calc: on editing invalidation of view with different zoom is wrong
[LibreOffice.git] / drawinglayer / source / primitive2d / softedgeprimitive2d.cxx
blobe4cbb0d58a4f937b63ad9806085e10c5cef73b6e
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20 #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
21 #include <drawinglayer/primitive2d/softedgeprimitive2d.hxx>
22 #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
23 #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
24 #include <basegfx/matrix/b2dhommatrixtools.hxx>
25 #include <toolkit/helper/vclunohelper.hxx>
26 #include <drawinglayer/converters.hxx>
27 #include "GlowSoftEgdeShadowTools.hxx"
29 #ifdef DBG_UTIL
30 #include <tools/stream.hxx>
31 #include <vcl/filter/PngImageWriter.hxx>
32 #endif
34 namespace drawinglayer::primitive2d
36 SoftEdgePrimitive2D::SoftEdgePrimitive2D(double fRadius, Primitive2DContainer&& aChildren)
37 : BufferedDecompositionGroupPrimitive2D(std::move(aChildren))
38 , mfRadius(fRadius)
39 , mfLastDiscreteSoftRadius(0.0)
40 , maLastClippedRange()
44 bool SoftEdgePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
46 if (BufferedDecompositionGroupPrimitive2D::operator==(rPrimitive))
48 auto& rCompare = static_cast<const SoftEdgePrimitive2D&>(rPrimitive);
49 return getRadius() == rCompare.getRadius();
52 return false;
55 bool SoftEdgePrimitive2D::prepareValuesAndcheckValidity(
56 basegfx::B2DRange& rSoftRange, basegfx::B2DRange& rClippedRange,
57 basegfx::B2DVector& rDiscreteSoftSize, double& rfDiscreteSoftRadius,
58 const geometry::ViewInformation2D& rViewInformation) const
60 // no SoftRadius defined, done
61 if (getRadius() <= 0.0)
62 return false;
64 // no geometry, done
65 if (getChildren().empty())
66 return false;
68 // no pixel target, done
69 if (rViewInformation.getObjectToViewTransformation().isIdentity())
70 return false;
72 // get geometry range that defines area that needs to be pixelated
73 rSoftRange = getChildren().getB2DRange(rViewInformation);
75 // no range of geometry, done
76 if (rSoftRange.isEmpty())
77 return false;
79 // initialize ClippedRange to full SoftRange -> all is visible
80 rClippedRange = rSoftRange;
82 // get Viewport and check if used. If empty, all is visible (see
83 // ViewInformation2D definition in viewinformation2d.hxx)
84 if (!rViewInformation.getViewport().isEmpty())
86 // if used, extend by SoftRadius to ensure needed parts are included
87 // that are not visible, but influence the visible parts
88 basegfx::B2DRange aVisibleArea(rViewInformation.getViewport());
89 aVisibleArea.grow(getRadius() * 2);
91 // calculate ClippedRange
92 rClippedRange.intersect(aVisibleArea);
94 // if SoftRange is completely outside of VisibleArea, ClippedRange
95 // will be empty and we are done
96 if (rClippedRange.isEmpty())
97 return false;
100 // calculate discrete pixel size of SoftRange. If it's too small to visualize, we are done
101 rDiscreteSoftSize = rViewInformation.getObjectToViewTransformation() * rSoftRange.getRange();
102 if (ceil(rDiscreteSoftSize.getX()) < 2.0 || ceil(rDiscreteSoftSize.getY()) < 2.0)
103 return false;
105 // calculate discrete pixel size of SoftRadius. If it's too small to visualize, we are done
106 rfDiscreteSoftRadius = ceil(
107 (rViewInformation.getObjectToViewTransformation() * basegfx::B2DVector(getRadius(), 0))
108 .getLength());
109 if (rfDiscreteSoftRadius < 1.0)
110 return false;
112 return true;
115 void SoftEdgePrimitive2D::create2DDecomposition(
116 Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const
118 // Use endless while-loop-and-break mechanism due to having multiple
119 // exit scenarios that all have to do the same thing when exiting
120 while (true)
122 basegfx::B2DRange aSoftRange;
123 basegfx::B2DRange aClippedRange;
124 basegfx::B2DVector aDiscreteSoftSize;
125 double fDiscreteSoftRadius(0.0);
127 // Check various validity details and calculate/prepare values. If false, we are done
128 if (!prepareValuesAndcheckValidity(aSoftRange, aClippedRange, aDiscreteSoftSize,
129 fDiscreteSoftRadius, rViewInformation))
130 break;
132 // Create embedding transformation from object to top-left zero-aligned
133 // target pixel geometry (discrete form of ClippedRange)
134 // First, move to top-left of SoftRange
135 const sal_uInt32 nDiscreteSoftWidth(ceil(aDiscreteSoftSize.getX()));
136 const sal_uInt32 nDiscreteSoftHeight(ceil(aDiscreteSoftSize.getY()));
137 basegfx::B2DHomMatrix aEmbedding(basegfx::utils::createTranslateB2DHomMatrix(
138 -aClippedRange.getMinX(), -aClippedRange.getMinY()));
139 // Second, scale to discrete bitmap size
140 // Even when using the offset from ClippedRange, we need to use the
141 // scaling from the full representation, thus from SoftRange
142 aEmbedding.scale(nDiscreteSoftWidth / aSoftRange.getWidth(),
143 nDiscreteSoftHeight / aSoftRange.getHeight());
145 // Embed content graphics to TransformPrimitive2D
146 const primitive2d::Primitive2DReference xEmbedRef(
147 new primitive2d::TransformPrimitive2D(aEmbedding, Primitive2DContainer(getChildren())));
148 primitive2d::Primitive2DContainer xEmbedSeq{ xEmbedRef };
150 // Create BitmapEx using drawinglayer tooling, including a MaximumQuadraticPixel
151 // limitation to be safe and not go runtime/memory havoc. Use a pretty small
152 // limit due to this is softEdge functionality and will look good with bitmap scaling
153 // anyways. The value of 250.000 square pixels below maybe adapted as needed.
154 const basegfx::B2DVector aDiscreteClippedSize(
155 rViewInformation.getObjectToViewTransformation() * aClippedRange.getRange());
156 const sal_uInt32 nDiscreteClippedWidth(ceil(aDiscreteClippedSize.getX()));
157 const sal_uInt32 nDiscreteClippedHeight(ceil(aDiscreteClippedSize.getY()));
158 const geometry::ViewInformation2D aViewInformation2D;
159 const sal_uInt32 nMaximumQuadraticPixels(250000);
160 const BitmapEx aBitmapEx(::drawinglayer::convertToBitmapEx(
161 std::move(xEmbedSeq), aViewInformation2D, nDiscreteClippedWidth, nDiscreteClippedHeight,
162 nMaximumQuadraticPixels));
164 if (aBitmapEx.IsEmpty())
165 break;
167 // Get BitmapEx and check size. If no content, we are done
168 const Size& rBitmapExSizePixel(aBitmapEx.GetSizePixel());
169 if (!(rBitmapExSizePixel.Width() > 0 && rBitmapExSizePixel.Height() > 0))
170 break;
172 // We may have to take a corrective scaling into account when the
173 // MaximumQuadraticPixel limit was used/triggered
174 double fScale(1.0);
176 if (static_cast<sal_uInt32>(rBitmapExSizePixel.Width()) != nDiscreteClippedWidth
177 || static_cast<sal_uInt32>(rBitmapExSizePixel.Height()) != nDiscreteClippedHeight)
179 // scale in X and Y should be the same (see fReduceFactor in convertToBitmapEx),
180 // so adapt numerically to a single scale value, they are integer rounded values
181 const double fScaleX(static_cast<double>(rBitmapExSizePixel.Width())
182 / static_cast<double>(nDiscreteClippedWidth));
183 const double fScaleY(static_cast<double>(rBitmapExSizePixel.Height())
184 / static_cast<double>(nDiscreteClippedHeight));
186 fScale = (fScaleX + fScaleY) * 0.5;
189 // Get the Alpha and use as base to blur and apply the effect
190 AlphaMask aMask(aBitmapEx.GetAlpha());
191 const AlphaMask blurMask(drawinglayer::primitive2d::ProcessAndBlurAlphaMask(
192 aMask, -fDiscreteSoftRadius * fScale, fDiscreteSoftRadius * fScale, 0));
193 aMask.BlendWith(blurMask);
195 // The end result is the original bitmap with blurred 8-bit alpha mask
196 BitmapEx result(aBitmapEx.GetBitmap(), aMask);
198 #ifdef DBG_UTIL
199 static bool bDoSaveForVisualControl(false); // loplugin:constvars:ignore
200 if (bDoSaveForVisualControl)
202 // VCL_DUMP_BMP_PATH should be like C:/path/ or ~/path/
203 static const OUString sDumpPath(
204 OUString::createFromAscii(std::getenv("VCL_DUMP_BMP_PATH")));
205 if (!sDumpPath.isEmpty())
207 SvFileStream aNew(sDumpPath + "test_softedge.png",
208 StreamMode::WRITE | StreamMode::TRUNC);
209 vcl::PngImageWriter aPNGWriter(aNew);
210 aPNGWriter.write(result);
213 #endif
215 // Independent from discrete sizes of soft alpha creation, always
216 // map and project soft result to geometry range extended by soft
217 // radius, but to the eventually clipped instance (ClippedRange)
218 const primitive2d::Primitive2DReference xEmbedRefBitmap(
219 new BitmapPrimitive2D(result, basegfx::utils::createScaleTranslateB2DHomMatrix(
220 aClippedRange.getWidth(), aClippedRange.getHeight(),
221 aClippedRange.getMinX(), aClippedRange.getMinY())));
223 rContainer = primitive2d::Primitive2DContainer{ xEmbedRefBitmap };
225 // we made it, return
226 return;
229 // creation failed for some of many possible reasons, use original
230 // content, so the unmodified original geometry will be the result,
231 // just without any softEdge effect
232 rContainer = getChildren();
235 void SoftEdgePrimitive2D::get2DDecomposition(
236 Primitive2DDecompositionVisitor& rVisitor,
237 const geometry::ViewInformation2D& rViewInformation) const
239 // Use endless while-loop-and-break mechanism due to having multiple
240 // exit scenarios that all have to do the same thing when exiting
241 while (true)
243 basegfx::B2DRange aSoftRange;
244 basegfx::B2DRange aClippedRange;
245 basegfx::B2DVector aDiscreteSoftSize;
246 double fDiscreteSoftRadius(0.0);
248 // Check various validity details and calculate/prepare values. If false, we are done
249 if (!prepareValuesAndcheckValidity(aSoftRange, aClippedRange, aDiscreteSoftSize,
250 fDiscreteSoftRadius, rViewInformation))
251 break;
253 if (!getBuffered2DDecomposition().empty())
255 // First check is to detect if the last created decompose is capable
256 // to represent the now requested visualization (see similar
257 // implementation at GlowPrimitive2D).
258 if (!maLastClippedRange.isEmpty() && !maLastClippedRange.isInside(aClippedRange))
260 basegfx::B2DRange aLastClippedRangeAndHairline(maLastClippedRange);
262 if (!rViewInformation.getObjectToViewTransformation().isIdentity())
264 // Grow by view-dependent size of 1/2 pixel
265 const double fHalfPixel((rViewInformation.getInverseObjectToViewTransformation()
266 * basegfx::B2DVector(0.5, 0))
267 .getLength());
268 aLastClippedRangeAndHairline.grow(fHalfPixel);
271 if (!aLastClippedRangeAndHairline.isInside(aClippedRange))
273 // Conditions of last local decomposition have changed, delete
274 const_cast<SoftEdgePrimitive2D*>(this)->setBuffered2DDecomposition(
275 Primitive2DContainer());
280 if (!getBuffered2DDecomposition().empty())
282 // Second check is to react on changes of the DiscreteSoftRadius when
283 // zooming in/out (see similar implementation at GlowPrimitive2D).
284 bool bFree(mfLastDiscreteSoftRadius <= 0.0 || fDiscreteSoftRadius <= 0.0);
286 if (!bFree)
288 const double fDiff(fabs(mfLastDiscreteSoftRadius - fDiscreteSoftRadius));
289 const double fLen(fabs(mfLastDiscreteSoftRadius) + fabs(fDiscreteSoftRadius));
290 const double fRelativeChange(fDiff / fLen);
292 // Use a lower value here, soft edge keeps it's content so avoid that it gets too
293 // unsharp in the pixel visualization
294 // Value is in the range of ]0.0 .. 1.0]
295 bFree = fRelativeChange >= 0.075;
298 if (bFree)
300 // Conditions of last local decomposition have changed, delete
301 const_cast<SoftEdgePrimitive2D*>(this)->setBuffered2DDecomposition(
302 Primitive2DContainer());
306 if (getBuffered2DDecomposition().empty())
308 // refresh last used DiscreteSoftRadius and ClippedRange to new remembered values
309 const_cast<SoftEdgePrimitive2D*>(this)->mfLastDiscreteSoftRadius = fDiscreteSoftRadius;
310 const_cast<SoftEdgePrimitive2D*>(this)->maLastClippedRange = aClippedRange;
313 // call parent, that will check for empty, call create2DDecomposition and
314 // set as decomposition
315 BufferedDecompositionGroupPrimitive2D::get2DDecomposition(rVisitor, rViewInformation);
317 // we made it, return
318 return;
321 // No soft edge needed for some of many possible reasons, use original content
322 rVisitor.visit(getChildren());
325 basegfx::B2DRange
326 SoftEdgePrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const
328 // Hint: Do *not* use GroupPrimitive2D::getB2DRange, that will (unnecessarily)
329 // use the decompose - what works, but is not needed here.
330 // We know the to-be-visualized geometry and the radius it needs to be extended,
331 // so simply calculate the exact needed range.
332 return getChildren().getB2DRange(rViewInformation);
335 sal_uInt32 SoftEdgePrimitive2D::getPrimitive2DID() const
337 return PRIMITIVE2D_ID_SOFTEDGEPRIMITIVE2D;
340 } // end of namespace
342 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */