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20 #ifndef INCLUDED_SVX_SOURCE_CUSTOMSHAPES_ENHANCEDCUSTOMSHAPE3D_HXX
21 #define INCLUDED_SVX_SOURCE_CUSTOMSHAPES_ENHANCEDCUSTOMSHAPE3D_HXX
24 #include <com/sun/star/drawing/ProjectionMode.hpp>
25 #include <basegfx/point/b3dpoint.hxx>
26 #include <basegfx/polygon/b3dpolygon.hxx>
28 #include <tools/gen.hxx>
32 class EnhancedCustomShape3d
34 class Transformation2D
37 com::sun::star::drawing::ProjectionMode eProjectionMode
;
39 // parallel projection
41 double fSkew
; // in percent
43 // perspective projection
45 basegfx::B3DPoint fViewPoint
;
53 Transformation2D( const SdrObject
* pCustomShape
, const Rectangle
& rBoundRect
, const double* pMap
);
55 basegfx::B3DPolygon
ApplySkewSettings( const basegfx::B3DPolygon
& rPolygon3D
) const;
56 Point
Transform2D( const basegfx::B3DPoint
& rPoint
) const;
57 bool IsParallel() const;
60 friend class Transformation2D
;
63 static Rectangle
CalculateNewSnapRect( const SdrObject
* pCustomShape
, const Rectangle
& rSnapRect
, const Rectangle
& rBoundRect
, const double* pMap
);
66 static SdrObject
* Create3DObject( const SdrObject
* pShape2d
, const SdrObject
* pCustomShape
);
71 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */