bump product version to 6.3.0.0.beta1
[LibreOffice.git] / include / drawinglayer / processor3d / geometry2dextractor.hxx
blob98233dd009b78bdbaf5261ea5c529d442d30fc3b
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
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14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
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17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_GEOMETRY2DEXTRACTOR_HXX
21 #define INCLUDED_DRAWINGLAYER_PROCESSOR3D_GEOMETRY2DEXTRACTOR_HXX
23 #include <drawinglayer/drawinglayerdllapi.h>
25 #include <drawinglayer/processor3d/baseprocessor3d.hxx>
26 #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
27 #include <basegfx/matrix/b2dhommatrix.hxx>
28 #include <basegfx/color/bcolormodifier.hxx>
31 namespace drawinglayer
33 namespace processor3d
35 /** Geometry2DExtractingProcessor class
37 This processor extracts the 2D geometry (projected geometry) of all feeded primitives.
38 It is e.g. used as sub-processor for contour extraction where 3D geometry is only
39 useful as 2D projected geometry.
41 class DRAWINGLAYER_DLLPUBLIC Geometry2DExtractingProcessor : public BaseProcessor3D
43 private:
44 /// result holding vector (2D)
45 primitive2d::Primitive2DContainer maPrimitive2DSequence;
47 /// object transformation for scene for 2d definition
48 basegfx::B2DHomMatrix maObjectTransformation;
50 /// the modifiedColorPrimitive stack
51 basegfx::BColorModifierStack maBColorModifierStack;
53 /* as tooling, the process() implementation takes over API handling and calls this
54 virtual render method when the primitive implementation is BasePrimitive3D-based.
56 virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate) override;
58 public:
59 Geometry2DExtractingProcessor(
60 const geometry::ViewInformation3D& rViewInformation,
61 const basegfx::B2DHomMatrix& rObjectTransformation);
63 // data read access
64 const primitive2d::Primitive2DContainer& getPrimitive2DSequence() const { return maPrimitive2DSequence; }
65 const basegfx::B2DHomMatrix& getObjectTransformation() const { return maObjectTransformation; }
67 } // end of namespace processor3d
68 } // end of namespace drawinglayer
70 #endif //INCLUDED_DRAWINGLAYER_PROCESSOR3D_GEOMETRY2DEXTRACTOR_HXX
72 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */