1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <basegfx/polygon/b2dpolygontriangulator.hxx>
21 #include <osl/diagnose.h>
22 #include <basegfx/point/b2dpoint.hxx>
23 #include <basegfx/polygon/b2dpolygon.hxx>
24 #include <basegfx/vector/b2dvector.hxx>
25 #include <basegfx/polygon/b2dpolygontools.hxx>
26 #include <basegfx/polygon/b2dpolypolygontools.hxx>
27 #include <basegfx/range/b2drange.hxx>
28 #include <basegfx/numeric/ftools.hxx>
44 EdgeEntry(const B2DPoint
& rStart
, const B2DPoint
& rEnd
)
50 // make sure edge goes down. If horizontal, let it go to the right (left-handed).
53 if(::basegfx::fTools::equal(maStart
.getY(), maEnd
.getY()))
55 if(maStart
.getX() > maEnd
.getX())
60 else if(maStart
.getY() > maEnd
.getY())
71 mfAtan2
= atan2(maEnd
.getY() - maStart
.getY(), maEnd
.getX() - maStart
.getX());
78 bool operator<(const EdgeEntry
& rComp
) const
80 if(::basegfx::fTools::equal(maStart
.getY(), rComp
.maStart
.getY()))
82 if(::basegfx::fTools::equal(maStart
.getX(), rComp
.maStart
.getX()))
84 // same in x and y -> same start point. Sort emitting vectors from left to right.
85 return (mfAtan2
> rComp
.mfAtan2
);
88 return (maStart
.getX() < rComp
.maStart
.getX());
91 return (maStart
.getY() < rComp
.maStart
.getY());
94 bool operator==(const EdgeEntry
& rComp
) const
96 return (maStart
.equal(rComp
.maStart
) && maEnd
.equal(rComp
.maEnd
));
99 bool operator!=(const EdgeEntry
& rComp
) const
101 return !(*this == rComp
);
104 const B2DPoint
& getStart() const { return maStart
; }
105 const B2DPoint
& getEnd() const { return maEnd
; }
107 EdgeEntry
* getNext() const { return mpNext
; }
108 void setNext(EdgeEntry
* pNext
) { mpNext
= pNext
; }
111 typedef ::std::vector
< EdgeEntry
> EdgeEntries
;
112 typedef ::std::vector
< EdgeEntry
* > EdgeEntryPointers
;
117 EdgeEntries maStartEntries
;
118 EdgeEntryPointers maNewEdgeEntries
;
121 void handleClosingEdge(const B2DPoint
& rStart
, const B2DPoint
& rEnd
);
122 bool CheckPointInTriangle(EdgeEntry
* pEdgeA
, EdgeEntry
* pEdgeB
, const B2DPoint
& rTestPoint
);
123 void createTriangle(const B2DPoint
& rA
, const B2DPoint
& rB
, const B2DPoint
& rC
);
126 explicit Triangulator(const B2DPolyPolygon
& rCandidate
);
129 const B2DPolygon
getResult() const { return maResult
; }
132 void Triangulator::handleClosingEdge(const B2DPoint
& rStart
, const B2DPoint
& rEnd
)
134 // create an entry, else the comparison might use the wrong edges
135 EdgeEntry
aNew(rStart
, rEnd
);
136 EdgeEntry
* pCurr
= mpList
;
137 EdgeEntry
* pPrev
= 0L;
140 && pCurr
->getStart().getY() <= aNew
.getStart().getY()
144 pCurr
= pCurr
->getNext();
147 if(pCurr
&& *pCurr
== aNew
)
149 // found closing edge, remove
152 pPrev
->setNext(pCurr
->getNext());
156 mpList
= pCurr
->getNext();
161 // insert closing edge
162 EdgeEntry
* pNew
= new EdgeEntry(aNew
);
163 maNewEdgeEntries
.push_back(pNew
);
167 while(pCurr
&& *pCurr
< *pNew
)
170 pCurr
= pCurr
->getNext();
175 pNew
->setNext(pPrev
->getNext());
176 pPrev
->setNext(pNew
);
180 pNew
->setNext(mpList
);
186 bool Triangulator::CheckPointInTriangle(EdgeEntry
* pEdgeA
, EdgeEntry
* pEdgeB
, const B2DPoint
& rTestPoint
)
188 // inside triangle or on edge?
189 if(tools::isPointInTriangle(pEdgeA
->getStart(), pEdgeA
->getEnd(), pEdgeB
->getEnd(), rTestPoint
, true))
192 if(!rTestPoint
.equal(pEdgeA
->getEnd()) && !rTestPoint
.equal(pEdgeB
->getEnd()))
194 // found point in triangle -> split triangle inserting two edges
195 EdgeEntry
* pStart
= new EdgeEntry(pEdgeA
->getStart(), rTestPoint
);
196 EdgeEntry
* pEnd
= new EdgeEntry(*pStart
);
197 maNewEdgeEntries
.push_back(pStart
);
198 maNewEdgeEntries
.push_back(pEnd
);
200 pStart
->setNext(pEnd
);
201 pEnd
->setNext(pEdgeA
->getNext());
202 pEdgeA
->setNext(pStart
);
211 void Triangulator::createTriangle(const B2DPoint
& rA
, const B2DPoint
& rB
, const B2DPoint
& rC
)
218 // consume as long as there are edges
219 Triangulator::Triangulator(const B2DPolyPolygon
& rCandidate
)
222 // add all available edges to the single linked local list which will be sorted
223 // by Y,X,atan2 when adding nodes
224 if(rCandidate
.count())
226 for(sal_uInt32
a(0L); a
< rCandidate
.count(); a
++)
228 const B2DPolygon
aPolygonCandidate(rCandidate
.getB2DPolygon(a
));
229 const sal_uInt32
nCount(aPolygonCandidate
.count());
233 B2DPoint
aPrevPnt(aPolygonCandidate
.getB2DPoint(nCount
- 1L));
235 for(sal_uInt32
b(0L); b
< nCount
; b
++)
237 B2DPoint
aNextPnt(aPolygonCandidate
.getB2DPoint(b
));
239 if( !aPrevPnt
.equal(aNextPnt
) )
241 maStartEntries
.push_back(EdgeEntry(aPrevPnt
, aNextPnt
));
249 if(!maStartEntries
.empty())
252 ::std::sort(maStartEntries
.begin(), maStartEntries
.end());
254 // insert to own simply linked list
255 EdgeEntries::iterator
aPos(maStartEntries
.begin());
257 EdgeEntry
* pLast
= mpList
;
259 while(aPos
!= maStartEntries
.end())
261 EdgeEntry
* pEntry
= &(*aPos
++);
262 pLast
->setNext(pEntry
);
270 if(mpList
->getNext() && mpList
->getNext()->getStart().equal(mpList
->getStart()))
272 // next candidate. There are two edges and start point is equal.
273 // Length is not zero.
274 EdgeEntry
* pEdgeA
= mpList
;
275 EdgeEntry
* pEdgeB
= pEdgeA
->getNext();
277 if( pEdgeA
->getEnd().equal(pEdgeB
->getEnd()) )
279 // start and end equal -> neutral triangle, delete both
280 mpList
= pEdgeB
->getNext();
284 const B2DVector
aLeft(pEdgeA
->getEnd() - pEdgeA
->getStart());
285 const B2DVector
aRight(pEdgeB
->getEnd() - pEdgeA
->getStart());
287 if(ORIENTATION_NEUTRAL
== getOrientation(aLeft
, aRight
))
289 // edges are parallel and have different length -> neutral triangle,
290 // delete both edges and handle closing edge
291 mpList
= pEdgeB
->getNext();
292 handleClosingEdge(pEdgeA
->getEnd(), pEdgeB
->getEnd());
296 // not parallel, look for points inside
297 B2DRange
aRange(pEdgeA
->getStart(), pEdgeA
->getEnd());
298 aRange
.expand(pEdgeB
->getEnd());
299 EdgeEntry
* pTestEdge
= pEdgeB
->getNext();
300 bool bNoPointInTriangle(true);
302 // look for start point in triangle
303 while(bNoPointInTriangle
&& pTestEdge
)
305 if(aRange
.getMaxY() < pTestEdge
->getStart().getY())
307 // edge is below test range and edges are sorted -> stop looking
312 // do not look for edges with same start point, they are sorted and cannot end inside.
313 if(!pTestEdge
->getStart().equal(pEdgeA
->getStart()))
315 if(aRange
.isInside(pTestEdge
->getStart()))
317 bNoPointInTriangle
= CheckPointInTriangle(pEdgeA
, pEdgeB
, pTestEdge
->getStart());
323 pTestEdge
= pTestEdge
->getNext();
326 if(bNoPointInTriangle
)
328 // look for end point in triange
329 pTestEdge
= pEdgeB
->getNext();
331 while(bNoPointInTriangle
&& pTestEdge
)
333 if(aRange
.getMaxY() < pTestEdge
->getStart().getY())
335 // edge is below test range and edges are sorted -> stop looking
340 // do not look for edges with same end point, they are sorted and cannot end inside.
341 if(!pTestEdge
->getEnd().equal(pEdgeA
->getStart()))
343 if(aRange
.isInside(pTestEdge
->getEnd()))
345 bNoPointInTriangle
= CheckPointInTriangle(pEdgeA
, pEdgeB
, pTestEdge
->getEnd());
351 pTestEdge
= pTestEdge
->getNext();
355 if(bNoPointInTriangle
)
357 // create triangle, remove edges, handle closing edge
358 mpList
= pEdgeB
->getNext();
359 createTriangle(pEdgeA
->getStart(), pEdgeB
->getEnd(), pEdgeA
->getEnd());
360 handleClosingEdge(pEdgeA
->getEnd(), pEdgeB
->getEnd());
367 // only one entry at start point, delete it
368 mpList
= mpList
->getNext();
373 Triangulator::~Triangulator()
375 EdgeEntryPointers::iterator
aIter(maNewEdgeEntries
.begin());
377 while(aIter
!= maNewEdgeEntries
.end())
383 } // end of anonymous namespace
384 } // end of namespace basegfx
388 namespace triangulator
390 B2DPolygon
triangulate(const B2DPolygon
& rCandidate
)
394 // subdivide locally (triangulate does not work with beziers), remove double and neutral points
395 B2DPolygon
aCandidate(rCandidate
.areControlPointsUsed() ? tools::adaptiveSubdivideByAngle(rCandidate
) : rCandidate
);
396 aCandidate
.removeDoublePoints();
397 aCandidate
= tools::removeNeutralPoints(aCandidate
);
399 if(2L == aCandidate
.count())
401 // candidate IS a triangle, just append
402 aRetval
.append(aCandidate
);
404 else if(aCandidate
.count() > 2L)
406 if(tools::isConvex(aCandidate
))
408 // polygon is convex, just use a triangle fan
409 tools::addTriangleFan(aCandidate
, aRetval
);
413 // polygon is concave.
414 const B2DPolyPolygon
aCandPolyPoly(aCandidate
);
415 Triangulator
aTriangulator(aCandPolyPoly
);
416 aRetval
= aTriangulator
.getResult();
423 B2DPolygon
triangulate(const B2DPolyPolygon
& rCandidate
)
427 // subdivide locally (triangulate does not work with beziers)
428 B2DPolyPolygon
aCandidate(rCandidate
.areControlPointsUsed() ? tools::adaptiveSubdivideByAngle(rCandidate
) : rCandidate
);
430 if(1L == aCandidate
.count())
432 // single polygon -> single polygon triangulation
433 const B2DPolygon
aSinglePolygon(aCandidate
.getB2DPolygon(0L));
434 aRetval
= triangulate(aSinglePolygon
);
438 Triangulator
aTriangulator(aCandidate
);
439 aRetval
= aTriangulator
.getResult();
444 } // end of namespace triangulator
445 } // end of namespace basegfx
447 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */