1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #include <drawinglayer/primitive2d/patternfillprimitive2d.hxx>
21 #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
22 #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
23 #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
24 #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
25 #include <basegfx/polygon/b2dpolygontools.hxx>
26 #include <basegfx/matrix/b2dhommatrixtools.hxx>
27 #include <drawinglayer/texture/texture.hxx>
28 #include <drawinglayer/primitive2d/maskprimitive2d.hxx>
29 #include <drawinglayer/geometry/viewinformation2d.hxx>
31 #include <converters.hxx>
33 using namespace com::sun::star
;
35 #define MAXIMUM_SQUARE_LENGTH (186.0)
36 #define MINIMUM_SQUARE_LENGTH (16.0)
37 #define MINIMUM_TILES_LENGTH (3)
39 namespace drawinglayer
43 void PatternFillPrimitive2D::calculateNeededDiscreteBufferSize(
46 const geometry::ViewInformation2D
& rViewInformation
) const
51 // check if resolution is in the range which may be buffered
52 const basegfx::B2DPolyPolygon
& rMaskPolygon
= getMask();
53 const basegfx::B2DRange
aMaskRange(rMaskPolygon
.getB2DRange());
55 // get discrete rounded up square size of a single tile
56 const basegfx::B2DHomMatrix
aMaskRangeTransformation(
57 basegfx::utils::createScaleTranslateB2DHomMatrix(
58 aMaskRange
.getRange(),
59 aMaskRange
.getMinimum()));
60 const basegfx::B2DHomMatrix
aTransform(
61 rViewInformation
.getObjectToViewTransformation() * aMaskRangeTransformation
);
62 const basegfx::B2DPoint
aTopLeft(aTransform
* getReferenceRange().getMinimum());
63 const basegfx::B2DPoint
aX(aTransform
* basegfx::B2DPoint(getReferenceRange().getMaxX(), getReferenceRange().getMinY()));
64 const basegfx::B2DPoint
aY(aTransform
* basegfx::B2DPoint(getReferenceRange().getMinX(), getReferenceRange().getMaxY()));
65 const double fW(basegfx::B2DVector(aX
- aTopLeft
).getLength());
66 const double fH(basegfx::B2DVector(aY
- aTopLeft
).getLength());
67 const double fSquare(fW
* fH
);
71 // check if less than a maximum square pixels is used
72 static const sal_uInt32
fMaximumSquare(MAXIMUM_SQUARE_LENGTH
* MAXIMUM_SQUARE_LENGTH
);
74 if(fSquare
< fMaximumSquare
)
76 // calculate needed number of tiles and check if used more than a minimum count
77 const texture::GeoTexSvxTiled
aTiling(getReferenceRange());
78 const sal_uInt32
nTiles(aTiling
.getNumberOfTiles());
79 static const sal_uInt32
nMinimumTiles(MINIMUM_TILES_LENGTH
* MINIMUM_TILES_LENGTH
);
81 if(nTiles
>= nMinimumTiles
)
83 rWidth
= basegfx::fround(ceil(fW
));
84 rHeight
= basegfx::fround(ceil(fH
));
85 static const sal_uInt32
fMinimumSquare(MINIMUM_SQUARE_LENGTH
* MINIMUM_SQUARE_LENGTH
);
87 if(fSquare
< fMinimumSquare
)
89 const double fRel(fW
/fH
);
90 rWidth
= basegfx::fround(sqrt(fMinimumSquare
* fRel
));
91 rHeight
= basegfx::fround(sqrt(fMinimumSquare
/ fRel
));
98 Primitive2DContainer
PatternFillPrimitive2D::createContent(const geometry::ViewInformation2D
& rViewInformation
) const
100 Primitive2DContainer aContent
;
102 // see if buffering is wanted. If so, create buffered content in given resolution
103 if(0 != mnDiscreteWidth
&& 0 != mnDiscreteHeight
)
105 const geometry::ViewInformation2D aViewInformation2D
;
106 const primitive2d::Primitive2DReference
xEmbedRef(
107 new primitive2d::TransformPrimitive2D(
108 basegfx::utils::createScaleB2DHomMatrix(mnDiscreteWidth
, mnDiscreteHeight
),
110 const primitive2d::Primitive2DContainer xEmbedSeq
{ xEmbedRef
};
112 const BitmapEx
aBitmapEx(
118 mnDiscreteWidth
* mnDiscreteHeight
));
120 if(!aBitmapEx
.IsEmpty())
122 const Size
& rBmpPix
= aBitmapEx
.GetSizePixel();
124 if(rBmpPix
.Width() > 0 && rBmpPix
.Height() > 0)
126 const primitive2d::Primitive2DReference
xEmbedRefBitmap(
127 new primitive2d::BitmapPrimitive2D(
129 basegfx::B2DHomMatrix()));
130 aContent
= primitive2d::Primitive2DContainer
{ xEmbedRefBitmap
};
137 // buffering was not tried or did fail - reset remembered buffered size
139 PatternFillPrimitive2D
* pThat
= const_cast< PatternFillPrimitive2D
* >(this);
140 pThat
->mnDiscreteWidth
= pThat
->mnDiscreteHeight
= 0;
142 // use children as default context
143 aContent
= getChildren();
145 // check if content needs to be clipped
146 const basegfx::B2DRange
aUnitRange(0.0, 0.0, 1.0, 1.0);
147 const basegfx::B2DRange
aContentRange(getChildren().getB2DRange(rViewInformation
));
149 if(!aUnitRange
.isInside(aContentRange
))
151 const Primitive2DReference
xRef(
153 basegfx::B2DPolyPolygon(basegfx::utils::createPolygonFromRect(aUnitRange
)),
156 aContent
= Primitive2DContainer
{ xRef
};
163 void PatternFillPrimitive2D::create2DDecomposition(Primitive2DContainer
& rContainer
, const geometry::ViewInformation2D
& rViewInformation
) const
165 Primitive2DContainer aRetval
;
167 if(!getChildren().empty())
169 if(!getReferenceRange().isEmpty() && getReferenceRange().getWidth() > 0.0 && getReferenceRange().getHeight() > 0.0)
171 const basegfx::B2DRange
aMaskRange(getMask().getB2DRange());
173 if(!aMaskRange
.isEmpty() && aMaskRange
.getWidth() > 0.0 && aMaskRange
.getHeight() > 0.0)
175 // create tiling matrices
176 std::vector
< basegfx::B2DHomMatrix
> aMatrices
;
177 texture::GeoTexSvxTiled
aTiling(getReferenceRange());
179 aTiling
.appendTransformations(aMatrices
);
182 const Primitive2DContainer
aContent(createContent(rViewInformation
));
185 aRetval
.resize(aMatrices
.size());
187 // create one primitive for each matrix
188 for(size_t a(0); a
< aMatrices
.size(); a
++)
190 aRetval
[a
] = new TransformPrimitive2D(
195 // transform result which is in unit coordinates to mask's object coordinates
197 const basegfx::B2DHomMatrix
aMaskTransform(
198 basegfx::utils::createScaleTranslateB2DHomMatrix(
199 aMaskRange
.getRange(),
200 aMaskRange
.getMinimum()));
202 const Primitive2DReference
xRef(
203 new TransformPrimitive2D(
207 aRetval
= Primitive2DContainer
{ xRef
};
210 // embed result in mask
212 rContainer
.push_back(
223 PatternFillPrimitive2D::PatternFillPrimitive2D(
224 const basegfx::B2DPolyPolygon
& rMask
,
225 const Primitive2DContainer
& rChildren
,
226 const basegfx::B2DRange
& rReferenceRange
)
227 : BufferedDecompositionPrimitive2D(),
229 maChildren(rChildren
),
230 maReferenceRange(rReferenceRange
),
236 bool PatternFillPrimitive2D::operator==(const BasePrimitive2D
& rPrimitive
) const
238 if(BufferedDecompositionPrimitive2D::operator==(rPrimitive
))
240 const PatternFillPrimitive2D
& rCompare
= static_cast< const PatternFillPrimitive2D
& >(rPrimitive
);
242 return (getMask() == rCompare
.getMask()
243 && getChildren() == rCompare
.getChildren()
244 && getReferenceRange() == rCompare
.getReferenceRange());
250 basegfx::B2DRange
PatternFillPrimitive2D::getB2DRange(const geometry::ViewInformation2D
& /* rViewInformation */ ) const
252 return getMask().getB2DRange();
255 void PatternFillPrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor
& rVisitor
, const geometry::ViewInformation2D
& rViewInformation
) const
257 // The existing bufferd decomposition uses a buffer in the remembered
258 // size or none if sizes are zero. Get new needed sizes which depend on
259 // the given ViewInformation
260 bool bResetBuffering
= false;
263 calculateNeededDiscreteBufferSize(nW
, nH
, rViewInformation
);
264 const bool bBufferingCurrentlyUsed(0 != mnDiscreteWidth
&& 0 != mnDiscreteHeight
);
265 const bool bBufferingNextUsed(0 != nW
&& 0 != nH
);
267 if(bBufferingNextUsed
)
269 // buffering is now possible
270 if(bBufferingCurrentlyUsed
)
272 if(nW
> mnDiscreteWidth
|| nH
> mnDiscreteHeight
)
274 // Higher resolution is needed than used in the existing buffered
275 // decomposition - create new one
276 bResetBuffering
= true;
278 else if(double(nW
* nH
) / double(mnDiscreteWidth
* mnDiscreteHeight
) <= 0.5)
280 // Size has shrunk for 50% or more - it's worth to refresh the buffering
281 // to spare some resources
282 bResetBuffering
= true;
287 // currently no buffering used - reset evtl. unbuffered
288 // decomposition to start buffering
289 bResetBuffering
= true;
294 // buffering is no longer possible
295 if(bBufferingCurrentlyUsed
)
297 // reset decomposition to allow creation of unbuffered one
298 bResetBuffering
= true;
304 PatternFillPrimitive2D
* pThat
= const_cast< PatternFillPrimitive2D
* >(this);
305 pThat
->mnDiscreteWidth
= nW
;
306 pThat
->mnDiscreteHeight
= nH
;
307 pThat
->setBuffered2DDecomposition(Primitive2DContainer());
311 BufferedDecompositionPrimitive2D::get2DDecomposition(rVisitor
, rViewInformation
);
314 sal_Int64 SAL_CALL
PatternFillPrimitive2D::estimateUsage()
317 for (auto& it
: getChildren())
319 uno::Reference
<util::XAccounting
> const xAcc(it
, uno::UNO_QUERY
);
322 nRet
+= xAcc
->estimateUsage();
329 ImplPrimitive2DIDBlock(PatternFillPrimitive2D
, PRIMITIVE2D_ID_PATTERNFILLPRIMITIVE2D
)
331 } // end of namespace primitive2d
332 } // end of namespace drawinglayer
334 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */