>& rViewParameters
);
116 /// default (empty) constructor
120 ViewInformation3D(const ViewInformation3D
&);
122 ViewInformation3D(ViewInformation3D
&&);
125 ~ViewInformation3D();
127 // checks if the incarnation is default constructed
128 bool isDefault() const;
130 /// assignment operator
131 ViewInformation3D
& operator=(const ViewInformation3D
&);
132 ViewInformation3D
& operator=(ViewInformation3D
&&);
134 /// compare operators
135 bool operator==(const ViewInformation3D
& rCandidate
) const;
136 bool operator!=(const ViewInformation3D
& rCandidate
) const { return !operator==(rCandidate
); }
139 const basegfx::B3DHomMatrix
& getObjectTransformation() const;
140 const basegfx::B3DHomMatrix
& getOrientation() const;
141 const basegfx::B3DHomMatrix
& getProjection() const;
142 const basegfx::B3DHomMatrix
& getDeviceToView() const;
143 double getViewTime() const;
145 /// for convenience, the linear combination of the above four transformations is offered
146 const basegfx::B3DHomMatrix
& getObjectToView() const;
148 /** Get the uno::Sequence< beans::PropertyValue > which contains all ViewInformation
150 Use this call if You need to extract all contained ViewInformation. The ones
151 directly supported for convenience will be added to the ones only available
152 as PropertyValues. This set completely describes this ViewInformation3D and
153 can be used for complete information transport over UNO API.
155 const css::uno::Sequence
< css::beans::PropertyValue
>& getViewInformationSequence() const;
157 /** Get the uno::Sequence< beans::PropertyValue > which contains only ViewInformation
160 Use this call if You only need ViewInformation which is not offered conveniently,
161 but only exists as PropertyValue. This is e.g. used to create partially updated
162 incarnations of ViewInformation3D without losing the only with PropertyValues
163 defined data. It does not contain a complete description.
165 const css::uno::Sequence
< css::beans::PropertyValue
>& getExtendedInformationSequence() const;
167 } // end of namespace geometry
168 } // end of namespace drawinglayer
171 #endif //INCLUDED_DRAWINGLAYER_GEOMETRY_VIEWINFORMATION3D_HXX
173 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */