1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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20 #include <primitive3d/textureprimitive3d.hxx>
21 #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
22 #include <basegfx/color/bcolor.hxx>
23 #include <basegfx/utils/gradienttools.hxx>
27 using namespace com::sun::star
;
30 namespace drawinglayer::primitive3d
32 TexturePrimitive3D::TexturePrimitive3D(
33 const Primitive3DContainer
& rChildren
,
34 const basegfx::B2DVector
& rTextureSize
,
35 bool bModulate
, bool bFilter
)
36 : GroupPrimitive3D(rChildren
),
37 maTextureSize(rTextureSize
),
38 mbModulate(bModulate
),
43 bool TexturePrimitive3D::operator==(const BasePrimitive3D
& rPrimitive
) const
45 if(GroupPrimitive3D::operator==(rPrimitive
))
47 const TexturePrimitive3D
& rCompare
= static_cast<const TexturePrimitive3D
&>(rPrimitive
);
49 return (getModulate() == rCompare
.getModulate()
50 && getFilter() == rCompare
.getFilter());
58 UnifiedTransparenceTexturePrimitive3D::UnifiedTransparenceTexturePrimitive3D(
60 const Primitive3DContainer
& rChildren
)
61 : TexturePrimitive3D(rChildren
, basegfx::B2DVector(), false, false),
62 mfTransparence(fTransparence
)
66 bool UnifiedTransparenceTexturePrimitive3D::operator==(const BasePrimitive3D
& rPrimitive
) const
68 if(TexturePrimitive3D::operator==(rPrimitive
))
70 const UnifiedTransparenceTexturePrimitive3D
& rCompare
= static_cast<const UnifiedTransparenceTexturePrimitive3D
&>(rPrimitive
);
72 return (getTransparence() == rCompare
.getTransparence());
78 basegfx::B3DRange
UnifiedTransparenceTexturePrimitive3D::getB3DRange(const geometry::ViewInformation3D
& rViewInformation
) const
80 // do not use the fallback to decomposition here since for a correct BoundRect we also
81 // need invisible (1.0 == getTransparence()) geometry; these would be deleted in the decomposition
82 return getChildren().getB3DRange(rViewInformation
);
85 Primitive3DContainer
UnifiedTransparenceTexturePrimitive3D::get3DDecomposition(const geometry::ViewInformation3D
& /*rViewInformation*/) const
87 if(0.0 == getTransparence())
89 // no transparence used, so just use content
92 else if(getTransparence() > 0.0 && getTransparence() < 1.0)
94 // create TransparenceTexturePrimitive3D with fixed transparence as replacement
95 const basegfx::BColor
aGray(getTransparence(), getTransparence(), getTransparence());
97 // create ColorStops with StartColor == EndColor == aGray
98 const basegfx::BColorStops aColorStops
{
99 basegfx::BColorStop(0.0, aGray
),
100 basegfx::BColorStop(1.0, aGray
) };
102 const attribute::FillGradientAttribute
aFillGradient(css::awt::GradientStyle_LINEAR
, 0.0, 0.0, 0.0, 0.0, aColorStops
);
103 const Primitive3DReference
xRef(new TransparenceTexturePrimitive3D(aFillGradient
, getChildren(), getTextureSize()));
108 // completely transparent or invalid definition, add nothing
109 return Primitive3DContainer();
114 ImplPrimitive3DIDBlock(UnifiedTransparenceTexturePrimitive3D
, PRIMITIVE3D_ID_UNIFIEDTRANSPARENCETEXTUREPRIMITIVE3D
)
118 GradientTexturePrimitive3D::GradientTexturePrimitive3D(
119 attribute::FillGradientAttribute aGradient
,
120 const Primitive3DContainer
& rChildren
,
121 const basegfx::B2DVector
& rTextureSize
,
124 : TexturePrimitive3D(rChildren
, rTextureSize
, bModulate
, bFilter
),
125 maGradient(std::move(aGradient
))
129 bool GradientTexturePrimitive3D::operator==(const BasePrimitive3D
& rPrimitive
) const
131 if(TexturePrimitive3D::operator==(rPrimitive
))
133 const GradientTexturePrimitive3D
& rCompare
= static_cast<const GradientTexturePrimitive3D
&>(rPrimitive
);
135 return (getGradient() == rCompare
.getGradient());
142 ImplPrimitive3DIDBlock(GradientTexturePrimitive3D
, PRIMITIVE3D_ID_GRADIENTTEXTUREPRIMITIVE3D
)
146 BitmapTexturePrimitive3D::BitmapTexturePrimitive3D(
147 const attribute::FillGraphicAttribute
& rFillGraphicAttribute
,
148 const Primitive3DContainer
& rChildren
,
149 const basegfx::B2DVector
& rTextureSize
,
150 bool bModulate
, bool bFilter
)
151 : TexturePrimitive3D(rChildren
, rTextureSize
, bModulate
, bFilter
),
152 maFillGraphicAttribute(rFillGraphicAttribute
)
156 bool BitmapTexturePrimitive3D::operator==(const BasePrimitive3D
& rPrimitive
) const
158 if(TexturePrimitive3D::operator==(rPrimitive
))
160 const BitmapTexturePrimitive3D
& rCompare
= static_cast<const BitmapTexturePrimitive3D
&>(rPrimitive
);
162 return (getFillGraphicAttribute() == rCompare
.getFillGraphicAttribute());
169 ImplPrimitive3DIDBlock(BitmapTexturePrimitive3D
, PRIMITIVE3D_ID_BITMAPTEXTUREPRIMITIVE3D
)
173 TransparenceTexturePrimitive3D::TransparenceTexturePrimitive3D(
174 const attribute::FillGradientAttribute
& rGradient
,
175 const Primitive3DContainer
& rChildren
,
176 const basegfx::B2DVector
& rTextureSize
)
177 : GradientTexturePrimitive3D(rGradient
, rChildren
, rTextureSize
, false, false)
181 bool TransparenceTexturePrimitive3D::operator==(const BasePrimitive3D
& rPrimitive
) const
183 return GradientTexturePrimitive3D::operator==(rPrimitive
);
187 ImplPrimitive3DIDBlock(TransparenceTexturePrimitive3D
, PRIMITIVE3D_ID_TRANSPARENCETEXTUREPRIMITIVE3D
)
189 } // end of namespace
191 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */