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20 #ifndef INCLUDED_SD_SOURCE_UI_ANIMATIONS_STLPROPERTYSET_HXX
21 #define INCLUDED_SD_SOURCE_UI_ANIMATIONS_STLPROPERTYSET_HXX
23 #include <com/sun/star/beans/PropertyValue.hpp>
31 const sal_Int32 STLPropertyState_DEFAULT
= 0;
32 const sal_Int32 STLPropertyState_DIRECT
= 1;
33 const sal_Int32 STLPropertyState_AMBIGUOUS
= 3;
35 struct STLPropertyMapEntry
37 ::com::sun::star::uno::Any maValue
;
41 : mnState( STLPropertyState_AMBIGUOUS
) {}
42 STLPropertyMapEntry( ::com::sun::star::uno::Any aValue
, sal_Int32 nState
= STLPropertyState_DEFAULT
)
43 : maValue( aValue
), mnState( nState
) {}
47 typedef std::map
<sal_Int32
, STLPropertyMapEntry
> PropertyMap
;
48 typedef PropertyMap::iterator PropertyMapIter
;
49 typedef PropertyMap::const_iterator PropertyMapConstIter
;
57 void setPropertyDefaultValue( sal_Int32 nHandle
, const com::sun::star::uno::Any
& rValue
);
58 void setPropertyValue( sal_Int32 nHandle
, const com::sun::star::uno::Any
& rValue
, sal_Int32 nState
= STLPropertyState_DIRECT
);
59 ::com::sun::star::uno::Any
getPropertyValue( sal_Int32 nHandle
) const;
61 sal_Int32
getPropertyState( sal_Int32 nHandle
) const;
62 void setPropertyState( sal_Int32 nHandle
, sal_Int32 nState
);
65 bool findProperty( sal_Int32 nHandle
, PropertyMapIter
& rIter
);
66 bool findProperty( sal_Int32 nHandle
, PropertyMapConstIter
& rIter
) const;
69 PropertyMap maPropertyMap
;
74 #endif // INCLUDED_SD_SOURCE_UI_ANIMATIONS_STLPROPERTYSET_HXX
76 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */