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20 #ifndef INCLUDED_SD_SOURCE_UI_SLIDESORTER_VIEW_SLSLAYEREDDEVICE_HXX
21 #define INCLUDED_SD_SOURCE_UI_SLIDESORTER_VIEW_SLSLAYEREDDEVICE_HXX
23 #include "view/SlsILayerPainter.hxx"
24 #include "SlideSorter.hxx"
26 #include <vcl/region.hxx>
27 #include <vcl/virdev.hxx>
29 #include <boost/noncopyable.hpp>
30 #include <boost/scoped_ptr.hpp>
31 #include <boost/shared_ptr.hpp>
32 #include <boost/enable_shared_from_this.hpp>
37 namespace sd
{ namespace slidesorter
{ namespace view
{
39 /** A simple wrapper around an OutputDevice that provides support for
40 independent layers and buffering.
41 Each layer may contain any number of painters.
44 : public ::boost::enable_shared_from_this
<LayeredDevice
>
48 LayeredDevice (VclPtr
<sd::Window
> pTargetWindow
);
52 const Rectangle
& rInvalidationBox
,
53 const sal_Int32 nLayer
);
54 void InvalidateAllLayers (
55 const Rectangle
& rInvalidationBox
);
56 void InvalidateAllLayers (
57 const vcl::Region
& rInvalidationRegion
);
59 void RegisterPainter (
60 const SharedILayerPainter
& rPainter
,
61 const sal_Int32 nLayer
);
64 const SharedILayerPainter
& rPainter
,
65 const sal_Int32 nLayer
);
67 bool HandleMapModeChange();
68 void Repaint (const vcl::Region
& rRepaintRegion
);
75 VclPtr
<sd::Window
> mpTargetWindow
;
77 ::boost::scoped_ptr
<LayerContainer
> mpLayers
;
78 ScopedVclPtr
<VirtualDevice
> mpBackBuffer
;
79 MapMode maSavedMapMode
;
81 void RepaintRectangle (const Rectangle
& rRepaintRectangle
);
84 } } } // end of namespace ::sd::slidesorter::view
88 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */