calc: on editing invalidation of view with different zoom is wrong
[LibreOffice.git] / drawinglayer / source / primitive2d / animatedprimitive2d.cxx
blob67349a83425aa5fa4a1975ebbf983e1219f416a7
1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #include <drawinglayer/primitive2d/animatedprimitive2d.hxx>
21 #include <drawinglayer/animation/animationtiming.hxx>
22 #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
23 #include <drawinglayer/geometry/viewinformation2d.hxx>
24 #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
27 using namespace com::sun::star;
30 namespace drawinglayer::primitive2d
32 void AnimatedSwitchPrimitive2D::setAnimationEntry(const animation::AnimationEntry& rNew)
34 // clone given animation description
35 mpAnimationEntry = rNew.clone();
38 AnimatedSwitchPrimitive2D::AnimatedSwitchPrimitive2D(
39 const animation::AnimationEntry& rAnimationEntry,
40 Primitive2DContainer&& aChildren,
41 bool bIsTextAnimation)
42 : GroupPrimitive2D(std::move(aChildren)),
43 mbIsTextAnimation(bIsTextAnimation)
45 // clone given animation description
46 mpAnimationEntry = rAnimationEntry.clone();
49 AnimatedSwitchPrimitive2D::~AnimatedSwitchPrimitive2D()
53 bool AnimatedSwitchPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
55 if(GroupPrimitive2D::operator==(rPrimitive))
57 const AnimatedSwitchPrimitive2D& rCompare = static_cast< const AnimatedSwitchPrimitive2D& >(rPrimitive);
59 return (getAnimationEntry() == rCompare.getAnimationEntry());
62 return false;
65 void AnimatedSwitchPrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const
67 if(getChildren().empty())
68 return;
70 const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
71 const sal_uInt32 nLen(getChildren().size());
72 sal_uInt32 nIndex(basegfx::fround(fState * static_cast<double>(nLen)));
74 if(nIndex >= nLen)
76 nIndex = nLen - 1;
79 const Primitive2DReference xRef(getChildren()[nIndex], uno::UNO_SET_THROW);
80 rVisitor.visit(xRef);
83 // provide unique ID
84 sal_uInt32 AnimatedSwitchPrimitive2D::getPrimitive2DID() const
86 return PRIMITIVE2D_ID_ANIMATEDSWITCHPRIMITIVE2D;
89 } // end of namespace drawinglayer::primitive2d
92 namespace drawinglayer::primitive2d
94 AnimatedBlinkPrimitive2D::AnimatedBlinkPrimitive2D(
95 const animation::AnimationEntry& rAnimationEntry,
96 Primitive2DContainer&& aChildren)
97 : AnimatedSwitchPrimitive2D(rAnimationEntry, std::move(aChildren), true/*bIsTextAnimation*/)
101 void AnimatedBlinkPrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const
103 if(!getChildren().empty())
105 const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
107 if(fState < 0.5)
109 getChildren(rVisitor);
114 // provide unique ID
115 sal_uInt32 AnimatedBlinkPrimitive2D::getPrimitive2DID() const
117 return PRIMITIVE2D_ID_ANIMATEDBLINKPRIMITIVE2D;
120 } // end of namespace drawinglayer::primitive2d
123 namespace drawinglayer::primitive2d
125 AnimatedInterpolatePrimitive2D::AnimatedInterpolatePrimitive2D(
126 const std::vector< basegfx::B2DHomMatrix >& rmMatrixStack,
127 const animation::AnimationEntry& rAnimationEntry,
128 Primitive2DContainer&& aChildren)
129 : AnimatedSwitchPrimitive2D(rAnimationEntry, std::move(aChildren), true/*bIsTextAnimation*/)
131 // copy matrices to locally pre-decomposed matrix stack
132 const sal_uInt32 nCount(rmMatrixStack.size());
133 maMatrixStack.reserve(nCount);
135 for(const auto& a : rmMatrixStack)
137 maMatrixStack.emplace_back(a);
141 void AnimatedInterpolatePrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const
143 const sal_uInt32 nSize(maMatrixStack.size());
145 if(nSize)
147 double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
149 if(fState < 0.0)
151 fState = 0.0;
153 else if(fState > 1.0)
155 fState = 1.0;
158 const double fIndex(fState * static_cast<double>(nSize - 1));
159 const sal_uInt32 nIndA(sal_uInt32(floor(fIndex)));
160 const double fOffset(fIndex - static_cast<double>(nIndA));
161 basegfx::B2DHomMatrix aTargetTransform;
162 std::vector< basegfx::utils::B2DHomMatrixBufferedDecompose >::const_iterator aMatA(maMatrixStack.begin() + nIndA);
164 if(basegfx::fTools::equalZero(fOffset))
166 // use matrix from nIndA directly
167 aTargetTransform = aMatA->getB2DHomMatrix();
169 else
171 // interpolate. Get involved buffered decomposed matrices
172 const sal_uInt32 nIndB((nIndA + 1) % nSize);
173 std::vector< basegfx::utils::B2DHomMatrixBufferedDecompose >::const_iterator aMatB(maMatrixStack.begin() + nIndB);
175 // interpolate for fOffset [0.0 .. 1.0[
176 const basegfx::B2DVector aScale(basegfx::interpolate(aMatA->getScale(), aMatB->getScale(), fOffset));
177 const basegfx::B2DVector aTranslate(basegfx::interpolate(aMatA->getTranslate(), aMatB->getTranslate(), fOffset));
178 const double fRotate(((aMatB->getRotate() - aMatA->getRotate()) * fOffset) + aMatA->getRotate());
179 const double fShearX(((aMatB->getShearX() - aMatA->getShearX()) * fOffset) + aMatA->getShearX());
181 // build matrix for state
182 aTargetTransform = basegfx::utils::createScaleShearXRotateTranslateB2DHomMatrix(
183 aScale, fShearX, fRotate, aTranslate);
186 // create new transform primitive reference, return new sequence
187 Primitive2DReference xRef(new TransformPrimitive2D(aTargetTransform, Primitive2DContainer(getChildren())));
188 rVisitor.visit(xRef);
190 else
192 getChildren(rVisitor);
196 // provide unique ID
197 sal_uInt32 AnimatedInterpolatePrimitive2D::getPrimitive2DID() const
199 return PRIMITIVE2D_ID_ANIMATEDINTERPOLATEPRIMITIVE2D;
201 } // end of namespace
203 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */