fix baseline build (old cairo) - 'cairo_rectangle_int_t' does not name a type
[LibreOffice.git] / sd / inc / CustomAnimationEffect.hxx
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1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 /*
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6 * License, v. 2.0. If a copy of the MPL was not distributed with this
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9 * This file incorporates work covered by the following license notice:
11 * Licensed to the Apache Software Foundation (ASF) under one or more
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14 * ownership. The ASF licenses this file to you under the Apache
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17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
20 #ifndef INCLUDED_SD_INC_CUSTOMANIMATIONEFFECT_HXX
21 #define INCLUDED_SD_INC_CUSTOMANIMATIONEFFECT_HXX
23 #include <com/sun/star/animations/XAnimationNode.hpp>
24 #include <com/sun/star/animations/XTimeContainer.hpp>
25 #include <com/sun/star/animations/XAudio.hpp>
26 #include <com/sun/star/drawing/XShape.hpp>
27 #include <com/sun/star/util/XChangesListener.hpp>
29 #include <boost/shared_ptr.hpp>
31 #include <vcl/timer.hxx>
33 #include <sddllapi.h>
35 #include <list>
36 #include <map>
38 class SdrPathObj;
40 namespace sd {
42 enum EValue { VALUE_FROM, VALUE_TO, VALUE_BY, VALUE_FIRST, VALUE_LAST };
44 class CustomAnimationEffect;
46 class CustomAnimationPreset;
47 typedef boost::shared_ptr< CustomAnimationPreset > CustomAnimationPresetPtr;
49 typedef boost::shared_ptr< CustomAnimationEffect > CustomAnimationEffectPtr;
51 typedef std::list< CustomAnimationEffectPtr > EffectSequence;
53 class EffectSequenceHelper;
55 class SD_DLLPUBLIC CustomAnimationEffect
57 friend class MainSequence;
58 friend class EffectSequenceHelper;
60 public:
61 CustomAnimationEffect( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode );
62 virtual ~CustomAnimationEffect();
64 SAL_DLLPRIVATE const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& getNode() const { return mxNode; }
65 SAL_DLLPRIVATE void setNode( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode );
66 SAL_DLLPRIVATE void replaceNode( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode );
68 SAL_DLLPRIVATE CustomAnimationEffectPtr clone() const;
70 // attributes
71 SAL_DLLPRIVATE const OUString& getPresetId() const { return maPresetId; }
72 SAL_DLLPRIVATE const OUString& getPresetSubType() const { return maPresetSubType; }
73 SAL_DLLPRIVATE const OUString& getProperty() const { return maProperty; }
75 SAL_DLLPRIVATE sal_Int16 getPresetClass() const { return mnPresetClass; }
76 SAL_DLLPRIVATE void setPresetClass( sal_Int16 nPresetClass );
78 SAL_DLLPRIVATE sal_Int16 getNodeType() const { return mnNodeType; }
79 void setNodeType( sal_Int16 nNodeType );
81 SAL_DLLPRIVATE ::com::sun::star::uno::Any getRepeatCount() const;
82 SAL_DLLPRIVATE void setRepeatCount( const ::com::sun::star::uno::Any& rRepeatCount );
84 SAL_DLLPRIVATE ::com::sun::star::uno::Any getEnd() const;
85 SAL_DLLPRIVATE void setEnd( const ::com::sun::star::uno::Any& rEnd );
87 SAL_DLLPRIVATE sal_Int16 getFill() const;
88 SAL_DLLPRIVATE void setFill( sal_Int16 nFill );
90 SAL_DLLPRIVATE double getBegin() const { return mfBegin; }
91 void setBegin( double fBegin );
93 SAL_DLLPRIVATE double getDuration() const { return mfDuration; }
94 void setDuration( double fDuration );
96 SAL_DLLPRIVATE double getAbsoluteDuration() const { return mfAbsoluteDuration; }
98 SAL_DLLPRIVATE const OUString& getName() const { return maName; }
99 SAL_DLLPRIVATE void setName( const OUString& rName ) { maName = rName; }
101 SAL_DLLPRIVATE sal_Int16 getIterateType() const { return mnIterateType; }
102 void setIterateType( sal_Int16 nIterateType );
104 SAL_DLLPRIVATE double getIterateInterval() const { return mfIterateInterval; }
105 void setIterateInterval( double fIterateInterval );
107 SAL_DLLPRIVATE ::com::sun::star::uno::Any getTarget() const { return maTarget; }
108 void setTarget( const ::com::sun::star::uno::Any& rTarget );
110 SAL_DLLPRIVATE bool hasAfterEffect() const { return mbHasAfterEffect; }
111 SAL_DLLPRIVATE void setHasAfterEffect( bool bHasAfterEffect ) { mbHasAfterEffect = bHasAfterEffect; }
113 SAL_DLLPRIVATE css::uno::Any getDimColor() const { return maDimColor; }
114 SAL_DLLPRIVATE void setDimColor( const css::uno::Any& rDimColor ) { maDimColor = rDimColor; }
116 SAL_DLLPRIVATE bool IsAfterEffectOnNext() const { return mbAfterEffectOnNextEffect; }
117 SAL_DLLPRIVATE void setAfterEffectOnNext( bool bOnNextEffect ) { mbAfterEffectOnNextEffect = bOnNextEffect; }
119 SAL_DLLPRIVATE sal_Int32 getParaDepth() const { return mnParaDepth; }
121 SAL_DLLPRIVATE bool hasText() const { return mbHasText; }
123 SAL_DLLPRIVATE sal_Int16 getCommand() const { return mnCommand; }
125 SAL_DLLPRIVATE double getAcceleration() const { return mfAcceleration; }
126 SAL_DLLPRIVATE void setAcceleration( double fAcceleration );
128 SAL_DLLPRIVATE double getDecelerate() const { return mfDecelerate; }
129 SAL_DLLPRIVATE void setDecelerate( double fDecelerate );
131 SAL_DLLPRIVATE bool getAutoReverse() const { return mbAutoReverse; }
132 SAL_DLLPRIVATE void setAutoReverse( bool bAutoReverse );
134 SAL_DLLPRIVATE ::com::sun::star::uno::Any getProperty( sal_Int32 nNodeType, const OUString& rAttributeName, EValue eValue );
135 SAL_DLLPRIVATE bool setProperty( sal_Int32 nNodeType, const OUString& rAttributeName, EValue eValue, const ::com::sun::star::uno::Any& rValue );
137 SAL_DLLPRIVATE ::com::sun::star::uno::Any getTransformationProperty( sal_Int32 nTransformType, EValue eValue );
138 SAL_DLLPRIVATE bool setTransformationProperty( sal_Int32 nTransformType, EValue eValue, const ::com::sun::star::uno::Any& rValue );
140 SAL_DLLPRIVATE ::com::sun::star::uno::Any getColor( sal_Int32 nIndex );
141 SAL_DLLPRIVATE void setColor( sal_Int32 nIndex, const ::com::sun::star::uno::Any& rColor );
143 SAL_DLLPRIVATE ::com::sun::star::uno::Any getRotation();
144 SAL_DLLPRIVATE void setRotation( const ::com::sun::star::uno::Any& rRotation );
146 SAL_DLLPRIVATE sal_Int32 getGroupId() const { return mnGroupId; }
147 SAL_DLLPRIVATE void setGroupId( sal_Int32 nGroupId );
149 SAL_DLLPRIVATE sal_Int16 getTargetSubItem() const { return mnTargetSubItem; }
150 void setTargetSubItem( sal_Int16 nSubItem );
152 SAL_DLLPRIVATE OUString getPath() const;
153 SAL_DLLPRIVATE void setPath( const OUString& rPath );
155 SAL_DLLPRIVATE bool checkForText();
156 SAL_DLLPRIVATE bool calculateIterateDuration();
158 SAL_DLLPRIVATE void setAudio( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAudio >& xAudio );
159 SAL_DLLPRIVATE bool getStopAudio() const;
160 void setStopAudio();
161 void createAudio( const ::com::sun::star::uno::Any& rSource, double fVolume = 1.0 );
162 SAL_DLLPRIVATE void removeAudio();
163 SAL_DLLPRIVATE const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAudio >& getAudio() const { return mxAudio; }
165 SAL_DLLPRIVATE EffectSequenceHelper* getEffectSequence() const { return mpEffectSequence; }
167 // helper
168 SAL_DLLPRIVATE ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode > createAfterEffectNode() const throw (com::sun::star::uno::Exception);
169 SAL_DLLPRIVATE ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape > getTargetShape() const;
171 // static helpers
172 SAL_DLLPRIVATE static sal_Int32 get_node_type( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode );
173 SAL_DLLPRIVATE static sal_Int32 getNumberOfSubitems( const ::com::sun::star::uno::Any& aTarget, sal_Int16 nIterateType );
175 SAL_DLLPRIVATE SdrPathObj* createSdrPathObjFromPath();
176 SAL_DLLPRIVATE void updateSdrPathObjFromPath( SdrPathObj& rPathObj );
177 SAL_DLLPRIVATE void updatePathFromSdrPathObj( const SdrPathObj& rPathObj );
179 protected:
180 SAL_DLLPRIVATE void setEffectSequence( EffectSequenceHelper* pSequence ) { mpEffectSequence = pSequence; }
182 private:
183 sal_Int16 mnNodeType;
184 OUString maPresetId;
185 OUString maPresetSubType;
186 OUString maProperty;
187 sal_Int16 mnPresetClass;
188 double mfBegin;
189 double mfDuration; // this is the maximum duration of the subeffects
190 double mfAbsoluteDuration; // this is the maximum duration of the subeffects including possible iterations
191 sal_Int32 mnGroupId;
192 sal_Int16 mnIterateType;
193 double mfIterateInterval;
194 sal_Int32 mnParaDepth;
195 bool mbHasText;
196 double mfAcceleration;
197 double mfDecelerate;
198 bool mbAutoReverse;
199 sal_Int16 mnTargetSubItem;
200 sal_Int16 mnCommand;
202 EffectSequenceHelper* mpEffectSequence;
204 OUString maName;
206 ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode > mxNode;
207 ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAudio > mxAudio;
208 ::com::sun::star::uno::Any maTarget;
210 bool mbHasAfterEffect;
211 ::com::sun::star::uno::Any maDimColor;
212 bool mbAfterEffectOnNextEffect;
215 struct stl_CustomAnimationEffect_search_node_predict
217 stl_CustomAnimationEffect_search_node_predict( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xSearchNode );
218 bool operator()( CustomAnimationEffectPtr pEffect ) const;
219 const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& mxSearchNode;
222 enum ESequenceHint { EFFECT_EDITED, EFFECT_REMOVED, EFFECT_ADDED };
224 /** this listener is implemented by UI components to track changes in the animation core */
225 class ISequenceListener
227 public:
228 virtual void notify_change() = 0;
230 protected:
231 ~ISequenceListener() {}
234 /** this class keeps track of a group of animations that build up
235 a text animation for a single shape */
236 class CustomAnimationTextGroup
238 friend class EffectSequenceHelper;
240 public:
241 CustomAnimationTextGroup( const ::com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& rTarget, sal_Int32 nGroupId );
243 void reset();
244 void addEffect( CustomAnimationEffectPtr& pEffect );
246 const ::com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& getTarget() const { return maTarget; }
247 const EffectSequence& getEffects() const { return maEffects; }
249 /* -1: as single object, 0: all at once, n > 0: by n Th paragraph */
250 sal_Int32 getTextGrouping() const { return mnTextGrouping; }
252 bool getAnimateForm() const { return mbAnimateForm; }
253 bool getTextReverse() const { return mbTextReverse; }
254 double getTextGroupingAuto() const { return mfGroupingAuto; }
256 private:
257 EffectSequence maEffects;
258 ::com::sun::star::uno::Reference< com::sun::star::drawing::XShape > maTarget;
260 enum { PARA_LEVELS = 5 };
262 sal_Int32 mnTextGrouping;
263 bool mbAnimateForm;
264 bool mbTextReverse;
265 double mfGroupingAuto;
266 sal_Int32 mnLastPara;
267 sal_Int8 mnDepthFlags[PARA_LEVELS];
268 sal_Int32 mnGroupId;
271 typedef boost::shared_ptr< CustomAnimationTextGroup > CustomAnimationTextGroupPtr;
272 typedef std::map< sal_Int32, CustomAnimationTextGroupPtr > CustomAnimationTextGroupMap;
274 class SD_DLLPUBLIC EffectSequenceHelper
276 friend class MainSequence;
278 public:
279 SAL_DLLPRIVATE EffectSequenceHelper();
280 SAL_DLLPRIVATE EffectSequenceHelper( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XTimeContainer >& xSequenceRoot );
281 SAL_DLLPRIVATE virtual ~EffectSequenceHelper();
283 SAL_DLLPRIVATE virtual ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode > getRootNode();
285 SAL_DLLPRIVATE CustomAnimationEffectPtr append( const CustomAnimationPresetPtr& pDescriptor, const ::com::sun::star::uno::Any& rTarget, double fDuration = -1.0 );
286 SAL_DLLPRIVATE CustomAnimationEffectPtr append( const SdrPathObj& rPathObj, const ::com::sun::star::uno::Any& rTarget, double fDuration = -1.0 );
287 void append( const CustomAnimationEffectPtr& pEffect );
288 SAL_DLLPRIVATE void insert( EffectSequence::iterator& rPos, const CustomAnimationEffectPtr& pEffect );
289 SAL_DLLPRIVATE void replace( const CustomAnimationEffectPtr& pEffect, const CustomAnimationPresetPtr& pDescriptor, double fDuration = -1.0 );
290 SAL_DLLPRIVATE void replace( const CustomAnimationEffectPtr& pEffect, const CustomAnimationPresetPtr& pDescriptor, const OUString& rPresetSubType, double fDuration = -1.0 );
291 SAL_DLLPRIVATE void remove( const CustomAnimationEffectPtr& pEffect );
293 SAL_DLLPRIVATE void create( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode );
294 SAL_DLLPRIVATE void createEffectsequence( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode );
295 SAL_DLLPRIVATE void processAfterEffect( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode );
296 SAL_DLLPRIVATE void createEffects( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode );
298 SAL_DLLPRIVATE sal_Int32 getCount() const { return sal::static_int_cast< sal_Int32 >( maEffects.size() ); }
300 SAL_DLLPRIVATE virtual CustomAnimationEffectPtr findEffect( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode ) const;
302 SAL_DLLPRIVATE virtual bool disposeShape( const com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& xShape );
303 SAL_DLLPRIVATE virtual void insertTextRange( const com::sun::star::uno::Any& aTarget );
304 SAL_DLLPRIVATE virtual void disposeTextRange( const com::sun::star::uno::Any& aTarget );
305 SAL_DLLPRIVATE virtual bool hasEffect( const com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& xShape );
306 SAL_DLLPRIVATE virtual void onTextChanged( const com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& xShape );
308 /** this must be called if effects from this sequence are changed.
309 the method will call the registered listeners */
310 SAL_DLLPRIVATE void update( const CustomAnimationEffectPtr& pEffect );
312 /** this method rebuilds the animation nodes */
313 SAL_DLLPRIVATE virtual void rebuild();
315 SAL_DLLPRIVATE EffectSequence::iterator getBegin() { return maEffects.begin(); }
316 SAL_DLLPRIVATE EffectSequence::iterator getEnd() { return maEffects.end(); }
317 SAL_DLLPRIVATE EffectSequence::iterator find( const CustomAnimationEffectPtr& pEffect );
319 SAL_DLLPRIVATE EffectSequence& getSequence() { return maEffects; }
321 SAL_DLLPRIVATE void addListener( ISequenceListener* pListener );
322 SAL_DLLPRIVATE void removeListener( ISequenceListener* pListener );
324 // text group methods
326 SAL_DLLPRIVATE CustomAnimationTextGroupPtr findGroup( sal_Int32 nGroupId );
327 CustomAnimationTextGroupPtr createTextGroup( CustomAnimationEffectPtr pEffect, sal_Int32 nTextGrouping, double fTextGroupingAuto, bool bAnimateForm, bool bTextReverse );
328 SAL_DLLPRIVATE void setTextGrouping( CustomAnimationTextGroupPtr pTextGroup, sal_Int32 nTextGrouping );
329 SAL_DLLPRIVATE void setAnimateForm( CustomAnimationTextGroupPtr pTextGroup, bool bAnimateForm );
330 SAL_DLLPRIVATE void setTextGroupingAuto( CustomAnimationTextGroupPtr pTextGroup, double fTextGroupingAuto );
331 SAL_DLLPRIVATE void setTextReverse( CustomAnimationTextGroupPtr pTextGroup, bool bAnimateForm );
333 SAL_DLLPRIVATE sal_Int32 getSequenceType() const { return mnSequenceType; }
335 SAL_DLLPRIVATE ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape > getTriggerShape() const { return mxEventSource; }
336 SAL_DLLPRIVATE void setTriggerShape( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >& xTrigger ) { mxEventSource = xTrigger; }
338 SAL_DLLPRIVATE virtual sal_Int32 getOffsetFromEffect( const CustomAnimationEffectPtr& xEffect ) const;
339 SAL_DLLPRIVATE virtual CustomAnimationEffectPtr getEffectFromOffset( sal_Int32 nOffset ) const;
341 protected:
342 SAL_DLLPRIVATE virtual void implRebuild();
343 SAL_DLLPRIVATE virtual void reset();
345 SAL_DLLPRIVATE void createTextGroupParagraphEffects( CustomAnimationTextGroupPtr pTextGroup, CustomAnimationEffectPtr pEffect, bool bUsed );
347 SAL_DLLPRIVATE void notify_listeners();
349 SAL_DLLPRIVATE void updateTextGroups();
351 protected:
352 ::com::sun::star::uno::Reference< ::com::sun::star::animations::XTimeContainer > mxSequenceRoot;
353 EffectSequence maEffects;
354 std::list< ISequenceListener* > maListeners;
355 CustomAnimationTextGroupMap maGroupMap;
356 sal_Int32 mnSequenceType;
357 ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape > mxEventSource;
360 class MainSequence;
362 class InteractiveSequence : public EffectSequenceHelper
364 friend class MainSequence;
365 friend class MainSequenceChangeGuard;
367 public:
368 InteractiveSequence( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XTimeContainer >& xSequenceRoot, MainSequence* pMainSequence );
370 /** this method rebuilds the animation nodes */
371 virtual void rebuild() SAL_OVERRIDE;
373 private:
374 virtual void implRebuild() SAL_OVERRIDE;
376 MainSequence* mpMainSequence;
379 typedef boost::shared_ptr< InteractiveSequence > InteractiveSequencePtr;
380 typedef std::list< InteractiveSequencePtr > InteractiveSequenceList;
382 class MainSequence : public EffectSequenceHelper, public ISequenceListener
384 friend class UndoAnimation;
385 friend class MainSequenceRebuildGuard;
386 friend class MainSequenceChangeGuard;
388 public:
389 MainSequence();
390 MainSequence( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xTimingRootNode );
391 virtual ~MainSequence();
393 virtual ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode > getRootNode() SAL_OVERRIDE;
394 void reset( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xTimingRootNode );
396 /** this method rebuilds the animation nodes */
397 virtual void rebuild() SAL_OVERRIDE;
399 virtual CustomAnimationEffectPtr findEffect( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode ) const SAL_OVERRIDE;
401 virtual bool disposeShape( const com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& xShape ) SAL_OVERRIDE;
402 virtual void insertTextRange( const com::sun::star::uno::Any& aTarget ) SAL_OVERRIDE;
403 virtual void disposeTextRange( const com::sun::star::uno::Any& aTarget ) SAL_OVERRIDE;
404 virtual bool hasEffect( const com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& xShape ) SAL_OVERRIDE;
405 virtual void onTextChanged( const com::sun::star::uno::Reference< com::sun::star::drawing::XShape >& xShape ) SAL_OVERRIDE;
407 const InteractiveSequenceList& getInteractiveSequenceList() const { return maInteractiveSequenceList; }
409 virtual void notify_change() SAL_OVERRIDE;
411 bool setTrigger( const CustomAnimationEffectPtr& pEffect, const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >& xTriggerShape );
413 /** starts a timer that recreates the internal structure from the API core after 1 second */
414 void startRecreateTimer();
416 /** starts a timer that rebuilds the API core from the internal structure after 1 second */
417 void startRebuildTimer();
419 virtual sal_Int32 getOffsetFromEffect( const CustomAnimationEffectPtr& xEffect ) const SAL_OVERRIDE;
420 virtual CustomAnimationEffectPtr getEffectFromOffset( sal_Int32 nOffset ) const SAL_OVERRIDE;
422 protected:
423 /** permits rebuilds until unlockRebuilds() is called. All rebuild calls during a locked sequence are
424 process after unlockRebuilds() call. lockRebuilds() and unlockRebuilds() calls can be nested. */
425 void lockRebuilds();
426 void unlockRebuilds();
428 DECL_LINK_TYPED(onTimerHdl, Timer *, void);
430 virtual void implRebuild() SAL_OVERRIDE;
432 void init();
434 void createMainSequence();
435 virtual void reset() SAL_OVERRIDE;
437 InteractiveSequencePtr createInteractiveSequence( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >& xShape );
439 InteractiveSequenceList maInteractiveSequenceList;
441 ::com::sun::star::uno::Reference< ::com::sun::star::util::XChangesListener > mxChangesListener;
442 ::com::sun::star::uno::Reference< ::com::sun::star::animations::XTimeContainer > mxTimingRootNode;
443 Timer maTimer;
444 bool mbTimerMode;
445 bool mbRebuilding;
447 long mnRebuildLockGuard;
448 bool mbPendingRebuildRequest;
449 sal_Int32 mbIgnoreChanges;
452 typedef boost::shared_ptr< MainSequence > MainSequencePtr;
454 class MainSequenceRebuildGuard
456 public:
457 MainSequenceRebuildGuard( const MainSequencePtr& pMainSequence );
458 ~MainSequenceRebuildGuard();
460 private:
461 MainSequencePtr mpMainSequence;
466 #endif // INCLUDED_SD_INC_CUSTOMANIMATIONEFFECT_HXX
468 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */