1 SFX is the "old" framework, used for historical reasons.
3 It contains base classes for document model, view and controller, used
4 by "old" applications like sw, sc, sd (while "new" applications
5 are based on the "new" UNO based framework in "framework").
7 The SFX framework is based on dispatching slots identified by integers
8 (SlotIDs) to SfxShells, and there is a dedicated IDL compiler (svidl)
9 involved that generates C++ slot headers from SDI files in modules' sdi/
12 Document load/save code is maintained in [git:sfx2/source/doc/docfile.cxx]
13 SfxMedium class, which handles all the twisty load and save corner cases.
15 [git:sfx2/source/applappl/sfxhelp.cxx] Start procedure for the online
16 help viewer top level window; handling of help URL creation and
19 There are also some UNO services here that could really be implemented
20 anywhere, e.g. the DocumentProperties or DocumentMetadataAccess.