Impress Remote 1.0.5, tag sdremote-1.0.5
[LibreOffice.git] / vcl / inc / aqua / salgdicommon.hxx
blob436b55048c95da12ac85977e8cb95acf7b6ae7ff
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
3 * This file is part of the LibreOffice project.
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #ifndef _VCL_AQUA_SALGDICOMMON_H
21 #define _VCL_AQUA_SALGDICOMMON_H
23 // abstracting quartz color instead of having to use an CGFloat[] array
24 class RGBAColor
26 public:
27 RGBAColor( SalColor );
28 RGBAColor( float fRed, float fGreen, float fBlue, float fAlpha ); //NOTUSEDYET
29 const CGFloat* AsArray() const { return m_fRGBA; }
30 bool IsVisible() const { return m_fRGBA[3] > 0; }
31 void SetAlpha( float fAlpha ) { m_fRGBA[3] = fAlpha; }
32 private:
33 CGFloat m_fRGBA[4]; // red, green, blue, alpha
36 inline RGBAColor::RGBAColor( SalColor nSalColor )
38 m_fRGBA[0] = SALCOLOR_RED(nSalColor) * (1.0/255);
39 m_fRGBA[1] = SALCOLOR_GREEN(nSalColor) * (1.0/255);
40 m_fRGBA[2] = SALCOLOR_BLUE(nSalColor) * (1.0/255);
41 m_fRGBA[3] = 1.0; // opaque
44 inline RGBAColor::RGBAColor( float fRed, float fGreen, float fBlue, float fAlpha )
46 m_fRGBA[0] = fRed;
47 m_fRGBA[1] = fGreen;
48 m_fRGBA[2] = fBlue;
49 m_fRGBA[3] = fAlpha;
52 class XorEmulation
54 public:
55 XorEmulation();
56 ~XorEmulation();
58 void SetTarget( int nWidth, int nHeight, int nBitmapDepth, CGContextRef, CGLayerRef );
59 bool UpdateTarget();
60 void Enable() { m_bIsEnabled = true; }
61 void Disable() { m_bIsEnabled = false; }
62 bool IsEnabled() const { return m_bIsEnabled; }
63 CGContextRef GetTargetContext() const { return m_xTargetContext; }
64 CGContextRef GetMaskContext() const { return (m_bIsEnabled ? m_xMaskContext : NULL); }
66 private:
67 CGLayerRef m_xTargetLayer;
68 CGContextRef m_xTargetContext;
69 CGContextRef m_xMaskContext;
70 CGContextRef m_xTempContext;
71 sal_uLong* m_pMaskBuffer;
72 sal_uLong* m_pTempBuffer;
73 int m_nBufferLongs;
74 bool m_bIsEnabled;
77 #endif /* _VCL_AQUA_SALGDICOMMON_H */