1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #include <drawinglayer/primitive3d/transformprimitive3d.hxx>
21 #include <basegfx/utils/canvastools.hxx>
22 #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
25 using namespace com::sun::star
;
28 namespace drawinglayer
32 TransformPrimitive3D::TransformPrimitive3D(
33 const basegfx::B3DHomMatrix
& rTransformation
,
34 const Primitive3DContainer
& rChildren
)
35 : GroupPrimitive3D(rChildren
),
36 maTransformation(rTransformation
)
40 bool TransformPrimitive3D::operator==(const BasePrimitive3D
& rPrimitive
) const
42 if(GroupPrimitive3D::operator==(rPrimitive
))
44 const TransformPrimitive3D
& rCompare
= static_cast< const TransformPrimitive3D
& >(rPrimitive
);
46 return (getTransformation() == rCompare
.getTransformation());
52 basegfx::B3DRange
TransformPrimitive3D::getB3DRange(const geometry::ViewInformation3D
& rViewInformation
) const
54 basegfx::B3DRange
aRetval(getChildren().getB3DRange(rViewInformation
));
55 aRetval
.transform(getTransformation());
60 ImplPrimitive3DIDBlock(TransformPrimitive3D
, PRIMITIVE3D_ID_TRANSFORMPRIMITIVE3D
)
62 } // end of namespace primitive3d
63 } // end of namespace drawinglayer
65 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */