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28 #ifndef SD_FU_CONSTRUCT_HXX
29 #define SD_FU_CONSTRUCT_HXX
39 /*************************************************************************
43 \************************************************************************/
49 static const int MIN_FREEHAND_DISTANCE
= 10;
53 virtual void DoExecute( SfxRequest
& rReq
);
55 // Mouse- & Key-Events
56 virtual sal_Bool
KeyInput(const KeyEvent
& rKEvt
);
57 virtual sal_Bool
MouseMove(const MouseEvent
& rMEvt
);
58 virtual sal_Bool
MouseButtonUp(const MouseEvent
& rMEvt
);
59 virtual sal_Bool
MouseButtonDown(const MouseEvent
& rMEvt
);
61 virtual void Activate(); // Function aktivieren
62 virtual void Deactivate(); // Function deaktivieren
64 virtual void SelectionHasChanged() { bSelectionChanged
= sal_True
; }
66 // SJ: setting stylesheet, the use of a filled or unfilled style
67 // is determined by the member nSlotId :
68 void SetStyleSheet(SfxItemSet
& rAttr
, SdrObject
* pObj
);
70 // SJ: setting stylesheet, the use of a filled or unfilled style
71 // is determinded by the parameters bUseFillStyle and bUseNoFillStyle :
72 void SetStyleSheet( SfxItemSet
& rAttr
, SdrObject
* pObj
,
73 const sal_Bool bUseFillStyle
, const sal_Bool bUseNoFillStyle
);
76 FuConstruct (ViewShell
* pViewSh
,
82 bool bSelectionChanged
;
85 } // end of namespace sd
87 #endif // _SD_FUCONSTR_HXX