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19 #ifndef INCLUDED_SLIDESHOW_SOURCE_ENGINE_ANIMATIONNODES_ANIMATIONAUDIONODE_HXX
20 #define INCLUDED_SLIDESHOW_SOURCE_ENGINE_ANIMATIONNODES_ANIMATIONAUDIONODE_HXX
22 #include "basecontainernode.hxx"
23 #include "soundplayer.hxx"
24 #include "com/sun/star/animations/XAnimationNode.hpp"
25 #include "com/sun/star/animations/XAudio.hpp"
32 This animation node contains an audio effect. Duration and
33 start/stop behaviour is affected by the referenced audio
36 class AnimationAudioNode
: public BaseNode
, public AnimationEventHandler
40 ::com::sun::star::uno::Reference
<
41 ::com::sun::star::animations::XAnimationNode
> const& xNode
,
42 ::boost::shared_ptr
<BaseContainerNode
> const& pParent
,
43 NodeContext
const& rContext
);
46 virtual void dispose() SAL_OVERRIDE
;
49 virtual void activate_st() SAL_OVERRIDE
;
50 virtual void deactivate_st( NodeState eDestState
) SAL_OVERRIDE
;
51 virtual bool hasPendingAnimation() const SAL_OVERRIDE
;
53 /// overridden, because we need to deal with STOPAUDIO commands
54 virtual bool handleAnimationEvent( const AnimationNodeSharedPtr
& rNode
) SAL_OVERRIDE
;
57 ::com::sun::star::uno::Reference
<
58 ::com::sun::star::animations::XAudio
> mxAudioNode
;
60 mutable SoundPlayerSharedPtr mpPlayer
;
62 void createPlayer() const;
63 void resetPlayer() const;
66 } // namespace internal
67 } // namespace slideshow
69 #endif // INCLUDED_SLIDESHOW_SOURCE_ENGINE_ANIMATIONNODES_ANIMATIONAUDIONODE_HXX
71 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */