1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #include <sal/config.h>
22 #include <drawinglayer/primitive2d/BufferedDecompositionGroupPrimitive2D.hxx>
23 #include <drawinglayer/geometry/viewinformation2d.hxx>
25 namespace drawinglayer::primitive2d
27 BufferedDecompositionGroupPrimitive2D::BufferedDecompositionGroupPrimitive2D(
28 Primitive2DContainer
&& aChildren
)
29 : GroupPrimitive2D(std::move(aChildren
))
33 void BufferedDecompositionGroupPrimitive2D::get2DDecomposition(
34 Primitive2DDecompositionVisitor
& rVisitor
,
35 const geometry::ViewInformation2D
& rViewInformation
) const
37 if (getBuffered2DDecomposition().empty())
39 Primitive2DContainer aNewSequence
;
40 create2DDecomposition(aNewSequence
, rViewInformation
);
41 const_cast<BufferedDecompositionGroupPrimitive2D
*>(this)->setBuffered2DDecomposition(
42 std::move(aNewSequence
));
45 rVisitor
.visit(getBuffered2DDecomposition());
48 } // end of namespace drawinglayer::primitive2d
50 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */