1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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11 * Licensed to the Apache Software Foundation (ASF) under one or more
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21 #include <canvas/debug.hxx>
22 #include <canvas/verbosetrace.hxx>
24 #include "delayevent.hxx"
25 #include "eventqueue.hxx"
26 #include "usereventqueue.hxx"
27 #include "sequentialtimecontainer.hxx"
30 #include <boost/bind.hpp>
36 void SequentialTimeContainer::activate_st()
38 // resolve first possible child, ignore
39 for ( ; mnFinishedChildren
< maChildren
.size(); ++mnFinishedChildren
) {
40 if (resolveChild( maChildren
[mnFinishedChildren
] ))
43 // node still UNRESOLVED, no need to deactivate or end...
44 OSL_FAIL( "### resolving child failed!" );
48 if (isDurationIndefinite() &&
49 (maChildren
.empty() || mnFinishedChildren
>= maChildren
.size()))
52 scheduleDeactivationEvent(
54 boost::bind
< void >( boost::mem_fn( &AnimationNode::deactivate
), getSelf() ),
55 "SequentialTimeContainer::deactivate") );
58 scheduleDeactivationEvent();
61 void SequentialTimeContainer::dispose()
63 BaseContainerNode::dispose();
64 if (mpCurrentSkipEvent
) {
65 mpCurrentSkipEvent
->dispose();
66 mpCurrentSkipEvent
.reset();
68 if (mpCurrentRewindEvent
) {
69 mpCurrentRewindEvent
->dispose();
70 mpCurrentRewindEvent
.reset();
74 void SequentialTimeContainer::skipEffect(
75 AnimationNodeSharedPtr
const& pChildNode
)
77 if (isChildNode(pChildNode
)) {
78 // empty all events ignoring timings => until next effect
79 getContext().mrEventQueue
.forceEmpty();
80 getContext().mrEventQueue
.addEvent(
82 boost::bind
<void>( boost::mem_fn( &AnimationNode::deactivate
), pChildNode
),
83 "SequentialTimeContainer::deactivate, skipEffect with delay") );
86 OSL_FAIL( "unknown notifier!" );
89 bool SequentialTimeContainer::resolveChild(
90 AnimationNodeSharedPtr
const& pChildNode
)
92 bool const bResolved
= pChildNode
->resolve();
93 if (bResolved
&& isMainSequenceRootNode()) {
95 if (mpCurrentSkipEvent
)
96 mpCurrentSkipEvent
->dispose();
97 if (mpCurrentRewindEvent
)
98 mpCurrentRewindEvent
->dispose();
100 // event that will deactivate the resolved/running child:
101 mpCurrentSkipEvent
= makeEvent(
102 boost::bind( &SequentialTimeContainer::skipEffect
,
103 boost::dynamic_pointer_cast
<SequentialTimeContainer
>( getSelf() ),
105 "SequentialTimeContainer::skipEffect, resolveChild");
107 // deactivate child node when skip event occurs:
108 getContext().mrUserEventQueue
.registerSkipEffectEvent(
110 mnFinishedChildren
+1<maChildren
.size());
115 void SequentialTimeContainer::notifyDeactivating(
116 AnimationNodeSharedPtr
const& rNotifier
)
118 if (notifyDeactivatedChild( rNotifier
))
121 OSL_ASSERT( mnFinishedChildren
< maChildren
.size() );
122 AnimationNodeSharedPtr
const& pNextChild
= maChildren
[mnFinishedChildren
];
123 OSL_ASSERT( pNextChild
->getState() == UNRESOLVED
);
125 if (! resolveChild( pNextChild
)) {
126 // could not resolve child - since we risk to
127 // stall the chain of events here, play it safe
128 // and deactivate this node (only if we have
129 // indefinite duration - otherwise, we'll get a
130 // deactivation event, anyways).
135 } // namespace internal
136 } // namespace slideshow
138 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */