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22 #include <canvas/debug.hxx>
23 #include <canvas/verbosetrace.hxx>
25 #include "basecontainernode.hxx"
26 #include "eventqueue.hxx"
28 #include "nodetools.hxx"
29 #include "delayevent.hxx"
31 #include <boost/bind.hpp>
32 #include <boost/mem_fn.hpp>
35 using namespace com::sun::star
;
40 BaseContainerNode::BaseContainerNode(
41 const uno::Reference
< animations::XAnimationNode
>& xNode
,
42 const BaseContainerNodeSharedPtr
& rParent
,
43 const NodeContext
& rContext
)
44 : BaseNode( xNode
, rParent
, rContext
),
46 mnFinishedChildren(0),
48 mbDurationIndefinite( isIndefiniteTiming( xNode
->getEnd() ) &&
49 isIndefiniteTiming( xNode
->getDuration() ) )
53 void BaseContainerNode::dispose()
55 forEachChildNode( boost::mem_fn(&Disposable::dispose
) );
60 bool BaseContainerNode::init_st()
62 if( !(getXAnimationNode()->getRepeatCount() >>= mnLeftIterations
) )
63 mnLeftIterations
= 1.0;
64 return init_children();
67 bool BaseContainerNode::init_children()
69 mnFinishedChildren
= 0;
71 // initialize all children
72 return (std::count_if(
73 maChildren
.begin(), maChildren
.end(),
74 boost::mem_fn(&AnimationNode::init
) ) ==
75 static_cast<VectorOfNodes::difference_type
>(maChildren
.size()));
78 void BaseContainerNode::deactivate_st( NodeState eDestState
)
80 mnLeftIterations
= 0; // in order to make skip effect work correctly
81 if (eDestState
== FROZEN
) {
82 // deactivate all children that are not FROZEN or ENDED:
83 forEachChildNode( boost::mem_fn(&AnimationNode::deactivate
),
87 // end all children that are not ENDED:
88 forEachChildNode( boost::mem_fn(&AnimationNode::end
), ~ENDED
);
92 bool BaseContainerNode::hasPendingAnimation() const
94 // does any of our children returns "true" on
95 // AnimationNode::hasPendingAnimation()?
96 // If yes, we, too, return true
98 maChildren
.begin(), maChildren
.end(),
99 boost::mem_fn(&AnimationNode::hasPendingAnimation
) );
102 void BaseContainerNode::appendChildNode( AnimationNodeSharedPtr
const& pNode
)
104 if (! checkValidNode())
107 // register derived classes as end listeners at all children.
108 // this is necessary to control the children animation
109 // sequence, and to determine our own end event
110 if (pNode
->registerDeactivatingListener( getSelf() )) {
111 maChildren
.push_back( pNode
);
115 bool BaseContainerNode::isChildNode( AnimationNodeSharedPtr
const& pNode
) const
117 // find given notifier in child vector
118 VectorOfNodes::const_iterator
const iEnd( maChildren
.end() );
119 VectorOfNodes::const_iterator
const iFind(
120 std::find( maChildren
.begin(), iEnd
, pNode
) );
121 return (iFind
!= iEnd
);
124 bool BaseContainerNode::notifyDeactivatedChild(
125 AnimationNodeSharedPtr
const& pChildNode
)
127 OSL_ASSERT( pChildNode
->getState() == FROZEN
||
128 pChildNode
->getState() == ENDED
);
129 // early exit on invalid nodes
130 OSL_ASSERT( getState() != INVALID
);
131 if( getState() == INVALID
)
134 if (! isChildNode(pChildNode
)) {
135 OSL_FAIL( "unknown notifier!" );
139 std::size_t const nSize
= maChildren
.size();
140 OSL_ASSERT( mnFinishedChildren
< nSize
);
141 ++mnFinishedChildren
;
142 bool bFinished
= (mnFinishedChildren
>= nSize
);
144 // all children finished, and we've got indefinite duration?
145 // think of ParallelTimeContainer::notifyDeactivating()
146 // if duration given, we will be deactivated by some end event
147 // @see fillCommonParameters()
148 if (bFinished
&& isDurationIndefinite()) {
149 if( mnLeftIterations
>= 1.0 )
151 mnLeftIterations
-= 1.0;
153 if( mnLeftIterations
>= 1.0 )
156 EventSharedPtr aRepetitionEvent
=
157 makeDelay( boost::bind( &BaseContainerNode::repeat
, this ),
159 "BaseContainerNode::repeat");
160 getContext().mrEventQueue
.addEvent( aRepetitionEvent
);
171 bool BaseContainerNode::repeat()
173 forEachChildNode( boost::mem_fn(&AnimationNode::end
), ~ENDED
);
174 bool bState
= init_children();
180 #if OSL_DEBUG_LEVEL >= 2 && defined(DBG_UTIL)
181 void BaseContainerNode::showState() const
183 for( std::size_t i
=0; i
<maChildren
.size(); ++i
)
185 BaseNodeSharedPtr pNode
=
186 boost::dynamic_pointer_cast
<BaseNode
>(maChildren
[i
]);
188 "Node connection: n%p -> n%p",
189 (const char*)this+debugGetCurrentOffset(),
190 (const char*)pNode
.get()+debugGetCurrentOffset() );
194 BaseNode::showState();
198 } // namespace internal
199 } // namespace slideshow
201 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */