1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #include <drawinglayer/attribute/sdrallattribute3d.hxx>
24 namespace drawinglayer::attribute
26 SdrLineFillShadowAttribute3D::SdrLineFillShadowAttribute3D(
27 SdrLineAttribute aLine
,
28 SdrFillAttribute aFill
,
29 SdrLineStartEndAttribute aLineStartEnd
,
30 SdrShadowAttribute aShadow
,
31 FillGradientAttribute aFillFloatTransGradient
)
32 : maLine(std::move(aLine
)),
33 maFill(std::move(aFill
)),
34 maLineStartEnd(std::move(aLineStartEnd
)),
35 maShadow(std::move(aShadow
)),
36 maFillFloatTransGradient(std::move(aFillFloatTransGradient
))
40 SdrLineFillShadowAttribute3D::SdrLineFillShadowAttribute3D()
45 maFillFloatTransGradient()
49 bool SdrLineFillShadowAttribute3D::operator==(const SdrLineFillShadowAttribute3D
& rCandidate
) const
51 return(getLine() == rCandidate
.getLine()
52 && getFill() == rCandidate
.getFill()
53 && maLineStartEnd
== rCandidate
.maLineStartEnd
54 && getShadow() == rCandidate
.getShadow()
55 && getFillFloatTransGradient() == rCandidate
.getFillFloatTransGradient());
60 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */