1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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6 * License, v. 2.0. If a copy of the MPL was not distributed with this
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9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
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19 #ifndef INCLUDED_SFX2_SOURCE_INC_STATCACH_HXX
20 #define INCLUDED_SFX2_SOURCE_INC_STATCACH_HXX
22 #include <com/sun/star/frame/XDispatchProviderInterceptor.hpp>
23 #include <com/sun/star/frame/XDispatch.hpp>
24 #include <com/sun/star/frame/XDispatchProvider.hpp>
25 #include <com/sun/star/frame/XStatusListener.hpp>
26 #include <com/sun/star/frame/FrameSearchFlag.hpp>
27 #include <com/sun/star/frame/XDispatchProviderInterception.hpp>
28 #include <com/sun/star/frame/FeatureStateEvent.hpp>
29 #include <com/sun/star/frame/DispatchDescriptor.hpp>
30 #include <com/sun/star/beans/PropertyValue.hpp>
31 #include <cppuhelper/implbase1.hxx>
33 #include <sfx2/bindings.hxx>
35 #include "slotserv.hxx"
37 class SfxControllerItem
;
39 class BindDispatch_Impl
: public ::cppu::WeakImplHelper1
< css::frame::XStatusListener
>
41 friend class SfxStateCache
;
42 ::com::sun::star::uno::Reference
< ::com::sun::star::frame::XDispatch
> xDisp
;
43 ::com::sun::star::util::URL aURL
;
44 ::com::sun::star::frame::FeatureStateEvent aStatus
;
45 SfxStateCache
* pCache
;
50 const ::com::sun::star::uno::Reference
< ::com::sun::star::frame::XDispatch
> & rDisp
,
51 const ::com::sun::star::util::URL
& rURL
,
52 SfxStateCache
* pStateCache
, const SfxSlot
* pSlot
);
54 virtual void SAL_CALL
statusChanged( const ::com::sun::star::frame::FeatureStateEvent
& Event
) throw ( ::com::sun::star::uno::RuntimeException
, std::exception
) SAL_OVERRIDE
;
55 virtual void SAL_CALL
disposing( const ::com::sun::star::lang::EventObject
& Source
) throw ( ::com::sun::star::uno::RuntimeException
, std::exception
) SAL_OVERRIDE
;
58 const ::com::sun::star::frame::FeatureStateEvent
& GetStatus() const { return aStatus
;}
59 void Dispatch( const com::sun::star::uno::Sequence
< com::sun::star::beans::PropertyValue
>& aProps
, bool bForceSynchron
= false );
64 friend class BindDispatch_Impl
;
65 BindDispatch_Impl
* pDispatch
;
66 sal_uInt16 nId
; // Slot-Id
67 SfxControllerItem
* pInternalController
;
68 com::sun::star::uno::Reference
< com::sun::star::frame::XDispatch
> xMyDispatch
;
69 SfxControllerItem
* pController
; // Pointer to first bound Controller (interlinked with each other)
70 SfxSlotServer aSlotServ
; // SlotServer, SlotPtr = 0 -> not on Stack
71 SfxPoolItem
* pLastItem
; // Last sent Item, never -1
72 SfxItemState eLastState
; // Last sent State
73 bool bCtrlDirty
:1; // Update Controller?
74 bool bSlotDirty
:1; // Present Funktion, must be updated
75 bool bItemVisible
:1; // item visibility
76 bool bItemDirty
; // Validity of pLastItem
79 SfxStateCache( const SfxStateCache
& rOrig
) SAL_DELETED_FUNCTION
;
80 void SetState_Impl( SfxItemState
, const SfxPoolItem
*, bool bMaybeDirty
=false );
83 SfxStateCache( sal_uInt16 nFuncId
);
86 sal_uInt16
GetId() const;
88 const SfxSlotServer
* GetSlotServer( SfxDispatcher
&rDispat
, const ::com::sun::star::uno::Reference
< ::com::sun::star::frame::XDispatchProvider
> & xProv
);
89 const SfxSlotServer
* GetSlotServer( SfxDispatcher
&rDispat
)
90 { return GetSlotServer( rDispat
, ::com::sun::star::uno::Reference
< ::com::sun::star::frame::XDispatchProvider
> () ); }
91 ::com::sun::star::uno::Reference
< ::com::sun::star::frame::XDispatch
> GetDispatch() const;
92 void Dispatch( const SfxItemSet
* pSet
, bool bForceSynchron
= false );
93 bool IsControllerDirty() const
94 { return bCtrlDirty
; }
95 SfxPoolItem
* GetItem() const { return pLastItem
; }
98 void SetState( SfxItemState
, const SfxPoolItem
*, bool bMaybeDirty
=false );
99 void SetCachedState(bool bAlways
= false);
100 void Invalidate( bool bWithSlot
);
101 void SetVisibleState( bool bShow
=true );
103 SfxControllerItem
* ChangeItemLink( SfxControllerItem
* pNewBinding
);
104 SfxControllerItem
* GetItemLink() const;
105 void SetInternalController( SfxControllerItem
* pCtrl
)
106 { DBG_ASSERT( !pInternalController
, "Only one internal controller allowed!" ); pInternalController
= pCtrl
; }
107 void ReleaseInternalController() { pInternalController
= 0; }
108 SfxControllerItem
* GetInternalController() const { return pInternalController
; }
109 com::sun::star::uno::Reference
< com::sun::star::frame::XDispatch
>
110 GetInternalDispatch() const
111 { return xMyDispatch
; }
112 void SetInternalDispatch( const com::sun::star::uno::Reference
< com::sun::star::frame::XDispatch
>& rDisp
)
113 { xMyDispatch
= rDisp
; }
118 // clears Cached-Item
120 inline void SfxStateCache::ClearCache()
127 // registeres a item representing this function
129 inline SfxControllerItem
* SfxStateCache::ChangeItemLink( SfxControllerItem
* pNewBinding
)
131 SfxControllerItem
* pOldBinding
= pController
;
132 pController
= pNewBinding
;
142 // returns the func binding which becomes called on spreading states
144 inline SfxControllerItem
* SfxStateCache::GetItemLink() const
150 inline sal_uInt16
SfxStateCache::GetId() const
157 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */