1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
21 #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
25 using namespace com::sun::star
;
28 namespace drawinglayer::primitive2d
30 TransformPrimitive2D::TransformPrimitive2D(
31 basegfx::B2DHomMatrix aTransformation
,
32 Primitive2DContainer
&& aChildren
)
33 : GroupPrimitive2D(std::move(aChildren
)),
34 maTransformation(std::move(aTransformation
))
38 bool TransformPrimitive2D::operator==(const BasePrimitive2D
& rPrimitive
) const
40 if(GroupPrimitive2D::operator==(rPrimitive
))
42 const TransformPrimitive2D
& rCompare
= static_cast< const TransformPrimitive2D
& >(rPrimitive
);
44 return (getTransformation() == rCompare
.getTransformation());
50 basegfx::B2DRange
TransformPrimitive2D::getB2DRange(const geometry::ViewInformation2D
& rViewInformation
) const
52 basegfx::B2DRange
aRetval(getChildren().getB2DRange(rViewInformation
));
53 aRetval
.transform(getTransformation());
58 sal_uInt32
TransformPrimitive2D::getPrimitive2DID() const
60 return PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D
;
65 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */