1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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21 #include <canvas/debug.hxx>
22 #include <basegfx/matrix/b2dhommatrix.hxx>
23 #include "checkerboardwipe.hxx"
29 ::basegfx::B2DPolyPolygon
CheckerBoardWipe::operator () ( double t
)
31 const double d
= (1.0 / m_unitsPerEdge
);
32 ::basegfx::B2DHomMatrix aTransform
;
33 aTransform
.scale( ::basegfx::pruneScaleValue( d
* 2.0 * t
),
34 ::basegfx::pruneScaleValue( d
) );
36 ::basegfx::B2DPolyPolygon res
;
37 for ( sal_Int32 i
= m_unitsPerEdge
; i
--; )
39 ::basegfx::B2DHomMatrix
transform( aTransform
);
40 if ((i
% 2) == 1) // odd line
41 transform
.translate( -d
, 0.0 );
42 for ( sal_Int32 j
= (m_unitsPerEdge
/ 2) + 1; j
--; )
44 ::basegfx::B2DPolyPolygon
poly( m_unitRect
);
45 poly
.transform( transform
);
47 transform
.translate( d
* 2.0, 0.0 );
49 aTransform
.translate( 0.0, d
); // next line
57 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */