calc: on editing invalidation of view with different zoom is wrong
[LibreOffice.git] / drawinglayer / source / primitive2d / GlowSoftEgdeShadowTools.cxx
blob3c45fdd030f4c694796027b34e4cf24fa6802441
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20 #include "GlowSoftEgdeShadowTools.hxx"
21 #include <vcl/bitmapex.hxx>
22 #include <vcl/BitmapFilter.hxx>
23 #include <vcl/BitmapBasicMorphologyFilter.hxx>
24 #include <vcl/BitmapFilterStackBlur.hxx>
26 namespace drawinglayer::primitive2d
28 /* Returns 8-bit alpha mask created from passed mask.
30 Negative fErodeDilateRadius values mean erode, positive - dilate.
31 nTransparency defines minimal transparency level.
33 AlphaMask ProcessAndBlurAlphaMask(const Bitmap& rMask, double fErodeDilateRadius,
34 double fBlurRadius, sal_uInt8 nTransparency, bool bConvertTo1Bit)
36 // Only completely white pixels on the initial mask must be considered for transparency. Any
37 // other color must be treated as black. This creates 1-bit B&W bitmap.
38 BitmapEx mask(bConvertTo1Bit ? rMask.CreateMask(COL_WHITE) : rMask);
40 // Scaling down increases performance without noticeable quality loss. Additionally,
41 // current blur implementation can only handle blur radius between 2 and 254.
42 Size aSize = mask.GetSizePixel();
43 double fScale = 1.0;
44 while (fBlurRadius > 254 || aSize.Height() > 1000 || aSize.Width() > 1000)
46 fScale /= 2;
47 fBlurRadius /= 2;
48 fErodeDilateRadius /= 2;
49 aSize.setHeight(aSize.Height() / 2);
50 aSize.setWidth(aSize.Width() / 2);
53 // BmpScaleFlag::NearestNeighbor is important for following color replacement
54 mask.Scale(fScale, fScale, BmpScaleFlag::NearestNeighbor);
56 if (fErodeDilateRadius > 0)
57 BitmapFilter::Filter(mask, BitmapDilateFilter(fErodeDilateRadius));
58 else if (fErodeDilateRadius < 0)
59 BitmapFilter::Filter(mask, BitmapErodeFilter(-fErodeDilateRadius, 0xFF));
61 if (nTransparency)
63 const Color aTransparency(nTransparency, nTransparency, nTransparency);
64 mask.Replace(COL_BLACK, aTransparency);
67 // We need 8-bit grey mask for blurring
68 mask.Convert(BmpConversion::N8BitGreys);
70 // calculate blurry effect
71 BitmapFilter::Filter(mask, BitmapFilterStackBlur(fBlurRadius));
73 mask.Scale(rMask.GetSizePixel());
75 return AlphaMask(mask.GetBitmap());
78 drawinglayer::geometry::ViewInformation2D
79 expandB2DRangeAtViewInformation2D(const drawinglayer::geometry::ViewInformation2D& rViewInfo,
80 double nAmount)
82 drawinglayer::geometry::ViewInformation2D aRetval(rViewInfo);
83 basegfx::B2DRange viewport(rViewInfo.getViewport());
84 viewport.grow(nAmount);
85 aRetval.setViewport(viewport);
86 return aRetval;
89 } // end of namespace drawinglayer::primitive2d
91 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */