1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #include <drawinglayer/primitive2d/hiddengeometryprimitive2d.hxx>
21 #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
24 using namespace com::sun::star
;
27 namespace drawinglayer
31 HiddenGeometryPrimitive2D::HiddenGeometryPrimitive2D(
32 const Primitive2DContainer
& rChildren
)
33 : GroupPrimitive2D(rChildren
)
37 basegfx::B2DRange
HiddenGeometryPrimitive2D::getB2DRange(const geometry::ViewInformation2D
& rViewInformation
) const
39 return getChildren().getB2DRange(rViewInformation
);
42 void HiddenGeometryPrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor
& /*rVisitor*/, const geometry::ViewInformation2D
& /*rViewInformation*/) const
47 ImplPrimitive2DIDBlock(HiddenGeometryPrimitive2D
, PRIMITIVE2D_ID_HIDDENGEOMETRYPRIMITIVE2D
)
49 } // end of namespace primitive2d
50 } // end of namespace drawinglayer
52 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */