1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
21 #include <canvas/debug.hxx>
22 #include <basegfx/matrix/b2dhommatrix.hxx>
23 #include <basegfx/point/b2dpoint.hxx>
24 #include <basegfx/numeric/ftools.hxx>
25 #include <basegfx/matrix/b2dhommatrixtools.hxx>
26 #include "waterfallwipe.hxx"
27 #include "transitiontools.hxx"
33 WaterfallWipe::WaterfallWipe( sal_Int32 nElements
, bool flipOnYAxis
)
34 : m_flipOnYAxis( flipOnYAxis
)
36 const sal_Int32 sqrtElements
= static_cast<sal_Int32
>(
37 sqrt( static_cast<double>(nElements
) ) );
38 const double elementEdge
= (1.0 / sqrtElements
);
39 m_waterfall
.append( ::basegfx::B2DPoint( 0.0, -1.0 ) );
40 for ( sal_Int32 pos
= sqrtElements
; pos
--; )
42 const sal_Int32 xPos
= (sqrtElements
- pos
- 1);
43 const double yPos
= ::basegfx::pruneScaleValue( ((pos
+ 1) * elementEdge
) - 1.0 );
44 m_waterfall
.append( ::basegfx::B2DPoint(
45 ::basegfx::pruneScaleValue( xPos
* elementEdge
),
47 m_waterfall
.append( ::basegfx::B2DPoint(
48 ::basegfx::pruneScaleValue( (xPos
+ 1) * elementEdge
),
51 m_waterfall
.append( ::basegfx::B2DPoint( 1.0, -1.0 ) );
52 m_waterfall
.setClosed(true);
55 ::basegfx::B2DPolyPolygon
WaterfallWipe::operator () ( double t
)
57 ::basegfx::B2DPolygon
poly( m_waterfall
);
58 poly
.transform(basegfx::tools::createTranslateB2DHomMatrix(0.0, ::basegfx::pruneScaleValue(2.0 * t
)));
59 poly
.setB2DPoint( 0, ::basegfx::B2DPoint( 0.0, -1.0 ) );
60 poly
.setB2DPoint( poly
.count()-1, ::basegfx::B2DPoint( 1.0, -1.0 ) );
62 return m_flipOnYAxis
? flipOnYAxis( ::basegfx::B2DPolyPolygon(poly
) )
63 : ::basegfx::B2DPolyPolygon(poly
);
69 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */