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20 #ifndef INCLUDED_SD_SOURCE_UI_SLIDESORTER_VIEW_SLSLAYEREDDEVICE_HXX
21 #define INCLUDED_SD_SOURCE_UI_SLIDESORTER_VIEW_SLSLAYEREDDEVICE_HXX
23 #include <view/SlsILayerPainter.hxx>
25 #include <vcl/vclptr.hxx>
26 #include <vcl/mapmod.hxx>
30 namespace sd
{ class Window
; }
31 namespace tools
{ class Rectangle
; }
32 namespace vcl
{ class Region
; }
36 namespace sd
{ namespace slidesorter
{ namespace view
{
38 /** A simple wrapper around an OutputDevice that provides support for
39 independent layers and buffering.
40 Each layer may contain any number of painters.
43 : public std::enable_shared_from_this
<LayeredDevice
>
47 explicit LayeredDevice (const VclPtr
<sd::Window
>& pTargetWindow
);
51 const ::tools::Rectangle
& rInvalidationBox
,
52 const sal_Int32 nLayer
);
53 void InvalidateAllLayers (
54 const ::tools::Rectangle
& rInvalidationBox
);
55 void InvalidateAllLayers (
56 const vcl::Region
& rInvalidationRegion
);
58 void RegisterPainter (
59 const SharedILayerPainter
& rPainter
,
60 const sal_Int32 nLayer
);
63 const SharedILayerPainter
& rPainter
,
64 const sal_Int32 nLayer
);
66 bool HandleMapModeChange();
67 void Repaint (const vcl::Region
& rRepaintRegion
);
74 VclPtr
<sd::Window
> mpTargetWindow
;
76 std::unique_ptr
<LayerContainer
> mpLayers
;
77 ScopedVclPtr
<VirtualDevice
> mpBackBuffer
;
78 MapMode maSavedMapMode
;
80 void RepaintRectangle (const ::tools::Rectangle
& rRepaintRectangle
);
83 } } } // end of namespace ::sd::slidesorter::view
87 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */