bump product version to 5.0.4.1
[LibreOffice.git] / sd / source / ui / func / fucon3d.cxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include "fucon3d.hxx"
21 #include <vcl/waitobj.hxx>
23 #include <svx/svxids.hrc>
24 #include <svl/aeitem.hxx>
25 #include <sfx2/app.hxx>
26 #include <sfx2/dispatch.hxx>
27 #include <sfx2/viewfrm.hxx>
28 #include <tools/poly.hxx>
30 #include <math.h>
31 #include <svx/globl3d.hxx>
32 #include <svx/scene3d.hxx>
33 #include <svx/sphere3d.hxx>
34 #include <svx/cube3d.hxx>
35 #include <svx/lathe3d.hxx>
36 #include <svx/camera3d.hxx>
38 #include "app.hrc"
39 #include "res_bmp.hrc"
40 #include "View.hxx"
41 #include "Window.hxx"
42 #include "ViewShell.hxx"
43 #include "drawdoc.hxx"
44 #include "ViewShellBase.hxx"
45 #include "ToolBarManager.hxx"
46 #include <svx/svx3ditems.hxx>
48 #include <svx/polysc3d.hxx>
49 #include <basegfx/polygon/b2dpolygontools.hxx>
51 using namespace com::sun::star;
53 namespace sd {
55 TYPEINIT1( FuConstruct3dObject, FuConstruct );
57 FuConstruct3dObject::FuConstruct3dObject (
58 ViewShell* pViewSh,
59 ::sd::Window* pWin,
60 ::sd::View* pView,
61 SdDrawDocument* pDoc,
62 SfxRequest& rReq)
63 : FuConstruct(pViewSh, pWin, pView, pDoc, rReq)
67 rtl::Reference<FuPoor> FuConstruct3dObject::Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq, bool bPermanent )
69 FuConstruct3dObject* pFunc;
70 rtl::Reference<FuPoor> xFunc( pFunc = new FuConstruct3dObject( pViewSh, pWin, pView, pDoc, rReq ) );
71 xFunc->DoExecute(rReq);
72 pFunc->SetPermanent(bPermanent);
73 return xFunc;
76 void FuConstruct3dObject::DoExecute( SfxRequest& rReq )
78 FuConstruct::DoExecute( rReq );
79 mpViewShell->GetViewShellBase().GetToolBarManager()->SetToolBar(
80 ToolBarManager::TBG_FUNCTION,
81 ToolBarManager::msDrawingObjectToolBar);
84 E3dCompoundObject* FuConstruct3dObject::ImpCreateBasic3DShape()
86 E3dCompoundObject* p3DObj = NULL;
88 switch (nSlotId)
90 default:
91 case SID_3D_CUBE:
93 p3DObj = new E3dCubeObj(
94 mpView->Get3DDefaultAttributes(),
95 ::basegfx::B3DPoint(-2500, -2500, -2500),
96 ::basegfx::B3DVector(5000, 5000, 5000));
97 break;
100 case SID_3D_SPHERE:
102 p3DObj = new E3dSphereObj(
103 mpView->Get3DDefaultAttributes(),
104 ::basegfx::B3DPoint(0, 0, 0),
105 ::basegfx::B3DVector(5000, 5000, 5000));
106 break;
109 case SID_3D_SHELL:
111 XPolygon aXPoly(Point (0, 1250), 2500, 2500, 0, 900, false);
112 aXPoly.Scale(5.0, 5.0);
114 ::basegfx::B2DPolygon aB2DPolygon(aXPoly.getB2DPolygon());
115 if(aB2DPolygon.areControlPointsUsed())
117 aB2DPolygon = ::basegfx::tools::adaptiveSubdivideByAngle(aB2DPolygon);
119 p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aB2DPolygon));
121 /* this is an open object, therefore it has to be handled double-
122 sided by default */
123 p3DObj->SetMergedItem(makeSvx3DDoubleSidedItem(true));
124 break;
127 case SID_3D_HALF_SPHERE:
129 XPolygon aXPoly(Point (0, 1250), 2500, 2500, 0, 900, false);
130 aXPoly.Scale(5.0, 5.0);
132 aXPoly.Insert(0, Point (2400*5, 1250*5), XPOLY_NORMAL);
133 aXPoly.Insert(0, Point (2000*5, 1250*5), XPOLY_NORMAL);
134 aXPoly.Insert(0, Point (1500*5, 1250*5), XPOLY_NORMAL);
135 aXPoly.Insert(0, Point (1000*5, 1250*5), XPOLY_NORMAL);
136 aXPoly.Insert(0, Point (500*5, 1250*5), XPOLY_NORMAL);
137 aXPoly.Insert(0, Point (250*5, 1250*5), XPOLY_NORMAL);
138 aXPoly.Insert(0, Point (50*5, 1250*5), XPOLY_NORMAL);
139 aXPoly.Insert(0, Point (0*5, 1250*5), XPOLY_NORMAL);
141 ::basegfx::B2DPolygon aB2DPolygon(aXPoly.getB2DPolygon());
142 if(aB2DPolygon.areControlPointsUsed())
144 aB2DPolygon = ::basegfx::tools::adaptiveSubdivideByAngle(aB2DPolygon);
146 p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aB2DPolygon));
147 break;
150 case SID_3D_TORUS:
152 ::basegfx::B2DPolygon aB2DPolygon(::basegfx::tools::createPolygonFromCircle(::basegfx::B2DPoint(1000.0, 0.0), 500.0));
153 if(aB2DPolygon.areControlPointsUsed())
155 aB2DPolygon = ::basegfx::tools::adaptiveSubdivideByAngle(aB2DPolygon);
157 p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aB2DPolygon));
158 break;
161 case SID_3D_CYLINDER:
163 ::basegfx::B2DPolygon aInnerPoly;
165 aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5));
166 aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5));
167 aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5));
168 aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5));
169 aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5));
170 aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5));
171 aInnerPoly.append(::basegfx::B2DPoint(450*5, 1000*5));
172 aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5));
173 aInnerPoly.append(::basegfx::B2DPoint(500*5, -1000*5));
174 aInnerPoly.append(::basegfx::B2DPoint(450*5, -1000*5));
175 aInnerPoly.append(::basegfx::B2DPoint(400*5, -1000*5));
176 aInnerPoly.append(::basegfx::B2DPoint(300*5, -1000*5));
177 aInnerPoly.append(::basegfx::B2DPoint(200*5, -1000*5));
178 aInnerPoly.append(::basegfx::B2DPoint(100*5, -1000*5));
179 aInnerPoly.append(::basegfx::B2DPoint(50*5, -1000*5));
180 aInnerPoly.append(::basegfx::B2DPoint(0*5, -1000*5));
181 aInnerPoly.setClosed(true);
183 p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aInnerPoly));
184 break;
187 case SID_3D_CONE:
189 ::basegfx::B2DPolygon aInnerPoly;
191 aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5));
192 aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5));
193 aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5));
194 aInnerPoly.append(::basegfx::B2DPoint(100*5, -600*5));
195 aInnerPoly.append(::basegfx::B2DPoint(200*5, -200*5));
196 aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5));
197 aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5));
198 aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5));
199 aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5));
200 aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5));
201 aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5));
202 aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5));
203 aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5));
204 aInnerPoly.append(::basegfx::B2DPoint(0*5, 1000*5));
205 aInnerPoly.setClosed(true);
207 p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aInnerPoly));
208 break;
211 case SID_3D_PYRAMID:
213 ::basegfx::B2DPolygon aInnerPoly;
215 aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5));
216 aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5));
217 aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5));
218 aInnerPoly.append(::basegfx::B2DPoint(100*5, -600*5));
219 aInnerPoly.append(::basegfx::B2DPoint(200*5, -200*5));
220 aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5));
221 aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5));
222 aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5));
223 aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5));
224 aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5));
225 aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5));
226 aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5));
227 aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5));
228 aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5));
229 aInnerPoly.setClosed(true);
231 p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aInnerPoly));
232 p3DObj->SetMergedItem(makeSvx3DHorizontalSegmentsItem(4));
233 break;
237 return p3DObj;
240 void FuConstruct3dObject::ImpPrepareBasic3DShape(E3dCompoundObject* p3DObj, E3dScene *pScene)
242 Camera3D &aCamera = (Camera3D&) pScene->GetCamera ();
244 // get transformed BoundVolume of the new object
245 basegfx::B3DRange aBoundVol;
246 basegfx::B3DRange aObjVol(p3DObj->GetBoundVolume());
247 aObjVol.transform(p3DObj->GetTransform());
248 aBoundVol.expand(aObjVol);
249 double fDeepth(aBoundVol.getDepth());
251 aCamera.SetPRP(::basegfx::B3DPoint(0.0, 0.0, 1000.0));
252 aCamera.SetPosition(::basegfx::B3DPoint(0.0, 0.0, mpView->GetDefaultCamPosZ() + fDeepth / 2));
253 aCamera.SetFocalLength(mpView->GetDefaultCamFocal());
254 pScene->SetCamera(aCamera);
255 basegfx::B3DHomMatrix aTransformation;
257 switch (nSlotId)
259 case SID_3D_CUBE:
261 aTransformation.rotate(DEG2RAD(20), 0.0, 0.0);
263 break;
265 case SID_3D_SPHERE:
268 break;
270 case SID_3D_SHELL:
271 case SID_3D_HALF_SPHERE:
273 aTransformation.rotate(DEG2RAD(200), 0.0, 0.0);
275 break;
277 case SID_3D_CYLINDER:
278 case SID_3D_CONE:
279 case SID_3D_PYRAMID:
282 break;
284 case SID_3D_TORUS:
286 aTransformation.rotate(DEG2RAD(90), 0.0, 0.0);
288 break;
290 default:
293 break;
296 pScene->SetTransform(aTransformation * pScene->GetTransform());
298 SfxItemSet aAttr (mpViewShell->GetPool());
299 pScene->SetMergedItemSetAndBroadcast(aAttr);
302 bool FuConstruct3dObject::MouseButtonDown(const MouseEvent& rMEvt)
304 bool bReturn = FuConstruct::MouseButtonDown(rMEvt);
306 if ( rMEvt.IsLeft() && !mpView->IsAction() )
308 Point aPnt( mpWindow->PixelToLogic( rMEvt.GetPosPixel() ) );
310 mpWindow->CaptureMouse();
311 sal_uInt16 nDrgLog = sal_uInt16 ( mpWindow->PixelToLogic(Size(DRGPIX,0)).Width() );
313 E3dCompoundObject* p3DObj = NULL;
315 WaitObject aWait( (vcl::Window*)mpViewShell->GetActiveWindow() );
317 p3DObj = ImpCreateBasic3DShape();
318 E3dScene* pScene = mpView->SetCurrent3DObj(p3DObj);
320 ImpPrepareBasic3DShape(p3DObj, pScene);
321 bReturn = mpView->BegCreatePreparedObject(aPnt, nDrgLog, pScene);
323 SdrObject* pObj = mpView->GetCreateObj();
325 if (pObj)
327 SfxItemSet aAttr(mpDoc->GetPool());
328 SetStyleSheet(aAttr, pObj);
330 // extract LineStyle
331 aAttr.Put(XLineStyleItem (drawing::LineStyle_NONE));
333 pObj->SetMergedItemSet(aAttr);
337 return bReturn;
340 bool FuConstruct3dObject::MouseMove(const MouseEvent& rMEvt)
342 return FuConstruct::MouseMove(rMEvt);
345 bool FuConstruct3dObject::MouseButtonUp(const MouseEvent& rMEvt)
347 bool bReturn = false;
349 if ( mpView->IsCreateObj() && rMEvt.IsLeft() )
351 mpView->EndCreateObj(SDRCREATE_FORCEEND);
352 bReturn = true;
355 bReturn = FuConstruct::MouseButtonUp(rMEvt) || bReturn;
357 if (!bPermanent)
358 mpViewShell->GetViewFrame()->GetDispatcher()->Execute(SID_OBJECT_SELECT, SfxCallMode::ASYNCHRON);
360 return bReturn;
364 * Process keyboard input
365 * @returns sal_True if a KeyEvent is being processed, sal_False otherwise
367 bool FuConstruct3dObject::KeyInput(const KeyEvent& rKEvt)
369 return FuConstruct::KeyInput(rKEvt);
372 void FuConstruct3dObject::Activate()
374 mpView->SetCurrentObj(OBJ_NONE);
376 FuConstruct::Activate();
379 void FuConstruct3dObject::Deactivate()
381 FuConstruct::Deactivate();
384 SdrObject* FuConstruct3dObject::CreateDefaultObject(const sal_uInt16 nID, const Rectangle& rRectangle)
387 E3dCompoundObject* p3DObj = ImpCreateBasic3DShape();
389 // E3dView::SetCurrent3DObj part
390 // get transformed BoundVolume of the object
391 basegfx::B3DRange aObjVol(p3DObj->GetBoundVolume());
392 aObjVol.transform(p3DObj->GetTransform());
393 basegfx::B3DRange aVolume(aObjVol);
394 double fW(aVolume.getWidth());
395 double fH(aVolume.getHeight());
396 Rectangle a3DRect(0, 0, (long)fW, (long)fH);
397 E3dScene* pScene = new E3dPolyScene(mpView->Get3DDefaultAttributes());
399 // copied code from E3dView::InitScene
400 double fCamZ(aVolume.getMaxZ() + ((fW + fH) / 4.0));
401 Camera3D aCam(pScene->GetCamera());
402 aCam.SetAutoAdjustProjection(false);
403 aCam.SetViewWindow(- fW / 2, - fH / 2, fW, fH);
404 ::basegfx::B3DPoint aLookAt;
405 double fDefaultCamPosZ = mpView->GetDefaultCamPosZ();
406 ::basegfx::B3DPoint aCamPos(0.0, 0.0, fCamZ < fDefaultCamPosZ ? fDefaultCamPosZ : fCamZ);
407 aCam.SetPosAndLookAt(aCamPos, aLookAt);
408 aCam.SetFocalLength(mpView->GetDefaultCamFocal());
409 aCam.SetDefaults(::basegfx::B3DPoint(0.0, 0.0, fDefaultCamPosZ), aLookAt, mpView->GetDefaultCamFocal());
410 pScene->SetCamera(aCam);
412 pScene->Insert3DObj(p3DObj);
413 pScene->NbcSetSnapRect(a3DRect);
414 pScene->SetModel(mpDoc);
416 ImpPrepareBasic3DShape(p3DObj, pScene);
418 SfxItemSet aAttr(mpDoc->GetPool());
419 SetStyleSheet(aAttr, p3DObj);
420 aAttr.Put(XLineStyleItem (drawing::LineStyle_NONE));
421 p3DObj->SetMergedItemSet(aAttr);
423 // make object interactive at once
424 pScene->SetRectsDirty();
426 // Take care of restrictions for the rectangle
427 Rectangle aRect(rRectangle);
429 switch(nID)
431 case SID_3D_CUBE:
432 case SID_3D_SPHERE:
433 case SID_3D_TORUS:
435 // force quadratic
436 ImpForceQuadratic(aRect);
437 break;
440 case SID_3D_SHELL:
441 case SID_3D_HALF_SPHERE:
443 // force horizontal layout
444 break;
447 case SID_3D_CYLINDER:
448 case SID_3D_CONE:
449 case SID_3D_PYRAMID:
451 // force vertical layout
452 break;
456 // use changed rectangle, not original one
457 pScene->SetLogicRect(aRect);
459 return pScene;
462 } // end of namespace sd
464 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */