1 # -*- Mode: makefile-gmake; tab-width: 4; indent-tabs-mode: t -*-
3 # This file is part of the LibreOffice project.
5 # This Source Code Form is subject to the terms of the Mozilla Public
6 # License, v. 2.0. If a copy of the MPL was not distributed with this
7 # file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 $(eval
$(call gb_Package_Package
,chart2_opengl_shader
,$(SRCDIR
)/chart2
/opengl
))
12 $(eval
$(call gb_Package_add_files
,chart2_opengl_shader
,$(LIBO_ETC_FOLDER
)/opengl
,\
13 backgroundFragmentShader.glsl \
14 backgroundVertexShader.glsl \
15 commonFragmentShader.glsl \
16 commonVertexShader.glsl \
17 debugFragmentShader.glsl \
18 debugVertexShader.glsl \
19 pickingVertexShader.glsl \
20 pickingFragmentShader.glsl \
21 symbolFragmentShader.glsl \
22 symbolVertexShader.glsl \
23 textFragmentShader.glsl \
24 textVertexShader.glsl \
25 screenTextFragmentShader.glsl \
26 screenTextVertexShader.glsl \
27 shape3DFragmentShader.glsl \
28 shape3DVertexShader.glsl \
29 renderTextureVertexShader.glsl \
30 renderTextureFragmentShader.glsl \
31 shape3DFragmentShaderBatch.glsl \
32 shape3DVertexShaderBatch.glsl \
33 shape3DFragmentShaderV300.glsl \
34 shape3DVertexShaderV300.glsl \
35 textFragmentShaderBatch.glsl \
36 textVertexShaderBatch.glsl \
37 shape3DFragmentShaderBatchScroll.glsl \
38 shape3DVertexShaderBatchScroll.glsl \
41 # vim: set noet sw=4 ts=4: