bump product version to 5.0.4.1
[LibreOffice.git] / svx / source / sdr / primitive2d / sdrrectangleprimitive2d.cxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #include <sdr/primitive2d/sdrrectangleprimitive2d.hxx>
21 #include <basegfx/polygon/b2dpolygontools.hxx>
22 #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
23 #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
24 #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
25 #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
26 #include <basegfx/polygon/b2dpolygon.hxx>
30 using namespace com::sun::star;
34 namespace drawinglayer
36 namespace primitive2d
38 Primitive2DSequence SdrRectanglePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
40 Primitive2DSequence aRetval;
42 // create unit outline polygon
43 const basegfx::B2DPolygon aUnitOutline(basegfx::tools::createPolygonFromRect(
44 basegfx::B2DRange(0.0, 0.0, 1.0, 1.0),
45 getCornerRadiusX(),
46 getCornerRadiusY()));
48 // add fill
49 if(!getSdrLFSTAttribute().getFill().isDefault())
51 basegfx::B2DPolyPolygon aTransformed(aUnitOutline);
53 aTransformed.transform(getTransform());
54 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
55 createPolyPolygonFillPrimitive(
56 aTransformed,
57 getSdrLFSTAttribute().getFill(),
58 getSdrLFSTAttribute().getFillFloatTransGradient()));
60 else if(getForceFillForHitTest())
62 // if no fill and it's a text frame, create a fill for HitTest and
63 // BoundRect fallback
64 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
65 createHiddenGeometryPrimitives2D(
66 true,
67 basegfx::B2DPolyPolygon(aUnitOutline),
68 getTransform()));
71 // add line
72 if(!getSdrLFSTAttribute().getLine().isDefault())
74 basegfx::B2DPolygon aTransformed(aUnitOutline);
76 aTransformed.transform(getTransform());
77 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
78 createPolygonLinePrimitive(
79 aTransformed,
80 getSdrLFSTAttribute().getLine(),
81 attribute::SdrLineStartEndAttribute()));
83 else if(!getForceFillForHitTest())
85 // if initially no line is defined and it's not a text frame, create
86 // a line for HitTest and BoundRect
87 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
88 createHiddenGeometryPrimitives2D(
89 false,
90 basegfx::B2DPolyPolygon(aUnitOutline),
91 getTransform()));
94 // add text
95 if(!getSdrLFSTAttribute().getText().isDefault())
97 appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
98 createTextPrimitive(
99 basegfx::B2DPolyPolygon(aUnitOutline),
100 getTransform(),
101 getSdrLFSTAttribute().getText(),
102 getSdrLFSTAttribute().getLine(),
103 false,
104 false,
105 false));
108 // add shadow
109 if(!getSdrLFSTAttribute().getShadow().isDefault())
111 aRetval = createEmbeddedShadowPrimitive(
112 aRetval,
113 getSdrLFSTAttribute().getShadow());
116 return aRetval;
119 SdrRectanglePrimitive2D::SdrRectanglePrimitive2D(
120 const basegfx::B2DHomMatrix& rTransform,
121 const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute,
122 double fCornerRadiusX,
123 double fCornerRadiusY,
124 bool bForceFillForHitTest)
125 : BufferedDecompositionPrimitive2D(),
126 maTransform(rTransform),
127 maSdrLFSTAttribute(rSdrLFSTAttribute),
128 mfCornerRadiusX(fCornerRadiusX),
129 mfCornerRadiusY(fCornerRadiusY),
130 mbForceFillForHitTest(bForceFillForHitTest)
134 bool SdrRectanglePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
136 if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
138 const SdrRectanglePrimitive2D& rCompare = static_cast<const SdrRectanglePrimitive2D&>(rPrimitive);
140 return (getCornerRadiusX() == rCompare.getCornerRadiusX()
141 && getCornerRadiusY() == rCompare.getCornerRadiusY()
142 && getTransform() == rCompare.getTransform()
143 && getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute()
144 && getForceFillForHitTest() == rCompare.getForceFillForHitTest());
147 return false;
150 // provide unique ID
151 ImplPrimitive2DIDBlock(SdrRectanglePrimitive2D, PRIMITIVE2D_ID_SDRRECTANGLEPRIMITIVE2D)
153 } // end of namespace primitive2d
154 } // end of namespace drawinglayer
156 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */