1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #ifndef INCLUDED_SVTOOLS_TABLE_TABLEINPUTHANDLER_HXX
21 #define INCLUDED_SVTOOLS_TABLE_TABLEINPUTHANDLER_HXX
29 namespace svt
{ namespace table
36 //= ITableInputHandler
38 /** interface for components handling input in a ->TableControl
40 class ITableInputHandler
43 // all those methods have the same semantics as the equal-named methods of ->Window,
44 // with the additional option to return a boolean value indicating whether
45 // the event should be further processed by the ->Window implementations (<FALSE/>),
46 // or whether it has been sufficiently handled by the ->ITableInputHandler instance
49 virtual bool MouseMove ( ITableControl
& _rControl
, const MouseEvent
& rMEvt
) = 0;
50 virtual bool MouseButtonDown ( ITableControl
& _rControl
, const MouseEvent
& rMEvt
) = 0;
51 virtual bool MouseButtonUp ( ITableControl
& _rControl
, const MouseEvent
& rMEvt
) = 0;
52 virtual bool KeyInput ( ITableControl
& _rControl
, const KeyEvent
& rKEvt
) = 0;
53 virtual bool GetFocus ( ITableControl
& _rControl
) = 0;
54 virtual bool LoseFocus ( ITableControl
& _rControl
) = 0;
56 virtual ~ITableInputHandler() { }
58 typedef std::shared_ptr
< ITableInputHandler
> PTableInputHandler
;
61 } } // namespace svt::table
64 #endif // INCLUDED_SVTOOLS_TABLE_TABLEINPUTHANDLER_HXX
66 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */